tornavis/source/blender/blenkernel/intern/material.c

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2002-10-12 13:37:38 +02:00
/* material.c MIX MODEL
*
* maart 95
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
#include "DNA_meta_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BKE_bad_level_calls.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_library.h"
#include "BKE_displist.h"
#include "BPY_extern.h"
#include "BKE_material.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
2002-10-12 13:37:38 +02:00
void free_material(Material *ma)
{
int a;
MTex *mtex;
BPY_free_scriptlink(&ma->scriptlink);
if(ma->ren) MEM_freeN(ma->ren);
ma->ren= 0;
for(a=0; a<8; a++) {
mtex= ma->mtex[a];
if(mtex && mtex->tex) mtex->tex->id.us--;
if(mtex) MEM_freeN(mtex);
}
}
void init_material(Material *ma)
{
ma->lay= 1;
ma->r= ma->g= ma->b= ma->ref= 0.8f;
ma->specr= ma->specg= ma->specb= 1.0f;
ma->mirr= ma->mirg= ma->mirb= 1.0f;
ma->amb= 0.5f;
ma->alpha= 1.0f;
ma->spec= ma->hasize= 0.5f;
ma->har= 50;
ma->starc= ma->ringc= 4;
ma->linec= 12;
ma->flarec= 1;
ma->flaresize= ma->subsize= 1.0f;
ma->friction= 0.5f;
ma->mode= MA_TRACEBLE+MA_SHADOW;
}
Material *add_material(char *name)
{
Material *ma;
ma= alloc_libblock(&G.main->mat, ID_MA, name);
init_material(ma);
return ma;
}
Material *copy_material(Material *ma)
{
Material *man;
int a;
man= copy_libblock(ma);
id_us_plus((ID *)man->ipo);
for(a=0; a<8; a++) {
if(ma->mtex[a]) {
man->mtex[a]= MEM_mallocN(sizeof(MTex), "copymaterial");
memcpy(man->mtex[a], ma->mtex[a], sizeof(MTex));
id_us_plus((ID *)man->mtex[a]->tex);
}
}
BPY_copy_scriptlink(&ma->scriptlink);
return man;
}
void make_local_material(Material *ma)
{
Object *ob;
Mesh *me;
Curve *cu;
MetaBall *mb;
Material *man;
int a, local=0, lib=0;
/* - zijn er alleen lib users: niet doen
* - zijn er alleen locale users: flag zetten
* - mixed: copy
*/
if(ma->id.lib==0) return;
if(ma->id.us==1) {
ma->id.lib= 0;
ma->id.flag= LIB_LOCAL;
new_id(0, (ID *)ma, 0);
for(a=0; a<8; a++) {
if(ma->mtex[a]) id_lib_extern((ID *)ma->mtex[a]->tex);
}
return;
}
/* test objects */
ob= G.main->object.first;
while(ob) {
if(ob->mat) {
for(a=0; a<ob->totcol; a++) {
if(ob->mat[a]==ma) {
if(ob->id.lib) lib= 1;
else local= 1;
}
}
}
ob= ob->id.next;
}
/* test meshes */
me= G.main->mesh.first;
while(me) {
if(me->mat) {
for(a=0; a<me->totcol; a++) {
if(me->mat[a]==ma) {
if(me->id.lib) lib= 1;
else local= 1;
}
}
}
me= me->id.next;
}
/* test curves */
cu= G.main->curve.first;
while(cu) {
if(cu->mat) {
for(a=0; a<cu->totcol; a++) {
if(cu->mat[a]==ma) {
if(cu->id.lib) lib= 1;
else local= 1;
}
}
}
cu= cu->id.next;
}
/* test mballs */
mb= G.main->mball.first;
while(mb) {
if(mb->mat) {
for(a=0; a<mb->totcol; a++) {
if(mb->mat[a]==ma) {
if(mb->id.lib) lib= 1;
else local= 1;
}
}
}
mb= mb->id.next;
}
if(local && lib==0) {
ma->id.lib= 0;
ma->id.flag= LIB_LOCAL;
for(a=0; a<8; a++) {
if(ma->mtex[a]) id_lib_extern((ID *)ma->mtex[a]->tex);
}
new_id(0, (ID *)ma, 0);
}
else if(local && lib) {
man= copy_material(ma);
man->id.us= 0;
/* do objects */
ob= G.main->object.first;
while(ob) {
if(ob->mat) {
for(a=0; a<ob->totcol; a++) {
if(ob->mat[a]==ma) {
if(ob->id.lib==0) {
ob->mat[a]= man;
man->id.us++;
ma->id.us--;
}
}
}
}
ob= ob->id.next;
}
/* do meshes */
me= G.main->mesh.first;
while(me) {
if(me->mat) {
for(a=0; a<me->totcol; a++) {
if(me->mat[a]==ma) {
if(me->id.lib==0) {
me->mat[a]= man;
man->id.us++;
ma->id.us--;
}
}
}
}
me= me->id.next;
}
/* do curves */
cu= G.main->curve.first;
while(cu) {
if(cu->mat) {
for(a=0; a<cu->totcol; a++) {
if(cu->mat[a]==ma) {
if(cu->id.lib==0) {
cu->mat[a]= man;
man->id.us++;
ma->id.us--;
}
}
}
}
cu= cu->id.next;
}
/* do mballs */
mb= G.main->mball.first;
while(mb) {
if(mb->mat) {
for(a=0; a<mb->totcol; a++) {
if(mb->mat[a]==ma) {
if(mb->id.lib==0) {
mb->mat[a]= man;
man->id.us++;
ma->id.us--;
}
}
}
}
mb= mb->id.next;
}
}
}
Material ***give_matarar(Object *ob)
{
Mesh *me;
Curve *cu;
MetaBall *mb;
if(ob->type==OB_MESH) {
me= ob->data;
return &(me->mat);
}
else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
cu= ob->data;
return &(cu->mat);
}
else if(ob->type==OB_MBALL) {
mb= ob->data;
return &(mb->mat);
}
return 0;
}
short *give_totcolp(Object *ob)
{
Mesh *me;
Curve *cu;
MetaBall *mb;
if(ob->type==OB_MESH) {
me= ob->data;
return &(me->totcol);
}
else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
cu= ob->data;
return &(cu->totcol);
}
else if(ob->type==OB_MBALL) {
mb= ob->data;
return &(mb->totcol);
}
return 0;
}
Material *give_current_material(Object *ob, int act)
{
Material ***matarar, *ma;
if(ob==0) return 0;
if(ob->totcol==0) return 0;
if(act>ob->totcol) act= ob->totcol;
else if(act==0) act= 1;
if( BTST(ob->colbits, act-1) ) { /* aan object */
ma= ob->mat[act-1];
}
else { /* aan data */
matarar= give_matarar(ob);
if(matarar && *matarar) ma= (*matarar)[act-1];
else ma= 0;
}
return ma;
}
ID *material_from(Object *ob, int act)
{
if(ob==0) return 0;
if(ob->totcol==0) return ob->data;
if(act==0) act= 1;
if( BTST(ob->colbits, act-1) ) return (ID *)ob;
else return ob->data;
}
/* GS reads the memory pointed at in a specific ordering. There are,
* however two definitions for it. I have jotted them down here, both,
* but I think the first one is actually used. The thing is that
* big-endian systems might read this the wrong way round. OTOH, we
* constructed the IDs that are read out with this macro explicitly as
* well. I expect we'll sort it out soon... */
/* from blendef: */
#define GS(a) (*((short *)(a)))
/* from misc_util: flip the bytes from x */
/* #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */
void test_object_materials(ID *id)
{
/* ob mat-array evenlang maken als obdata mat-array */
Object *ob;
Mesh *me;
Curve *cu;
MetaBall *mb;
Material **newmatar;
int totcol=0;
if(id==0) return;
if( GS(id->name)==ID_ME ) {
me= (Mesh *)id;
totcol= me->totcol;
}
else if( GS(id->name)==ID_CU ) {
cu= (Curve *)id;
totcol= cu->totcol;
}
else if( GS(id->name)==ID_MB ) {
mb= (MetaBall *)id;
totcol= mb->totcol;
}
else return;
ob= G.main->object.first;
while(ob) {
if(ob->data==id) {
if(totcol==0) {
if(ob->totcol) {
MEM_freeN(ob->mat);
ob->mat= 0;
}
}
else if(ob->totcol<totcol) {
newmatar= MEM_callocN(sizeof(void *)*totcol, "newmatar");
if(ob->totcol) {
memcpy(newmatar, ob->mat, sizeof(void *)*ob->totcol);
MEM_freeN(ob->mat);
}
ob->mat= newmatar;
}
ob->totcol= totcol;
if(ob->totcol && ob->actcol==0) ob->actcol= 1;
if(ob->actcol>ob->totcol) ob->actcol= ob->totcol;
}
ob= ob->id.next;
}
}
void assign_material(Object *ob, Material *ma, int act)
{
Material *mao, **matar, ***matarar;
short *totcolp;
if(act>MAXMAT) return;
if(act<1) act= 1;
/* test arraylens */
totcolp= give_totcolp(ob);
matarar= give_matarar(ob);
if(totcolp==0 || matarar==0) return;
if( act > *totcolp) {
matar= MEM_callocN(sizeof(void *)*act, "matarray1");
if( *totcolp) {
memcpy(matar, *matarar, sizeof(void *)*( *totcolp ));
MEM_freeN(*matarar);
}
*matarar= matar;
*totcolp= act;
}
if(act > ob->totcol) {
matar= MEM_callocN(sizeof(void *)*act, "matarray2");
if( ob->totcol) {
memcpy(matar, ob->mat, sizeof(void *)*( ob->totcol ));
MEM_freeN(ob->mat);
}
ob->mat= matar;
ob->totcol= act;
}
/* doe 't */
if( BTST(ob->colbits, act-1) ) { /* aan object */
mao= ob->mat[act-1];
if(mao) mao->id.us--;
ob->mat[act-1]= ma;
}
else { /* aan data */
mao= (*matarar)[act-1];
if(mao) mao->id.us--;
(*matarar)[act-1]= ma;
}
id_us_plus((ID *)ma);
test_object_materials(ob->data);
}
void new_material_to_objectdata(Object *ob)
{
Material *ma;
if(ob==0) return;
if(ob->totcol>=MAXMAT) return;
ma= give_current_material(ob, ob->actcol);
if(ma==0) {
ma= add_material("Material");
ma->id.us= 0;
}
if(ob->actcol) {
if( BTST(ob->colbits, ob->actcol-1) ) {
ob->colbits= BSET(ob->colbits, ob->totcol);
}
}
assign_material(ob, ma, ob->totcol+1);
ob->actcol= ob->totcol;
}
void init_render_material(Material *ma)
{
MTex *mtex;
int a, needuv=0;
if(ma->ren) return;
if(ma->flarec==0) ma->flarec= 1;
ma->ren= MEM_mallocN(sizeof(Material), "initrendermaterial");
memcpy(ma->ren, ma, sizeof(Material));
/* alle texcoflags van mtex adden */
ma= ma->ren;
ma->texco= 0;
ma->mapto= 0;
for(a=0; a<8; a++) {
mtex= ma->mtex[a];
if(mtex && mtex->tex) {
/* force std. ref mapping for envmap */
if(mtex->tex->type==TEX_ENVMAP) {
/* mtex->texco= TEXCO_REFL; */
/* mtex->projx= PROJ_X; */
/* mtex->projy= PROJ_Y; */
/* mtex->projz= PROJ_Z; */
/* mtex->mapping= MTEX_FLAT; */
}
/* hier niet testen op mtex->object en mtex->texco op TEXCO_ORCO zetten: mtex is linked! */
ma->texco |= mtex->texco;
ma->mapto |= mtex->mapto;
if(R.osa) {
if ELEM3(mtex->tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP) ma->texco |= TEXCO_OSA;
}
if(ma->texco & (511)) needuv= 1;
if(mtex->object) mtex->object->flag |= OB_DO_IMAT;
}
}
if(ma->mode & MA_ZTRA) {
/* if(ma->alpha==0.0 || ma->alpha==1.0) */
R.flag |= R_ZTRA;
}
if(ma->mode & MA_VERTEXCOLP) ma->mode |= MA_VERTEXCOL;
if(ma->mode & (MA_VERTEXCOL|MA_FACETEXTURE)) {
needuv= 1;
if(R.osa) ma->texco |= TEXCO_OSA; /* for texfaces */
}
if(needuv) ma->texco |= NEED_UV;
ma->ambr= ma->amb*R.wrld.ambr;
ma->ambg= ma->amb*R.wrld.ambg;
ma->ambb= ma->amb*R.wrld.ambb;
}
void init_render_materials()
{
Material *ma;
ma= G.main->mat.first;
while(ma) {
if(ma->id.us) init_render_material(ma);
ma= ma->id.next;
}
}
void end_render_material(Material *ma)
{
if(ma->ren) MEM_freeN(ma->ren);
ma->ren= 0;
if(ma->mode & (MA_VERTEXCOLP|MA_FACETEXTURE)) {
if( !(ma->mode & MA_HALO) ) {
ma->r= ma->g= ma->b= 1.0;
}
}
}
void end_render_materials()
{
Material *ma;
ma= G.main->mat.first;
while(ma) {
if(ma->id.us) end_render_material(ma);
ma= ma->id.next;
}
}
/* ****************** */
char colname_array[125][20]= {
"Black","DarkRed","HalveRed","Red","Red",
"DarkGreen","DarkOlive","Brown","Chocolate","OrangeRed",
"HalveGreen","GreenOlive","DryOlive","Goldenrod","DarkOrange",
"LightGreen","Chartreuse","YellowGreen","Yellow","Gold",
"Green","LawnGreen","GreenYellow","LightOlive","Yellow",
"DarkBlue","DarkPurple","HotPink","VioletPink","RedPink",
"SlateGray","DarkGrey","PalePurple","IndianRed","Tomato",
"SeaGreen","PaleGreen","GreenKhaki","LightBrown","LightSalmon",
"SpringGreen","PaleGreen","MediumOlive","YellowBrown","LightGold",
"LightGreen","LightGreen","LightGreen","GreenYellow","PaleYellow",
"HalveBlue","DarkSky","HalveMagenta","VioletRed","DeepPink",
"SteelBlue","SkyBlue","Orchid","LightHotPink","HotPink",
"SeaGreen","SlateGray","MediumGrey","Burlywood","LightPink",
"SpringGreen","Aquamarine","PaleGreen","Khaki","PaleOrange",
"SpringGreen","SeaGreen","PaleGreen","PaleWhite","YellowWhite",
"LightBlue","Purple","MediumOrchid","Magenta","Magenta",
"RoyalBlue","SlateBlue","MediumOrchid","Orchid","Magenta",
"DeepSkyBlue","LightSteelBlue","LightSkyBlue","Violet","LightPink",
"Cyaan","DarkTurquoise","SkyBlue","Grey","Snow",
"Mint","Mint","Aquamarine","MintCream","Ivory",
"Blue","Blue","DarkMagenta","DarkOrchid","Magenta",
"SkyBlue","RoyalBlue","LightSlateBlue","MediumOrchid","Magenta",
"DodgerBlue","SteelBlue","MediumPurple","PalePurple","Plum",
"DeepSkyBlue","PaleBlue","LightSkyBlue","PalePurple","Thistle",
"Cyan","ColdBlue","PaleTurquoise","GhostWhite","White"
};
void automatname(Material *ma)
{
int nr, r, g, b;
float ref;
if(ma==0) return;
if(ma->mode & MA_SHLESS) ref= 1.0;
else ref= ma->ref;
r= (int)(4.99*(ref*ma->r));
g= (int)(4.99*(ref*ma->g));
b= (int)(4.99*(ref*ma->b));
nr= r + 5*g + 25*b;
if(nr>124) nr= 124;
new_id(&G.main->mat, (ID *)ma, colname_array[nr]);
}
void delete_material_index()
{
Material *mao, ***matarar;
Object *ob, *obt;
Mesh *me;
Curve *cu;
Nurb *nu;
MFace *mface;
short *totcolp;
int a, actcol;
if(G.obedit) {
error("Unable to perform function in EditMode");
return;
}
ob= ((G.scene->basact)? (G.scene->basact->object) : 0) ;
if(ob==0 || ob->totcol==0) return;
/* neem als uitgangspunt de mesh/curve/mball, verwijder 1 index, EN bij alle ob's
* die ook zelfde ob->data hebben
*
* Daarna ook indexen in mesh/curve/mball wijzigen!!!
*/
totcolp= give_totcolp(ob);
matarar= give_matarar(ob);
/* we deleten de actcol */
if(ob->totcol) {
mao= (*matarar)[ob->actcol-1];
if(mao) mao->id.us--;
}
for(a=ob->actcol; a<ob->totcol; a++) {
(*matarar)[a-1]= (*matarar)[a];
}
(*totcolp)--;
if(*totcolp==0) {
MEM_freeN(*matarar);
*matarar= 0;
}
actcol= ob->actcol;
obt= G.main->object.first;
while(obt) {
if(obt->data==ob->data) {
/* LET OP: actcol hier niet van ob of van obt pakken (kan nul worden) */
mao= obt->mat[actcol-1];
if(mao) mao->id.us--;
for(a=actcol; a<obt->totcol; a++) obt->mat[a-1]= obt->mat[a];
obt->totcol--;
if(obt->actcol > obt->totcol) obt->actcol= obt->totcol;
if(obt->totcol==0) {
MEM_freeN(obt->mat);
obt->mat= 0;
}
}
obt= obt->id.next;
}
allqueue(REDRAWBUTSMAT, 0);
/* indexen van mesh goedzetten */
if(ob->type==OB_MESH) {
me= get_mesh(ob);
mface= me->mface;
a= me->totface;
while(a--) {
if(mface->mat_nr && mface->mat_nr>=actcol-1) mface->mat_nr--;
mface++;
}
makeDispList(ob);
}
else if ELEM(ob->type, OB_CURVE, OB_SURF) {
cu= ob->data;
nu= cu->nurb.first;
while(nu) {
if(nu->mat_nr && nu->mat_nr>=actcol-1) nu->mat_nr--;
nu= nu->next;
}
makeDispList(ob);
}
}