2002-10-12 13:37:38 +02:00
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/**
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* vec_types.h dec 2000 Nzc
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*
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*/
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#ifndef DNA_VEC_TYPES_H
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#define DNA_VEC_TYPES_H
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/* types */
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typedef struct vec2s {
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short x, y;
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} vec2s;
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typedef struct vec2i {
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int x, y;
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} vec2i;
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typedef struct vec2f {
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float x, y;
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} vec2f;
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typedef struct vec2d {
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double x, y;
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} vec2d;
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typedef struct vec3i {
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int x, y, z;
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} vec3i;
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typedef struct vec3f {
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float x, y, z;
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} vec3f;
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typedef struct vec3d {
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double x, y, z;
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} vec3d;
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typedef struct vec4i {
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int x, y, z, w;
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} vec4i;
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typedef struct vec4f {
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float x, y, z, w;
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} vec4f;
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typedef struct vec4d {
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double x, y, z, w;
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} vec4d;
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typedef struct rcti {
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int xmin, xmax;
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int ymin, ymax;
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} rcti;
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typedef struct rctf {
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float xmin, xmax;
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float ymin, ymax;
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} rctf;
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#endif
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2002-10-30 03:07:20 +01:00
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