tornavis/source/blender/blenkernel/BKE_library_override.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 by Blender Foundation.
* All rights reserved.
*/
#ifndef __BKE_LIBRARY_OVERRIDE_H__
#define __BKE_LIBRARY_OVERRIDE_H__
/** \file
* \ingroup bke
*/
struct ID;
struct IDOverrideStatic;
struct IDOverrideStaticProperty;
struct IDOverrideStaticPropertyOperation;
struct Main;
void BKE_override_static_enable(const bool do_enable);
bool BKE_override_static_is_enabled(void);
struct IDOverrideStatic *BKE_override_static_init(struct ID *local_id, struct ID *reference_id);
void BKE_override_static_copy(struct ID *dst_id, const struct ID *src_id);
void BKE_override_static_clear(struct IDOverrideStatic *override);
void BKE_override_static_free(struct IDOverrideStatic **override);
struct ID *BKE_override_static_create_from_id(struct Main *bmain, struct ID *reference_id);
bool BKE_override_static_create_from_tag(struct Main *bmain);
struct IDOverrideStaticProperty *BKE_override_static_property_find(struct IDOverrideStatic *override, const char *rna_path);
struct IDOverrideStaticProperty *BKE_override_static_property_get(struct IDOverrideStatic *override, const char *rna_path, bool *r_created);
void BKE_override_static_property_delete(struct IDOverrideStatic *override, struct IDOverrideStaticProperty *override_property);
struct IDOverrideStaticPropertyOperation *BKE_override_static_property_operation_find(
struct IDOverrideStaticProperty *override_property,
const char *subitem_refname, const char *subitem_locname,
const int subitem_refindex, const int subitem_locindex, const bool strict, bool *r_strict);
struct IDOverrideStaticPropertyOperation *BKE_override_static_property_operation_get(
struct IDOverrideStaticProperty *override_property, const short operation,
const char *subitem_refname, const char *subitem_locname,
const int subitem_refindex, const int subitem_locindex,
const bool strict, bool *r_strict, bool *r_created);
void BKE_override_static_property_operation_delete(
struct IDOverrideStaticProperty *override_property, struct IDOverrideStaticPropertyOperation *override_property_operation);
bool BKE_override_static_status_check_local(struct Main *bmain, struct ID *local);
bool BKE_override_static_status_check_reference(struct Main *bmain, struct ID *local);
bool BKE_override_static_operations_create(struct Main *bmain, struct ID *local, const bool force_auto);
void BKE_main_override_static_operations_create(struct Main *bmain, const bool force_auto);
void BKE_override_static_update(struct Main *bmain, struct ID *local);
void BKE_main_override_static_update(struct Main *bmain);
/* Storage (.blend file writing) part. */
/* For now, we just use a temp main list. */
typedef struct Main OverrideStaticStorage;
OverrideStaticStorage *BKE_override_static_operations_store_initialize(void);
struct ID *BKE_override_static_operations_store_start(
struct Main *bmain, OverrideStaticStorage *override_storage, struct ID *local);
void BKE_override_static_operations_store_end(OverrideStaticStorage *override_storage, struct ID *local);
void BKE_override_static_operations_store_finalize(OverrideStaticStorage *override_storage);
#endif /* __BKE_LIBRARY_OVERRIDE_H__ */