2013-03-23 04:00:37 +01:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BKE_FREESTYLE_H__
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#define __BKE_FREESTYLE_H__
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/** \file BKE_freestyle.h
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* \ingroup bke
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*/
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#include "DNA_scene_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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2014-05-11 12:21:00 +02:00
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struct FreestyleConfig;
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struct FreestyleLineSet;
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struct FreestyleModuleConfig;
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2015-03-19 04:33:05 +01:00
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struct Main;
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2014-05-11 12:21:00 +02:00
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2014-05-13 03:28:47 +02:00
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/* RNA aliases */
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2014-05-13 03:52:52 +02:00
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typedef struct FreestyleSettings FreestyleSettings;
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typedef struct FreestyleModuleSettings FreestyleModuleSettings;
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2014-05-13 03:28:47 +02:00
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2013-03-23 04:00:37 +01:00
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/* FreestyleConfig */
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void BKE_freestyle_config_init(FreestyleConfig *config);
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void BKE_freestyle_config_free(FreestyleConfig *config);
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Refactor ID copying (and to some extent, ID freeing).
This will allow much finer controll over how we copy data-blocks, from
full copy in Main database, to "lighter" ones (out of Main, inside an
already allocated datablock, etc.).
This commit also transfers a llot of what was previously handled by
per-ID-type custom code to generic ID handling code in BKE_library.
Hopefully will avoid in future inconsistencies and missing bits we had
all over the codebase in the past.
It also adds missing copying handling for a few types, most notably
Scene (which where using a fully customized handling previously).
Note that the type of allocation used during copying (regular in Main,
allocated but outside of Main, or not allocated by ID handling code at
all) is stored in ID's, which allows to handle them correctly when
freeing. This needs to be taken care of with caution when doing 'weird'
unusual things with ID copying and/or allocation!
As a final note, while rather noisy, this commit will hopefully not
break too much existing branches, old 'API' has been kept for the main
part, as a wrapper around new code. Cleaning it up will happen later.
Design task : T51804
Phab Diff: D2714
2017-08-07 16:39:55 +02:00
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void BKE_freestyle_config_copy(FreestyleConfig *new_config, FreestyleConfig *config, const int flag);
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2013-03-23 04:00:37 +01:00
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/* FreestyleConfig.modules */
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2014-05-13 04:50:54 +02:00
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FreestyleModuleConfig *BKE_freestyle_module_add(FreestyleConfig *config);
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bool BKE_freestyle_module_delete(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
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2016-09-18 21:36:34 +02:00
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bool BKE_freestyle_module_move(FreestyleConfig *config, FreestyleModuleConfig *module_conf, int direction);
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2013-03-23 04:00:37 +01:00
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/* FreestyleConfig.linesets */
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2015-03-19 04:33:05 +01:00
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FreestyleLineSet *BKE_freestyle_lineset_add(struct Main *bmain, FreestyleConfig *config, const char *name);
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2014-05-10 16:32:22 +02:00
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bool BKE_freestyle_lineset_delete(FreestyleConfig *config, FreestyleLineSet *lineset);
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2013-03-23 04:00:37 +01:00
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FreestyleLineSet *BKE_freestyle_lineset_get_active(FreestyleConfig *config);
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short BKE_freestyle_lineset_get_active_index(FreestyleConfig *config);
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void BKE_freestyle_lineset_set_active_index(FreestyleConfig *config, short index);
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void BKE_freestyle_lineset_unique_name(FreestyleConfig *config, FreestyleLineSet *lineset);
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#ifdef __cplusplus
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}
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#endif
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#endif
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