2022-10-31 16:01:02 +01:00
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2022 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup gpu
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*/
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#include "vk_batch.hh"
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namespace blender::gpu {
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2023-03-29 16:50:54 +02:00
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void VKBatch::draw(int /*v_first*/, int /*v_count*/, int /*i_first*/, int /*i_count*/) {}
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2022-10-31 16:01:02 +01:00
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2023-03-29 16:50:54 +02:00
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void VKBatch::draw_indirect(GPUStorageBuf * /*indirect_buf*/, intptr_t /*offset*/) {}
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2022-10-31 16:01:02 +01:00
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void VKBatch::multi_draw_indirect(GPUStorageBuf * /*indirect_buf*/,
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int /*count*/,
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intptr_t /*offset*/,
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intptr_t /*stride*/)
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{
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}
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2023-01-31 05:49:04 +01:00
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} // namespace blender::gpu
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