tornavis/source/blender/editors/space_sequencer/space_sequencer.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_markers.h"
#include "sequencer_intern.h" // own include
/* ******************** manage regions ********************* */
ARegion *sequencer_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_UI)
return ar;
/* add subdiv level; after header */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_HEADER)
break;
/* is error! */
if(ar==NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for sequencer");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_UI;
arnew->alignment= RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
ARegion *sequencer_find_region(ScrArea *sa, short type)
{
ARegion *ar=NULL;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==type)
return ar;
return ar;
}
void ED_sequencer_update_view(bContext *C, int view)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar_main= sequencer_find_region(sa, RGN_TYPE_WINDOW);
ARegion *ar_preview= sequencer_find_region(sa, RGN_TYPE_PREVIEW);
switch (view) {
case SEQ_VIEW_SEQUENCE:
if (ar_main->flag & RGN_FLAG_HIDDEN) {
ar_main->flag &= ~RGN_FLAG_HIDDEN;
ar_main->v2d.flag &= ~V2D_IS_INITIALISED;
}
if (!(ar_preview->flag & RGN_FLAG_HIDDEN)) {
ar_preview->flag |= RGN_FLAG_HIDDEN;
ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
WM_event_remove_handlers(C, &ar_preview->handlers);
}
ar_main->alignment= RGN_ALIGN_NONE;
ar_preview->alignment= RGN_ALIGN_NONE;
break;
case SEQ_VIEW_PREVIEW:
if (!(ar_main->flag & RGN_FLAG_HIDDEN)) {
ar_main->flag |= RGN_FLAG_HIDDEN;
ar_main->v2d.flag &= ~V2D_IS_INITIALISED;
WM_event_remove_handlers(C, &ar_main->handlers);
}
if (ar_preview->flag & RGN_FLAG_HIDDEN) {
ar_preview->flag &= ~RGN_FLAG_HIDDEN;
ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
}
ar_main->alignment= RGN_ALIGN_NONE;
ar_preview->alignment= RGN_ALIGN_NONE;
break;
case SEQ_VIEW_SEQUENCE_PREVIEW:
if (ar_main->flag & RGN_FLAG_HIDDEN) {
ar_main->flag &= ~RGN_FLAG_HIDDEN;
ar_main->v2d.flag &= ~V2D_IS_INITIALISED;
}
if (ar_preview->flag & RGN_FLAG_HIDDEN) {
ar_preview->flag &= ~RGN_FLAG_HIDDEN;
ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
}
ar_main->alignment= RGN_ALIGN_NONE;
ar_preview->alignment= RGN_ALIGN_TOP;
break;
}
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
ED_area_tag_redraw(sa);
}
/* ******************** default callbacks for sequencer space ***************** */
static SpaceLink *sequencer_new(const bContext *C)
{
Scene *scene= CTX_data_scene(C);
ARegion *ar;
SpaceSeq *sseq;
sseq= MEM_callocN(sizeof(SpaceSeq), "initsequencer");
sseq->spacetype= SPACE_SEQ;
sseq->zoom= 4;
sseq->chanshown = 0;
sseq->view = SEQ_VIEW_SEQUENCE;
sseq->mainb = SEQ_DRAW_IMG_IMBUF;
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for sequencer");
BLI_addtail(&sseq->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* buttons/list view */
ar= MEM_callocN(sizeof(ARegion), "buttons for sequencer");
BLI_addtail(&sseq->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
/* preview area */
ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
BLI_addtail(&sseq->regionbase, ar);
ar->regiontype= RGN_TYPE_PREVIEW;
ar->alignment= RGN_ALIGN_TOP;
ar->flag |= RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for sequencer");
BLI_addtail(&sseq->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
/* seq space goes from (0,8) to (0, efra) */
ar->v2d.tot.xmin= 0.0f;
ar->v2d.tot.ymin= 0.0f;
ar->v2d.tot.xmax= scene->r.efra;
ar->v2d.tot.ymax= 8.0f;
ar->v2d.cur= ar->v2d.tot;
ar->v2d.min[0]= 10.0f;
ar->v2d.min[1]= 4.0f;
ar->v2d.max[0]= MAXFRAMEF;
ar->v2d.max[1]= MAXSEQ;
ar->v2d.minzoom= 0.01f;
ar->v2d.maxzoom= 100.0f;
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
ar->v2d.keepzoom= 0;
ar->v2d.keeptot= 0;
ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
return (SpaceLink *)sseq;
}
/* not spacelink itself */
static void sequencer_free(SpaceLink *sl)
{
// SpaceSeq *sseq= (SpaceSequencer*) sl;
// XXX if(sseq->gpd) free_gpencil_data(sseq->gpd);
}
/* spacetype; init callback */
static void sequencer_init(struct wmWindowManager *wm, ScrArea *sa)
{
}
static SpaceLink *sequencer_duplicate(SpaceLink *sl)
{
SpaceSeq *sseqn= MEM_dupallocN(sl);
/* clear or remove stuff from old */
// XXX sseq->gpd= gpencil_data_duplicate(sseq->gpd);
return (SpaceLink *)sseqn;
}
/* *********************** sequencer (main) region ************************ */
/* add handlers, stuff you only do once or on area/region changes */
static void sequencer_main_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
keymap= WM_keymap_find(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
/* own keymap */
keymap= WM_keymap_find(wm->defaultconf, "Sequencer", SPACE_SEQ, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void sequencer_main_area_draw(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
/* NLE - strip editing timeline interface */
draw_timeline_seq(C, ar);
}
/* add handlers, stuff you only do once or on area/region changes */
static void sequencer_header_area_init(wmWindowManager *wm, ARegion *ar)
{
ED_region_header_init(ar);
}
static void sequencer_header_area_draw(const bContext *C, ARegion *ar)
{
ED_region_header(C, ar);
}
static void sequencer_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_FRAME:
case ND_MARKERS:
case ND_SEQUENCER:
case ND_SEQUENCER_SELECT:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_SEQUENCER)
ED_region_tag_redraw(ar);
break;
case NC_ID:
if(wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
}
}
/* *********************** preview region ************************ */
static void sequencer_preview_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy);
keymap= WM_keymap_find(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
/* own keymap */
keymap= WM_keymap_find(wm->defaultconf, "SequencerPreview", SPACE_SEQ, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void sequencer_preview_area_draw(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
SpaceSeq *sseq= sa->spacedata.first;
Scene *scene= CTX_data_scene(C);
/* XXX temp fix for wrong setting in sseq->mainb */
if (sseq->mainb == SEQ_DRAW_SEQUENCE) sseq->mainb = SEQ_DRAW_IMG_IMBUF;
draw_image_seq(scene, ar, sseq);
}
static void sequencer_preview_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_FRAME:
case ND_MARKERS:
case ND_SEQUENCER:
case ND_SEQUENCER_SELECT:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_SEQUENCER)
ED_region_tag_redraw(ar);
break;
case NC_ID:
switch(wmn->data) {
case NA_RENAME:
ED_region_tag_redraw(ar);
break;
}
break;
}
}
/* *********************** buttons region ************************ */
/* add handlers, stuff you only do once or on area/region changes */
static void sequencer_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
ED_region_panels_init(wm, ar);
}
static void sequencer_buttons_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, NULL, -1);
}
static void sequencer_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_FRAME:
case ND_SEQUENCER:
case ND_SEQUENCER_SELECT:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_SEQUENCER)
ED_region_tag_redraw(ar);
break;
case NC_ID:
if(wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
}
}
/* ************************************* */
/* only called once, from space/spacetypes.c */
void ED_spacetype_sequencer(void)
{
SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype sequencer");
ARegionType *art;
st->spaceid= SPACE_SEQ;
st->new= sequencer_new;
st->free= sequencer_free;
st->init= sequencer_init;
st->duplicate= sequencer_duplicate;
st->operatortypes= sequencer_operatortypes;
st->keymap= sequencer_keymap;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_WINDOW;
art->init= sequencer_main_area_init;
art->draw= sequencer_main_area_draw;
art->listener= sequencer_main_area_listener;
art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_ANIMATION;
BLI_addhead(&st->regiontypes, art);
/* preview */
art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_PREVIEW;
art->minsizey = 240; // XXX
art->init= sequencer_preview_area_init;
art->draw= sequencer_preview_area_draw;
art->listener= sequencer_preview_area_listener;
art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_ANIMATION;
BLI_addhead(&st->regiontypes, art);
/* regions: listview/buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_UI;
art->minsizex= 220; // XXX
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= sequencer_buttons_area_listener;
art->init= sequencer_buttons_area_init;
art->draw= sequencer_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
/* Keep as python only for now
sequencer_buttons_register(art);
*/
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= sequencer_header_area_init;
art->draw= sequencer_header_area_draw;
art->listener= sequencer_main_area_listener;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
}