2019-12-16 15:43:58 +01:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup DNA
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*/
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#ifndef __DNA_FLUID_TYPES_H__
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#define __DNA_FLUID_TYPES_H__
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/* Domain flags. */
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enum {
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FLUID_DOMAIN_USE_NOISE = (1 << 1), /* Use noise. */
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FLUID_DOMAIN_USE_DISSOLVE = (1 << 2), /* Let smoke dissolve. */
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FLUID_DOMAIN_USE_DISSOLVE_LOG = (1 << 3), /* Using 1/x for dissolve. */
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#ifdef DNA_DEPRECATED
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FLUID_DOMAIN_USE_HIGH_SMOOTH = (1 << 5), /* -- Deprecated -- */
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#endif
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FLUID_DOMAIN_FILE_LOAD = (1 << 6), /* Flag for file load. */
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FLUID_DOMAIN_USE_ADAPTIVE_DOMAIN = (1 << 7),
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FLUID_DOMAIN_USE_ADAPTIVE_TIME = (1 << 8), /* Adaptive time stepping in domain. */
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FLUID_DOMAIN_USE_MESH = (1 << 9), /* Use mesh. */
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FLUID_DOMAIN_USE_GUIDING = (1 << 10), /* Use guiding. */
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FLUID_DOMAIN_USE_SPEED_VECTORS = (1 << 11), /* Generate mesh speed vectors. */
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FLUID_DOMAIN_EXPORT_MANTA_SCRIPT = (1 << 12), /* Export mantaflow script during bake. */
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FLUID_DOMAIN_USE_FRACTIONS = (1 << 13), /* Use second order obstacles. */
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};
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/* Border collisions. */
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enum {
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FLUID_DOMAIN_BORDER_FRONT = (1 << 1),
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FLUID_DOMAIN_BORDER_BACK = (1 << 2),
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FLUID_DOMAIN_BORDER_RIGHT = (1 << 3),
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FLUID_DOMAIN_BORDER_LEFT = (1 << 4),
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FLUID_DOMAIN_BORDER_TOP = (1 << 5),
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FLUID_DOMAIN_BORDER_BOTTOM = (1 << 6),
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};
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/* Cache file formats. */
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enum {
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FLUID_DOMAIN_FILE_UNI = (1 << 0),
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FLUID_DOMAIN_FILE_OPENVDB = (1 << 1),
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FLUID_DOMAIN_FILE_RAW = (1 << 2),
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FLUID_DOMAIN_FILE_OBJECT = (1 << 3),
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FLUID_DOMAIN_FILE_BIN_OBJECT = (1 << 4),
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};
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/* Slice method. */
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enum {
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FLUID_DOMAIN_SLICE_VIEW_ALIGNED = 0,
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FLUID_DOMAIN_SLICE_AXIS_ALIGNED = 1,
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};
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/* Axis aligned method. */
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enum {
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AXIS_SLICE_FULL = 0,
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AXIS_SLICE_SINGLE = 1,
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};
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/* Single slice direction. */
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enum {
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SLICE_AXIS_AUTO = 0,
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SLICE_AXIS_X = 1,
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SLICE_AXIS_Y = 2,
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SLICE_AXIS_Z = 3,
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};
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/* Axis aligned method. */
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enum {
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VOLUME_INTERP_LINEAR = 0,
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VOLUME_INTERP_CUBIC = 1,
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};
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enum {
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VECTOR_DRAW_NEEDLE = 0,
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VECTOR_DRAW_STREAMLINE = 1,
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};
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enum {
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SNDPARTICLE_BOUNDARY_DELETE = 0,
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SNDPARTICLE_BOUNDARY_PUSHOUT = 1,
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};
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enum {
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SNDPARTICLE_COMBINED_EXPORT_OFF = 0,
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SNDPARTICLE_COMBINED_EXPORT_SPRAY_FOAM = 1,
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SNDPARTICLE_COMBINED_EXPORT_SPRAY_BUBBLE = 2,
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SNDPARTICLE_COMBINED_EXPORT_FOAM_BUBBLE = 3,
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SNDPARTICLE_COMBINED_EXPORT_SPRAY_FOAM_BUBBLE = 4,
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};
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enum {
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FLUID_DOMAIN_FIELD_DENSITY = 0,
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FLUID_DOMAIN_FIELD_HEAT = 1,
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FLUID_DOMAIN_FIELD_FUEL = 2,
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FLUID_DOMAIN_FIELD_REACT = 3,
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FLUID_DOMAIN_FIELD_FLAME = 4,
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FLUID_DOMAIN_FIELD_VELOCITY_X = 5,
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FLUID_DOMAIN_FIELD_VELOCITY_Y = 6,
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FLUID_DOMAIN_FIELD_VELOCITY_Z = 7,
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FLUID_DOMAIN_FIELD_COLOR_R = 8,
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FLUID_DOMAIN_FIELD_COLOR_G = 9,
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FLUID_DOMAIN_FIELD_COLOR_B = 10,
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FLUID_DOMAIN_FIELD_FORCE_X = 11,
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FLUID_DOMAIN_FIELD_FORCE_Y = 12,
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FLUID_DOMAIN_FIELD_FORCE_Z = 13,
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};
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/* Fluid domain types. */
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enum {
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FLUID_DOMAIN_TYPE_GAS = 0,
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FLUID_DOMAIN_TYPE_LIQUID = 1,
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};
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/* Smoke noise types. */
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enum {
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FLUID_NOISE_TYPE_WAVELET = (1 << 0),
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};
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/* Mesh levelset generator types. */
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enum {
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FLUID_DOMAIN_MESH_IMPROVED = 0,
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FLUID_DOMAIN_MESH_UNION = 1,
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};
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/* Guiding velocity source. */
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enum {
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FLUID_DOMAIN_GUIDING_SRC_DOMAIN = 0,
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FLUID_DOMAIN_GUIDING_SRC_EFFECTOR = 1,
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};
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/* Fluid data fields (active_fields). */
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enum {
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FLUID_DOMAIN_ACTIVE_HEAT = (1 << 0),
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FLUID_DOMAIN_ACTIVE_FIRE = (1 << 1),
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FLUID_DOMAIN_ACTIVE_COLORS = (1 << 2),
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FLUID_DOMAIN_ACTIVE_COLOR_SET = (1 << 3),
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FLUID_DOMAIN_ACTIVE_OBSTACLE = (1 << 4),
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FLUID_DOMAIN_ACTIVE_GUIDING = (1 << 5),
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FLUID_DOMAIN_ACTIVE_INVEL = (1 << 6),
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FLUID_DOMAIN_ACTIVE_OUTFLOW = (1 << 7),
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};
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/* Particle types. */
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enum {
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FLUID_DOMAIN_PARTICLE_FLIP = (1 << 0),
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FLUID_DOMAIN_PARTICLE_SPRAY = (1 << 1),
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FLUID_DOMAIN_PARTICLE_BUBBLE = (1 << 2),
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FLUID_DOMAIN_PARTICLE_FOAM = (1 << 3),
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FLUID_DOMAIN_PARTICLE_TRACER = (1 << 4),
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};
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/* Liquid simulation methods. */
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enum {
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FLUID_DOMAIN_METHOD_FLIP = (1 << 0),
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FLUID_DOMAIN_METHOD_APIC = (1 << 1),
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};
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/* Cache options. */
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enum {
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FLUID_DOMAIN_BAKING_DATA = (1 << 0),
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FLUID_DOMAIN_BAKED_DATA = (1 << 1),
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FLUID_DOMAIN_BAKING_NOISE = (1 << 2),
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FLUID_DOMAIN_BAKED_NOISE = (1 << 3),
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FLUID_DOMAIN_BAKING_MESH = (1 << 4),
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FLUID_DOMAIN_BAKED_MESH = (1 << 5),
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FLUID_DOMAIN_BAKING_PARTICLES = (1 << 6),
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FLUID_DOMAIN_BAKED_PARTICLES = (1 << 7),
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FLUID_DOMAIN_BAKING_GUIDING = (1 << 8),
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FLUID_DOMAIN_BAKED_GUIDING = (1 << 9),
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FLUID_DOMAIN_OUTDATED_DATA = (1 << 10),
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FLUID_DOMAIN_OUTDATED_NOISE = (1 << 11),
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FLUID_DOMAIN_OUTDATED_MESH = (1 << 12),
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FLUID_DOMAIN_OUTDATED_PARTICLES = (1 << 13),
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FLUID_DOMAIN_OUTDATED_GUIDING = (1 << 14),
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};
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#define FLUID_DOMAIN_DIR_DEFAULT "cache_fluid"
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#define FLUID_DOMAIN_DIR_CONFIG "config"
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#define FLUID_DOMAIN_DIR_DATA "data"
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#define FLUID_DOMAIN_DIR_NOISE "noise"
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#define FLUID_DOMAIN_DIR_MESH "mesh"
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#define FLUID_DOMAIN_DIR_PARTICLES "particles"
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#define FLUID_DOMAIN_DIR_GUIDING "guiding"
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#define FLUID_DOMAIN_DIR_SCRIPT "script"
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#define FLUID_DOMAIN_SMOKE_SCRIPT "smoke_script.py"
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#define FLUID_DOMAIN_LIQUID_SCRIPT "liquid_script.py"
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enum {
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FLUID_DOMAIN_CACHE_REPLAY = 0,
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FLUID_DOMAIN_CACHE_MODULAR = 1,
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FLUID_DOMAIN_CACHE_FINAL = 2,
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};
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/* Deprecated values (i.e. all defines and enums below this line up until typedefs). */
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/* Cache compression. */
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enum {
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SM_CACHE_LIGHT = 0,
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SM_CACHE_HEAVY = 1,
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};
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/* High resolution sampling types. */
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enum {
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SM_HRES_NEAREST = 0,
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SM_HRES_LINEAR = 1,
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SM_HRES_FULLSAMPLE = 2,
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};
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enum {
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VDB_COMPRESSION_BLOSC = 0,
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VDB_COMPRESSION_ZIP = 1,
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VDB_COMPRESSION_NONE = 2,
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};
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typedef struct FluidDomainVertexVelocity {
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float vel[3];
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} FluidDomainVertexVelocity;
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typedef struct FluidDomainSettings {
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/* -- Runtime-only fields (from here on). -- */
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struct FluidModifierData *mmd; /* For fast RNA access. */
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struct MANTA *fluid;
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struct MANTA *fluid_old; /* Adaptive domain needs access to old fluid state. */
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void *fluid_mutex;
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struct Collection *fluid_group;
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struct Collection *force_group; /* UNUSED */
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struct Collection *effector_group; /* Effector objects group. */
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struct GPUTexture *tex;
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struct GPUTexture *tex_wt;
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struct GPUTexture *tex_shadow;
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struct GPUTexture *tex_flame;
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struct GPUTexture *tex_flame_coba;
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struct GPUTexture *tex_coba;
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struct GPUTexture *tex_field;
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struct GPUTexture *tex_velocity_x;
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struct GPUTexture *tex_velocity_y;
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struct GPUTexture *tex_velocity_z;
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struct Object *guiding_parent;
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/** Vertex velocities of simulated fluid mesh. */
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struct FluidDomainVertexVelocity *mesh_velocities;
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struct EffectorWeights *effector_weights;
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/* Domain object data. */
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float p0[3]; /* Start point of BB in local space
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* (includes sub-cell shift for adaptive domain). */
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float p1[3]; /* End point of BB in local space. */
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float dp0[3]; /* Difference from object center to grid start point. */
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float cell_size[3]; /* Size of simulation cell in local space. */
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float global_size[3]; /* Global size of domain axises. */
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float prev_loc[3];
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int shift[3]; /* Current domain shift in simulation cells. */
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float shift_f[3]; /* Exact domain shift. */
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float obj_shift_f[3]; /* How much object has shifted since previous smoke frame (used to "lock"
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* domain while drawing). */
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float imat[4][4]; /* Domain object imat. */
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float obmat[4][4]; /* Domain obmat. */
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float fluidmat[4][4]; /* Low res fluid matrix. */
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float fluidmat_wt[4][4]; /* High res fluid matrix. */
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int base_res[3]; /* Initial "non-adapted" resolution. */
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int res_min[3]; /* Cell min. */
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int res_max[3]; /* Cell max. */
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int res[3]; /* Data resolution (res_max-res_min). */
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int total_cells;
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float dx; /* 1.0f / res. */
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float scale; /* Largest domain size. */
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int boundary_width; /* Usually this is just 1. */
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/* -- User-accesible fields (from here on). -- */
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/* Adaptive domain options. */
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int adapt_margin;
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int adapt_res;
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float adapt_threshold;
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char _pad1[4]; /* Unused. */
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/* Fluid domain options */
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int maxres; /* Longest axis on the BB gets this resolution assigned. */
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int solver_res; /* Dimension of manta solver, 2d or 3d. */
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int border_collisions; /* How domain border collisions are handled. */
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int flags; /* Use-mesh, use-noise, etc. */
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float gravity[3];
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int active_fields;
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short type; /* Gas, liquid. */
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char _pad2[6]; /* Unused. */
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/* Smoke domain options. */
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float alpha;
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float beta;
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int diss_speed; /* In frames. */
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float vorticity;
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float active_color[3]; /* Monitor smoke color. */
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int highres_sampling;
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/* Flame options. */
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float burning_rate, flame_smoke, flame_vorticity;
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float flame_ignition, flame_max_temp;
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float flame_smoke_color[3];
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/* Noise options. */
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float noise_strength;
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float noise_pos_scale;
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float noise_time_anim;
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int res_noise[3];
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int noise_scale;
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short noise_type; /* Noise type: wave, curl, anisotropic. */
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char _pad3[2]; /* Unused. */
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/* Liquid domain options. */
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float particle_randomness;
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int particle_number;
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int particle_minimum;
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int particle_maximum;
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float particle_radius;
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float particle_band_width;
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float fractions_threshold;
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float flip_ratio;
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short simulation_method;
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char _pad4[6];
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/* Diffusion options. */
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float surface_tension;
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float viscosity_base;
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int viscosity_exponent;
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float domain_size;
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/* Mesh options. */
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float mesh_concave_upper;
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float mesh_concave_lower;
|
|
|
|
float mesh_particle_radius;
|
|
|
|
int mesh_smoothen_pos;
|
|
|
|
int mesh_smoothen_neg;
|
|
|
|
int mesh_scale;
|
|
|
|
int totvert;
|
|
|
|
short mesh_generator;
|
|
|
|
char _pad5[2]; /* Unused. */
|
|
|
|
|
|
|
|
/* Secondary particle options. */
|
|
|
|
int particle_type;
|
|
|
|
int particle_scale;
|
|
|
|
float sndparticle_tau_min_wc;
|
|
|
|
float sndparticle_tau_max_wc;
|
|
|
|
float sndparticle_tau_min_ta;
|
|
|
|
float sndparticle_tau_max_ta;
|
|
|
|
float sndparticle_tau_min_k;
|
|
|
|
float sndparticle_tau_max_k;
|
|
|
|
int sndparticle_k_wc;
|
|
|
|
int sndparticle_k_ta;
|
|
|
|
float sndparticle_k_b;
|
|
|
|
float sndparticle_k_d;
|
|
|
|
float sndparticle_l_min;
|
|
|
|
float sndparticle_l_max;
|
|
|
|
int sndparticle_potential_radius;
|
|
|
|
int sndparticle_update_radius;
|
|
|
|
char sndparticle_boundary;
|
|
|
|
char sndparticle_combined_export;
|
|
|
|
char _pad6[6]; /* Unused. */
|
|
|
|
|
|
|
|
/* Fluid guiding options. */
|
|
|
|
float guiding_alpha; /* Guiding weight scalar (determines strength). */
|
|
|
|
int guiding_beta; /* Guiding blur radius (affects size of vortices). */
|
|
|
|
float guiding_vel_factor; /* Multiply guiding velocity by this factor. */
|
|
|
|
int guide_res[3]; /* Res for velocity guide grids - independent from base res. */
|
|
|
|
short guiding_source;
|
|
|
|
char _pad7[2]; /* Unused. */
|
|
|
|
|
|
|
|
/* Cache options. */
|
|
|
|
int cache_frame_start;
|
|
|
|
int cache_frame_end;
|
|
|
|
int cache_frame_pause_data;
|
|
|
|
int cache_frame_pause_noise;
|
|
|
|
int cache_frame_pause_mesh;
|
|
|
|
int cache_frame_pause_particles;
|
|
|
|
int cache_frame_pause_guiding;
|
|
|
|
int cache_flag;
|
|
|
|
char cache_mesh_format;
|
|
|
|
char cache_data_format;
|
|
|
|
char cache_particle_format;
|
|
|
|
char cache_noise_format;
|
|
|
|
char cache_directory[1024];
|
|
|
|
char error[64]; /* Bake error description. */
|
|
|
|
short cache_type;
|
|
|
|
char _pad8[2]; /* Unused. */
|
|
|
|
|
|
|
|
/* Time options. */
|
|
|
|
float dt;
|
|
|
|
float time_total;
|
|
|
|
float time_per_frame;
|
|
|
|
float frame_length;
|
|
|
|
float time_scale;
|
|
|
|
float cfl_condition;
|
|
|
|
int timesteps_minimum;
|
|
|
|
int timesteps_maximum;
|
|
|
|
|
|
|
|
/* Display options. */
|
|
|
|
char slice_method, axis_slice_method;
|
|
|
|
char slice_axis, draw_velocity;
|
|
|
|
float slice_per_voxel;
|
|
|
|
float slice_depth;
|
|
|
|
float display_thickness;
|
|
|
|
struct ColorBand *coba;
|
|
|
|
float vector_scale;
|
|
|
|
char vector_draw_type;
|
|
|
|
char use_coba;
|
|
|
|
char coba_field; /* Simulation field used for the color mapping. */
|
|
|
|
char interp_method;
|
|
|
|
|
|
|
|
/* -- Deprecated / unsed options (below). -- */
|
|
|
|
|
|
|
|
/* View options. */
|
|
|
|
int viewsettings;
|
|
|
|
char _pad9[4]; /* Unused. */
|
|
|
|
|
|
|
|
/* OpenVDB cache options. */
|
|
|
|
int openvdb_comp;
|
|
|
|
float clipping;
|
|
|
|
char data_depth;
|
|
|
|
char _pad10[7]; /* Unused. */
|
|
|
|
|
|
|
|
/* Pointcache options. */
|
|
|
|
/* Smoke uses only one cache from now on (index [0]), but keeping the array for now for reading
|
|
|
|
* old files. */
|
|
|
|
struct PointCache *point_cache[2]; /* Definition is in DNA_object_force_types.h. */
|
|
|
|
struct ListBase ptcaches[2];
|
|
|
|
int cache_comp;
|
|
|
|
int cache_high_comp;
|
|
|
|
char cache_file_format;
|
|
|
|
char _pad11[7]; /* Unused. */
|
|
|
|
|
|
|
|
} FluidDomainSettings;
|
|
|
|
|
|
|
|
/* Flow types. */
|
|
|
|
enum {
|
|
|
|
FLUID_FLOW_TYPE_SMOKE = 1,
|
|
|
|
FLUID_FLOW_TYPE_FIRE = 2,
|
|
|
|
FLUID_FLOW_TYPE_SMOKEFIRE = 3,
|
|
|
|
FLUID_FLOW_TYPE_LIQUID = 4,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Flow behavior types. */
|
|
|
|
enum {
|
|
|
|
FLUID_FLOW_BEHAVIOR_INFLOW = 0,
|
|
|
|
FLUID_FLOW_BEHAVIOR_OUTFLOW = 1,
|
|
|
|
FLUID_FLOW_BEHAVIOR_GEOMETRY = 2,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Flow source types. */
|
|
|
|
enum {
|
|
|
|
FLUID_FLOW_SOURCE_PARTICLES = 0,
|
|
|
|
FLUID_FLOW_SOURCE_MESH = 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Flow texture types. */
|
|
|
|
enum {
|
|
|
|
FLUID_FLOW_TEXTURE_MAP_AUTO = 0,
|
|
|
|
FLUID_FLOW_TEXTURE_MAP_UV = 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Flow flags. */
|
|
|
|
enum {
|
|
|
|
/* Old style emission. */
|
|
|
|
FLUID_FLOW_ABSOLUTE = (1 << 1),
|
|
|
|
/* Passes particles speed to the smoke. */
|
|
|
|
FLUID_FLOW_INITVELOCITY = (1 << 2),
|
|
|
|
/* Use texture to control emission speed. */
|
|
|
|
FLUID_FLOW_TEXTUREEMIT = (1 << 3),
|
|
|
|
/* Use specific size for particles instead of closest cell. */
|
|
|
|
FLUID_FLOW_USE_PART_SIZE = (1 << 4),
|
|
|
|
/* Control when to apply inflow. */
|
|
|
|
FLUID_FLOW_USE_INFLOW = (1 << 5),
|
|
|
|
/* Control when to apply inflow. */
|
|
|
|
FLUID_FLOW_USE_PLANE_INIT = (1 << 6),
|
|
|
|
};
|
|
|
|
|
|
|
|
typedef struct FluidFlowSettings {
|
|
|
|
|
|
|
|
/* -- Runtime-only fields (from here on). -- */
|
|
|
|
|
|
|
|
/* For fast RNA access. */
|
|
|
|
struct FluidModifierData *mmd;
|
|
|
|
struct Mesh *mesh;
|
|
|
|
struct ParticleSystem *psys;
|
|
|
|
struct Tex *noise_texture;
|
|
|
|
|
|
|
|
/* Initial velocity. */
|
|
|
|
/* Previous vertex positions in domain space. */
|
|
|
|
float *verts_old;
|
|
|
|
int numverts;
|
|
|
|
float vel_multi; /* Multiplier for inherited velocity. */
|
|
|
|
float vel_normal;
|
|
|
|
float vel_random;
|
|
|
|
float vel_coord[3];
|
|
|
|
char _pad1[4];
|
|
|
|
|
|
|
|
/* -- User-accesible fields (from here on). -- */
|
|
|
|
|
|
|
|
/* Emission. */
|
|
|
|
float density;
|
|
|
|
float color[3];
|
|
|
|
float fuel_amount;
|
|
|
|
/* Delta temperature (temp - ambient temp). */
|
|
|
|
float temperature;
|
|
|
|
/* Density emitted within mesh volume. */
|
|
|
|
float volume_density;
|
|
|
|
/* Maximum emission distance from mesh surface. */
|
|
|
|
float surface_distance;
|
|
|
|
float particle_size;
|
|
|
|
int subframes;
|
|
|
|
|
|
|
|
/* Texture control. */
|
|
|
|
float texture_size;
|
|
|
|
float texture_offset;
|
|
|
|
char _pad2[4];
|
|
|
|
/* MAX_CUSTOMDATA_LAYER_NAME. */
|
|
|
|
char uvlayer_name[64];
|
|
|
|
short vgroup_density;
|
|
|
|
|
|
|
|
short type; /* Smoke, flames, both, outflow, liquid. */
|
|
|
|
short behavior; /* Inflow, outflow, static. */
|
|
|
|
short source;
|
|
|
|
short texture_type;
|
|
|
|
short _pad3[3];
|
|
|
|
int flags; /* Absolute emission etc. */
|
|
|
|
} FluidFlowSettings;
|
|
|
|
|
|
|
|
/* Effector types. */
|
|
|
|
enum {
|
|
|
|
FLUID_EFFECTOR_TYPE_COLLISION = 0,
|
|
|
|
FLUID_EFFECTOR_TYPE_GUIDE = 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Guiding velocity modes. */
|
|
|
|
enum {
|
|
|
|
FLUID_EFFECTOR_GUIDING_MAXIMUM = 0,
|
|
|
|
FLUID_EFFECTOR_GUIDING_MINIMUM = 1,
|
|
|
|
FLUID_EFFECTOR_GUIDING_OVERRIDE = 2,
|
|
|
|
FLUID_EFFECTOR_GUIDING_AVERAGED = 3,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* Collision objects (filled with smoke). */
|
|
|
|
typedef struct FluidEffectorSettings {
|
|
|
|
|
|
|
|
/* -- Runtime-only fields (from here on). -- */
|
|
|
|
|
|
|
|
/* For fast RNA access. */
|
|
|
|
struct FluidModifierData *mmd;
|
|
|
|
struct Mesh *mesh;
|
|
|
|
float *verts_old;
|
|
|
|
int numverts;
|
|
|
|
|
|
|
|
/* -- User-accesible fields (from here on). -- */
|
|
|
|
|
|
|
|
float surface_distance; /* Thickness of mesh surface, used in obstacle sdf. */
|
|
|
|
int flags;
|
|
|
|
short type;
|
|
|
|
char _pad1[2];
|
|
|
|
|
|
|
|
/* Guiding options. */
|
|
|
|
float vel_multi; /* Multiplier for object velocity. */
|
|
|
|
short guiding_mode;
|
|
|
|
char _pad2[2];
|
|
|
|
} FluidEffectorSettings;
|
|
|
|
|
|
|
|
#endif
|