tornavis/source/blender/makesrna/RNA_types.h

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef RNA_TYPES
#define RNA_TYPES
/* Pointer
*
* RNA pointers are not a single C pointer but include the type,
* and a pointer to the ID struct that owns the struct, since
* in some cases this information is needed to correctly get/set
* the properties and validate them. */
typedef struct PointerRNA {
struct {
struct StructRNA *type;
void *data;
} id;
struct StructRNA *type;
void *data;
} PointerRNA;
/* Property */
typedef enum PropertyType {
PROP_BOOLEAN = 0,
PROP_INT = 1,
PROP_FLOAT = 2,
PROP_STRING = 3,
PROP_ENUM = 4,
PROP_POINTER = 5,
PROP_COLLECTION = 6
} PropertyType;
typedef enum PropertySubType {
PROP_NONE = 0,
PROP_UNSIGNED = 1,
PROP_FILEPATH = 2,
PROP_COLOR = 3,
PROP_VECTOR = 4,
PROP_MATRIX = 5,
PROP_ROTATION = 6
} PropertySubType;
typedef enum PropertyFlag {
/* editable means the property is editable in the user
* interface, evaluated means that the property is set
* as part of an evaluation. these can change at runtime
* the property flag contains the default. editable is
* enabled by default except for collections. */
PROP_NOT_EDITABLE = 1,
PROP_EVALUATED = 2,
/* driveable means the property can be driven by some
* other input, be it animation curves, expressions, ..
* in other words making the property evaluated.
* enable by default except for pointers and collections. */
PROP_NOT_DRIVEABLE = 4,
#if 0
/* for pointers and collections, means that the struct
* depends on the data pointed to for evaluation, such
* that a change in the data pointed to will affect the
* evaluated result of this struct. */
PROP_EVALUATE_DEPENDENCY = 8,
PROP_INVERSE_EVALUATE_DEPENDENCY = 16,
/* for pointers and collections, means that the struct
* requires the data pointed to for rendering in the,
* be it the render engine or viewport */
PROP_RENDER_DEPENDENCY = 32,
PROP_INVERSE_RENDER_DEPENDENCY = 64,
#endif
/* internal flags */
PROP_BUILTIN = 128,
PROP_EXPORT = 256,
PROP_RUNTIME = 512,
PROP_IDPROPERTY = 1024
} PropertyFlag;
typedef struct CollectionPropertyIterator {
PointerRNA parent;
void *internal;
int valid;
PointerRNA ptr;
} CollectionPropertyIterator;
typedef struct EnumPropertyItem {
int value;
const char *identifier;
const char *name;
const char *description;
} EnumPropertyItem;
struct PropertyRNA;
typedef struct PropertyRNA PropertyRNA;
/* Struct */
typedef enum StructFlag {
/* indicates that this struct is an ID struct */
STRUCT_ID = 1,
/* internal flags */
STRUCT_RUNTIME = 2
} StructFlag;
struct StructRNA;
typedef struct StructRNA StructRNA;
/* Blender RNA
*
* Root RNA data structure that lists all struct types. */
struct BlenderRNA;
typedef struct BlenderRNA BlenderRNA;
#endif /* RNA_TYPES */