tornavis/source/blender/editors/transform/transform_convert_sequencer.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup edtransform
*/
#include "DNA_space_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "ED_markers.h"
#include "SEQ_iterator.h"
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#include "SEQ_relations.h"
#include "SEQ_sequencer.h"
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#include "SEQ_time.h"
#include "SEQ_transform.h"
#include "SEQ_utils.h"
#include "UI_view2d.h"
#include "transform.h"
#include "transform_convert.h"
/** Used for sequencer transform. */
typedef struct TransDataSeq {
struct Sequence *seq;
/** A copy of #Sequence.flag that may be modified for nested strips. */
int flag;
/** Use this so we can have transform data at the strips start,
* but apply correctly to the start frame. */
int start_offset;
/** one of #SELECT, #SEQ_LEFTSEL and #SEQ_RIGHTSEL. */
short sel_flag;
} TransDataSeq;
/**
* Sequencer transform customdata (stored in #TransCustomDataContainer).
*/
typedef struct TransSeq {
TransDataSeq *tdseq;
int min;
int max;
bool snap_left;
int selection_channel_range_min;
int selection_channel_range_max;
} TransSeq;
/* -------------------------------------------------------------------- */
/** \name Sequencer Transform Creation
* \{ */
/* This function applies the rules for transforming a strip so duplicate
* checks don't need to be added in multiple places.
*
* count and flag MUST be set.
*/
static void SeqTransInfo(TransInfo *t, Sequence *seq, int *r_count, int *r_flag)
{
/* for extend we need to do some tricks */
if (t->mode == TFM_TIME_EXTEND) {
/* *** Extend Transform *** */
Scene *scene = t->scene;
int cfra = CFRA;
int left = SEQ_transform_get_left_handle_frame(seq);
int right = SEQ_transform_get_right_handle_frame(seq);
if (((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK))) {
*r_count = 0;
*r_flag = 0;
}
else {
*r_count = 1; /* unless its set to 0, extend will never set 2 handles at once */
*r_flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
if (t->frame_side == 'R') {
if (right <= cfra) {
*r_count = *r_flag = 0;
} /* ignore */
else if (left > cfra) {
} /* keep the selection */
else {
*r_flag |= SEQ_RIGHTSEL;
}
}
else {
if (left >= cfra) {
*r_count = *r_flag = 0;
} /* ignore */
else if (right < cfra) {
} /* keep the selection */
else {
*r_flag |= SEQ_LEFTSEL;
}
}
}
}
else {
t->frame_side = 'B';
/* *** Normal Transform *** */
/* Count */
/* Non nested strips (resect selection and handles) */
if ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK)) {
*r_count = 0;
*r_flag = 0;
}
else {
if ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
*r_flag = seq->flag;
*r_count = 2; /* we need 2 transdata's */
}
else {
*r_flag = seq->flag;
*r_count = 1; /* selected or with a handle selected */
}
}
}
}
static int SeqTransCount(TransInfo *t, ListBase *seqbase)
{
Sequence *seq;
int tot = 0, count, flag;
for (seq = seqbase->first; seq; seq = seq->next) {
SeqTransInfo(t, seq, &count, &flag); /* ignore the flag */
tot += count;
}
return tot;
}
static TransData *SeqToTransData(
TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag)
{
int start_left;
switch (sel_flag) {
case SELECT:
/* Use seq_tx_get_final_left() and an offset here
* so transform has the left hand location of the strip.
* tdsq->start_offset is used when flushing the tx data back */
start_left = SEQ_transform_get_left_handle_frame(seq);
td2d->loc[0] = start_left;
tdsq->start_offset = start_left - seq->start; /* use to apply the original location */
break;
case SEQ_LEFTSEL:
start_left = SEQ_transform_get_left_handle_frame(seq);
td2d->loc[0] = start_left;
break;
case SEQ_RIGHTSEL:
td2d->loc[0] = SEQ_transform_get_right_handle_frame(seq);
break;
}
td2d->loc[1] = seq->machine; /* channel - Y location */
td2d->loc[2] = 0.0f;
td2d->loc2d = NULL;
tdsq->seq = seq;
/* Use instead of seq->flag for nested strips and other
* cases where the selection may need to be modified */
tdsq->flag = flag;
tdsq->sel_flag = sel_flag;
td->extra = (void *)tdsq; /* allow us to update the strip from here */
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->center, td->loc);
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
/* Time Transform (extend) */
td->val = td2d->loc;
td->ival = td2d->loc[0];
return td;
}
static int SeqToTransData_build(
TransInfo *t, ListBase *seqbase, TransData *td, TransData2D *td2d, TransDataSeq *tdsq)
{
Sequence *seq;
int count, flag;
int tot = 0;
for (seq = seqbase->first; seq; seq = seq->next) {
SeqTransInfo(t, seq, &count, &flag);
/* use 'flag' which is derived from seq->flag but modified for special cases */
if (flag & SELECT) {
if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
if (flag & SEQ_LEFTSEL) {
SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL);
tot++;
}
if (flag & SEQ_RIGHTSEL) {
SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL);
tot++;
}
}
else {
SeqToTransData(td++, td2d++, tdsq++, seq, flag, SELECT);
tot++;
}
}
}
return tot;
}
static void SeqTransDataBounds(TransInfo *t, ListBase *seqbase, TransSeq *ts)
{
Sequence *seq;
int count, flag;
int max = INT32_MIN, min = INT32_MAX;
for (seq = seqbase->first; seq; seq = seq->next) {
/* just to get the flag since there are corner cases where this isn't totally obvious */
SeqTransInfo(t, seq, &count, &flag);
/* use 'flag' which is derived from seq->flag but modified for special cases */
if (flag & SELECT) {
if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
if (flag & SEQ_LEFTSEL) {
min = min_ii(seq->startdisp, min);
max = max_ii(seq->startdisp, max);
}
if (flag & SEQ_RIGHTSEL) {
min = min_ii(seq->enddisp, min);
max = max_ii(seq->enddisp, max);
}
}
else {
min = min_ii(seq->startdisp, min);
max = max_ii(seq->enddisp, max);
}
}
}
if (ts) {
ts->max = max;
ts->min = min;
}
}
static void free_transform_custom_data(TransCustomData *custom_data)
{
if ((custom_data->data != NULL) && custom_data->use_free) {
TransSeq *ts = custom_data->data;
MEM_freeN(ts->tdseq);
MEM_freeN(custom_data->data);
custom_data->data = NULL;
}
}
/* Canceled, need to update the strips display. */
static void seq_transform_cancel(TransInfo *t, SeqCollection *transformed_strips)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
SEQ_time_update_sequence_bounds(t->scene, seq);
}
}
static bool seq_transform_check_overlap(SeqCollection *transformed_strips)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if (seq->flag & SEQ_OVERLAP) {
return true;
}
}
return false;
}
static SeqCollection *extract_standalone_strips(SeqCollection *transformed_strips)
{
SeqCollection *collection = SEQ_collection_create();
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) == 0 || seq->seq1 == NULL) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
/* Query strips positioned after left edge of transformed strips boundbox. */
static SeqCollection *query_right_side_strips(ListBase *seqbase, SeqCollection *transformed_strips)
{
int minframe = MAXFRAME;
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
minframe = min_ii(minframe, seq->startdisp);
}
}
SeqCollection *collection = SEQ_collection_create();
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if ((seq->flag & SELECT) == 0 && seq->startdisp >= minframe) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
static void seq_transform_update_effects(TransInfo *t, SeqCollection *collection)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, collection) {
if ((seq->type & SEQ_TYPE_EFFECT) && (seq->seq1 || seq->seq2 || seq->seq3)) {
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SEQ_time_update_sequence(t->scene, seq);
}
}
}
/* Check if effect strips with input are transformed. */
static bool seq_transform_check_strip_effects(SeqCollection *transformed_strips)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) && (seq->seq1 || seq->seq2 || seq->seq3)) {
return true;
}
}
return false;
}
/* Offset all strips positioned after left edge of transformed strips boundbox by amount equal
* to overlap of transformed strips. */
static void seq_transform_handle_expand_to_fit(TransInfo *t, SeqCollection *transformed_strips)
{
Editing *ed = SEQ_editing_get(t->scene, false);
ListBase *seqbasep = SEQ_active_seqbase_get(ed);
ListBase *markers = &t->scene->markers;
const bool use_sync_markers = (((SpaceSeq *)t->area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
SeqCollection *right_side_strips = query_right_side_strips(seqbasep, transformed_strips);
/* Temporarily move right side strips beyond timeline boundary. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
seq->machine += MAXSEQ * 2;
}
/* Shuffle transformed standalone strips. This is because transformed strips can overlap with
* strips on left side. */
SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
SEQ_transform_seqbase_shuffle_time(
standalone_strips, seqbasep, t->scene, markers, use_sync_markers);
SEQ_collection_free(standalone_strips);
/* Move temporarily moved strips back to their original place and tag for shuffling. */
SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
seq->machine -= MAXSEQ * 2;
}
/* Shuffle again to displace strips on right side. Final effect shuffling is done in
* seq_transform_handle_overlap. */
SEQ_transform_seqbase_shuffle_time(
right_side_strips, seqbasep, t->scene, markers, use_sync_markers);
seq_transform_update_effects(t, right_side_strips);
SEQ_collection_free(right_side_strips);
}
static void seq_transform_handle_overlap(TransInfo *t, SeqCollection *transformed_strips)
{
Editing *ed = SEQ_editing_get(t->scene, false);
ListBase *seqbasep = SEQ_active_seqbase_get(ed);
if (t->flag & T_ALT_TRANSFORM) {
seq_transform_handle_expand_to_fit(t, transformed_strips);
}
else {
ListBase *markers = &t->scene->markers;
const bool use_sync_markers = (((SpaceSeq *)t->area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
/* Shuffle non strips with no effects attached. */
SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
SEQ_transform_seqbase_shuffle_time(
standalone_strips, seqbasep, t->scene, markers, use_sync_markers);
SEQ_collection_free(standalone_strips);
}
if (seq_transform_check_strip_effects(transformed_strips)) {
/* Update effect strips based on strips just moved in time. */
seq_transform_update_effects(t, transformed_strips);
/* If any effects still overlap, we need to move them up. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, t->scene);
}
}
}
}
}
static SeqCollection *seq_transform_collection_from_transdata(TransDataContainer *tc)
{
SeqCollection *collection = SEQ_collection_create();
TransData *td = tc->data;
for (int a = 0; a < tc->data_len; a++, td++) {
Sequence *seq = ((TransDataSeq *)td->extra)->seq;
SEQ_collection_append_strip(seq, collection);
}
return collection;
}
static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data)
{
Editing *ed = SEQ_editing_get(t->scene, false);
if (ed == NULL) {
free_transform_custom_data(custom_data);
return;
}
SeqCollection *transformed_strips = seq_transform_collection_from_transdata(tc);
if ((t->state == TRANS_CANCEL)) {
seq_transform_cancel(t, transformed_strips);
free_transform_custom_data(custom_data);
return;
}
if (seq_transform_check_overlap(transformed_strips)) {
seq_transform_handle_overlap(t, transformed_strips);
}
seq_transform_update_effects(t, transformed_strips);
SEQ_collection_free(transformed_strips);
SEQ_sort(ed->seqbasep);
DEG_id_tag_update(&t->scene->id, ID_RECALC_SEQUENCER_STRIPS);
free_transform_custom_data(custom_data);
}
void createTransSeqData(TransInfo *t)
{
#define XXX_DURIAN_ANIM_TX_HACK
Scene *scene = t->scene;
Editing *ed = SEQ_editing_get(t->scene, false);
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataSeq *tdsq = NULL;
TransSeq *ts = NULL;
int count = 0;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
if (ed == NULL) {
tc->data_len = 0;
return;
}
tc->custom.type.free_cb = freeSeqData;
t->frame_side = transform_convert_frame_side_dir_get(t, (float)CFRA);
#ifdef XXX_DURIAN_ANIM_TX_HACK
{
Sequence *seq;
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
/* hack */
if ((seq->flag & SELECT) == 0 && seq->type & SEQ_TYPE_EFFECT) {
Sequence *seq_user;
int i;
for (i = 0; i < 3; i++) {
seq_user = *((&seq->seq1) + i);
if (seq_user && (seq_user->flag & SELECT) && !(seq_user->flag & SEQ_LOCK) &&
!(seq_user->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL))) {
seq->flag |= SELECT;
}
}
}
}
}
#endif
count = SeqTransCount(t, ed->seqbasep);
/* allocate memory for data */
tc->data_len = count;
/* stop if trying to build list if nothing selected */
if (count == 0) {
return;
}
tc->custom.type.data = ts = MEM_callocN(sizeof(TransSeq), "transseq");
tc->custom.type.use_free = true;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransSeq TransData");
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransSeq TransData2D");
ts->tdseq = tdsq = MEM_callocN(tc->data_len * sizeof(TransDataSeq), "TransSeq TransDataSeq");
/* loop 2: build transdata array */
SeqToTransData_build(t, ed->seqbasep, td, td2d, tdsq);
SeqTransDataBounds(t, ed->seqbasep, ts);
if (t->flag & T_MODAL) {
/* set the snap mode based on how close the mouse is at the end/start points */
int xmouse = (int)UI_view2d_region_to_view_x((View2D *)t->view, t->mouse.imval[0]);
if (abs(xmouse - ts->max) > abs(xmouse - ts->min)) {
ts->snap_left = true;
}
}
ts->selection_channel_range_min = MAXSEQ + 1;
LISTBASE_FOREACH (Sequence *, seq, SEQ_active_seqbase_get(ed)) {
if ((seq->flag & SELECT) != 0) {
ts->selection_channel_range_min = min_ii(ts->selection_channel_range_min, seq->machine);
ts->selection_channel_range_max = max_ii(ts->selection_channel_range_max, seq->machine);
}
}
#undef XXX_DURIAN_ANIM_TX_HACK
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name UVs Transform Flush
* \{ */
/* commented _only_ because the meta may have animation data which
* needs moving too T28158. */
BLI_INLINE void trans_update_seq(Scene *sce, Sequence *seq, int old_start, int sel_flag)
{
/* Calculate this strip and all nested strips.
* Children are ALWAYS transformed first so we don't need to do this in another loop.
*/
SEQ_time_update_sequence(sce, seq);
if (sel_flag == SELECT) {
SEQ_offset_animdata(sce, seq, seq->start - old_start);
}
}
static void flushTransSeq(TransInfo *t)
{
/* Editing null check already done */
ListBase *seqbasep = SEQ_editing_get(t->scene, false)->seqbasep;
int a, new_frame;
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataSeq *tdsq = NULL;
Sequence *seq;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
tdsq = (TransDataSeq *)td->extra;
seq = tdsq->seq;
new_frame = round_fl_to_int(td2d->loc[0]);
switch (tdsq->sel_flag) {
case SELECT:
if (SEQ_transform_sequence_can_be_translated(seq)) {
const int offset = new_frame - tdsq->start_offset - seq->start;
SEQ_transform_translate_sequence(t->scene, seq, offset);
}
seq->machine = round_fl_to_int(td2d->loc[1]);
CLAMP(seq->machine, 1, MAXSEQ);
break;
case SEQ_LEFTSEL: /* no vertical transform */
SEQ_transform_set_left_handle_frame(seq, new_frame);
SEQ_transform_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
SEQ_transform_fix_single_image_seq_offsets(seq);
SEQ_time_update_sequence(t->scene, seq);
break;
case SEQ_RIGHTSEL: /* no vertical transform */
SEQ_transform_set_right_handle_frame(seq, new_frame);
SEQ_transform_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
SEQ_transform_fix_single_image_seq_offsets(seq);
SEQ_time_update_sequence(t->scene, seq);
break;
}
}
/* Update all effects. */
if (ELEM(t->mode, TFM_SEQ_SLIDE, TFM_TIME_TRANSLATE)) {
for (seq = seqbasep->first; seq; seq = seq->next) {
if (seq->seq1 || seq->seq2 || seq->seq3) {
SEQ_time_update_sequence(t->scene, seq);
}
}
}
/* need to do the overlap check in a new loop otherwise adjacent strips
* will not be updated and we'll get false positives */
Sequence *seq_prev = NULL;
seq_prev = NULL;
for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
tdsq = (TransDataSeq *)td->extra;
seq = tdsq->seq;
if (seq != seq_prev) {
/* test overlap, displays red outline */
seq->flag &= ~SEQ_OVERLAP;
if (SEQ_transform_test_overlap(seqbasep, seq)) {
seq->flag |= SEQ_OVERLAP;
}
}
seq_prev = seq;
}
}
/* helper for recalcData() - for sequencer transforms */
void recalcData_sequencer(TransInfo *t)
{
TransData *td;
int a;
Sequence *seq_prev = NULL;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
for (a = 0, td = tc->data; a < tc->data_len; a++, td++) {
TransDataSeq *tdsq = (TransDataSeq *)td->extra;
Sequence *seq = tdsq->seq;
if (seq != seq_prev) {
SEQ_relations_invalidate_cache_composite(t->scene, seq);
}
seq_prev = seq;
}
DEG_id_tag_update(&t->scene->id, ID_RECALC_SEQUENCER_STRIPS);
flushTransSeq(t);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Special After Transform Sequencer
* \{ */
void special_aftertrans_update__sequencer(bContext *UNUSED(C), TransInfo *t)
{
if (t->state == TRANS_CANCEL) {
return;
}
/* freeSeqData in transform_conversions.c does this
* keep here so the else at the end wont run... */
SpaceSeq *sseq = (SpaceSeq *)t->area->spacedata.first;
/* Marker transform, not especially nice but we may want to move markers
* at the same time as strips in the Video Sequencer. */
if (sseq->flag & SEQ_MARKER_TRANS) {
/* can't use TFM_TIME_EXTEND
* for some reason EXTEND is changed into TRANSLATE, so use frame_side instead */
if (t->mode == TFM_SEQ_SLIDE) {
if (t->frame_side == 'B') {
ED_markers_post_apply_transform(
&t->scene->markers, t->scene, TFM_TIME_TRANSLATE, t->values[0], t->frame_side);
}
}
else if (ELEM(t->frame_side, 'L', 'R')) {
ED_markers_post_apply_transform(
&t->scene->markers, t->scene, TFM_TIME_EXTEND, t->values[0], t->frame_side);
}
}
}
void transform_convert_sequencer_channel_clamp(TransInfo *t)
{
const TransSeq *ts = (TransSeq *)TRANS_DATA_CONTAINER_FIRST_SINGLE(t)->custom.type.data;
const int channel_offset = round_fl_to_int(t->values[1]);
const int min_channel_after_transform = ts->selection_channel_range_min + channel_offset;
const int max_channel_after_transform = ts->selection_channel_range_max + channel_offset;
if (max_channel_after_transform > MAXSEQ) {
t->values[1] -= max_channel_after_transform - MAXSEQ;
}
if (min_channel_after_transform < 1) {
t->values[1] -= min_channel_after_transform - 1;
}
}
int transform_convert_sequencer_get_snap_bound(TransInfo *t)
{
TransSeq *ts = TRANS_DATA_CONTAINER_FIRST_SINGLE(t)->custom.type.data;
return ts->snap_left ? ts->min : ts->max;
}
/** \} */