70 lines
2.5 KiB
C
70 lines
2.5 KiB
C
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/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef DNA_CUSTOMDATA_TYPES_H
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#define DNA_CUSTOMDATA_TYPES_H
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/* descriptor and storage for a custom data layer */
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typedef struct CustomDataLayer {
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int type; /* type of data in layer */
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int offset; /* in editmode, offset of layer in block */
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int flag, pad; /* general purpose flag */
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void *data; /* layer data */
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} CustomDataLayer;
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/* structure which stores custom element data associated with mesh elements
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* (vertices, edges or faces). The custom data is organised into a series of
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* layers, each with a data type (e.g. TFace, MDeformVert, etc.). */
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typedef struct CustomData {
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CustomDataLayer *layers; /* data layer descriptors, ordered by type */
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int numLayers; /* current number of layers */
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int maxLayers; /* maximum number of layers */
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int numElems; /* current number of elements */
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int maxElems; /* maximum number of elements */
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int subElems; /* number of sub-elements layers can have */
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int totSize; /* in editmode, total size of all data layers */
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} CustomData;
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/* custom data types */
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#define LAYERTYPE_MVERT 0
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#define LAYERTYPE_MSTICKY 1
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#define LAYERTYPE_MDEFORMVERT 2
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#define LAYERTYPE_MEDGE 3
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#define LAYERTYPE_MFACE 4
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#define LAYERTYPE_TFACE 5
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#define LAYERTYPE_MCOL 6
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#define LAYERTYPE_ORIGINDEX 7
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#define LAYERTYPE_NORMAL 8
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#define LAYERTYPE_FLAGS 9
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#define LAYERTYPE_NUMTYPES 10
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#endif
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