tornavis/source/blender/blenkernel/intern/multires.c

1580 lines
40 KiB
C
Raw Normal View History

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "MEM_guardedalloc.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_subsurf.h"
#include <math.h>
#include <string.h>
/* MULTIRES MODIFIER */
static const int multires_max_levels = 13;
static const int multires_quad_tot[] = {4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409};
static const int multires_side_tot[] = {2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
MultiresModifierData *find_multires_modifier(Object *ob)
{
ModifierData *md;
MultiresModifierData *mmd = NULL;
for(md = ob->modifiers.first; md; md = md->next) {
if(md->type == eModifierType_Multires) {
mmd = (MultiresModifierData*)md;
break;
}
}
return mmd;
}
int multiresModifier_switch_level(Object *ob, const int distance)
{
MultiresModifierData *mmd = find_multires_modifier(ob);
if(mmd) {
mmd->lvl += distance;
if(mmd->lvl < 1) mmd->lvl = 1;
else if(mmd->lvl > mmd->totlvl) mmd->lvl = mmd->totlvl;
/* XXX: DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
object_handle_update(ob);*/
return 1;
}
else
return 0;
}
/* XXX */
#if 0
void multiresModifier_join(Object *ob)
{
Base *base = NULL;
int highest_lvl = 0;
/* First find the highest level of subdivision */
base = FIRSTBASE;
while(base) {
if(TESTBASELIB_BGMODE(v3d, base) && base->object->type==OB_MESH) {
ModifierData *md;
for(md = base->object->modifiers.first; md; md = md->next) {
if(md->type == eModifierType_Multires) {
int totlvl = ((MultiresModifierData*)md)->totlvl;
if(totlvl > highest_lvl)
highest_lvl = totlvl;
/* Ensure that all updates are processed */
multires_force_update(base->object);
}
}
}
base = base->next;
}
/* No multires meshes selected */
if(highest_lvl == 0)
return;
/* Subdivide all the displacements to the highest level */
base = FIRSTBASE;
while(base) {
if(TESTBASELIB_BGMODE(v3d, base) && base->object->type==OB_MESH) {
ModifierData *md = NULL;
MultiresModifierData *mmd = NULL;
for(md = base->object->modifiers.first; md; md = md->next) {
if(md->type == eModifierType_Multires)
mmd = (MultiresModifierData*)md;
}
/* If the object didn't have multires enabled, give it a new modifier */
if(!mmd) {
md = base->object->modifiers.first;
while(md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform)
md = md->next;
mmd = (MultiresModifierData*)modifier_new(eModifierType_Multires);
BLI_insertlinkbefore(&base->object->modifiers, md, mmd);
}
if(mmd)
multiresModifier_subdivide(mmd, base->object, highest_lvl - mmd->totlvl, 0, 0);
}
base = base->next;
}
}
#endif
/* Returns 0 on success, 1 if the src's totvert doesn't match */
int multiresModifier_reshape(MultiresModifierData *mmd, Object *dst, Object *src)
{
Mesh *src_me = get_mesh(src);
DerivedMesh *mrdm = dst->derivedFinal;
if(mrdm && mrdm->getNumVerts(mrdm) == src_me->totvert) {
MVert *mvert = CDDM_get_verts(mrdm);
int i;
for(i = 0; i < src_me->totvert; ++i)
VecCopyf(mvert[i].co, src_me->mvert[i].co);
mrdm->needsFree = 1;
MultiresDM_mark_as_modified(mrdm);
mrdm->release(mrdm);
dst->derivedFinal = NULL;
return 0;
}
return 1;
}
static void Mat3FromColVecs(float mat[][3], float v1[3], float v2[3], float v3[3])
{
VecCopyf(mat[0], v1);
VecCopyf(mat[1], v2);
VecCopyf(mat[2], v3);
}
static DerivedMesh *multires_subdisp_pre(DerivedMesh *mrdm, int distance, int simple)
{
DerivedMesh *final;
SubsurfModifierData smd;
memset(&smd, 0, sizeof(SubsurfModifierData));
smd.levels = distance;
if(simple)
smd.subdivType = ME_SIMPLE_SUBSURF;
final = subsurf_make_derived_from_derived_with_multires(mrdm, &smd, NULL, 0, NULL, 0, 0);
return final;
}
static void VecAddUf(float a[3], float b[3])
{
a[0] += b[0];
a[1] += b[1];
a[2] += b[2];
}
static void multires_subdisp(DerivedMesh *orig, Mesh *me, DerivedMesh *final, int lvl, int totlvl,
int totsubvert, int totsubedge, int totsubface, int addverts)
{
DerivedMesh *mrdm;
MultiresModifierData mmd_sub;
MVert *mvs = CDDM_get_verts(final);
MVert *mvd, *mvd_f1, *mvs_f1, *mvd_f3, *mvd_f4;
MVert *mvd_f2, *mvs_f2, *mvs_e1, *mvd_e1, *mvs_e2;
int totvert;
int slo1 = multires_side_tot[lvl - 1];
int sll = slo1 / 2;
int slo2 = multires_side_tot[totlvl - 2];
int shi2 = multires_side_tot[totlvl - 1];
int skip = multires_side_tot[totlvl - lvl] - 1;
int i, j, k;
memset(&mmd_sub, 0, sizeof(MultiresModifierData));
mmd_sub.lvl = mmd_sub.totlvl = totlvl;
mrdm = multires_dm_create_from_derived(&mmd_sub, orig, me, 0, 0);
mvd = CDDM_get_verts(mrdm);
/* Need to map from ccg to mrdm */
totvert = mrdm->getNumVerts(mrdm);
if(!addverts) {
for(i = 0; i < totvert; ++i) {
float z[3] = {0,0,0};
VecCopyf(mvd[i].co, z);
}
}
/* Load base verts */
for(i = 0; i < me->totvert; ++i)
VecAddUf(mvd[totvert - me->totvert + i].co, mvs[totvert - me->totvert + i].co);
mvd_f1 = mvd;
mvs_f1 = mvs;
mvd_f2 = mvd;
mvs_f2 = mvs + totvert - totsubvert;
mvs_e1 = mvs + totsubface * (skip-1) * (skip-1);
for(i = 0; i < me->totface; ++i) {
const int end = me->mface[i].v4 ? 4 : 3;
int x, y, x2, y2, mov= 0;
mvd_f1 += 1 + end * (slo2-2); //center+edgecross
mvd_f3 = mvd_f4 = mvd_f1;
for(j = 0; j < end; ++j) {
mvd_f1 += (skip/2 - 1) * (slo2 - 2) + (skip/2 - 1);
/* Update sub faces */
for(y = 0; y < sll; ++y) {
for(x = 0; x < sll; ++x) {
/* Face center */
VecAddUf(mvd_f1->co, mvs_f1->co);
mvs_f1 += 1;
/* Now we hold the center of the subface at mvd_f1
and offset it to the edge cross and face verts */
/* Edge cross */
for(k = 0; k < 4; ++k) {
if(k == 0) mov = -1;
else if(k == 1) mov = slo2 - 2;
else if(k == 2) mov = 1;
else if(k == 3) mov = -(slo2 - 2);
for(x2 = 1; x2 < skip/2; ++x2) {
VecAddUf((mvd_f1 + mov * x2)->co, mvs_f1->co);
++mvs_f1;
}
}
/* Main face verts */
for(k = 0; k < 4; ++k) {
int movx= 0, movy= 0;
if(k == 0) { movx = -1; movy = -(slo2 - 2); }
else if(k == 1) { movx = slo2 - 2; movy = -1; }
else if(k == 2) { movx = 1; movy = slo2 - 2; }
else if(k == 3) { movx = -(slo2 - 2); movy = 1; }
for(y2 = 1; y2 < skip/2; ++y2) {
for(x2 = 1; x2 < skip/2; ++x2) {
VecAddUf((mvd_f1 + movy * y2 + movx * x2)->co, mvs_f1->co);
++mvs_f1;
}
}
}
mvd_f1 += skip;
}
mvd_f1 += (skip - 1) * (slo2 - 2) - 1;
}
mvd_f1 -= (skip - 1) * (slo2 - 2) - 1 + skip;
mvd_f1 += (slo2 - 2) * (skip/2-1) + skip/2-1 + 1;
}
/* update face center verts */
VecAddUf(mvd_f2->co, mvs_f2->co);
mvd_f2 += 1;
mvs_f2 += 1;
/* update face edge verts */
for(j = 0; j < end; ++j) {
MVert *restore;
/* Super-face edge cross */
for(k = 0; k < skip-1; ++k) {
VecAddUf(mvd_f2->co, mvs_e1->co);
mvd_f2++;
mvs_e1++;
}
for(x = 1; x < sll; ++x) {
VecAddUf(mvd_f2->co, mvs_f2->co);
mvd_f2++;
mvs_f2++;
for(k = 0; k < skip-1; ++k) {
VecAddUf(mvd_f2->co, mvs_e1->co);
mvd_f2++;
mvs_e1++;
}
}
restore = mvs_e1;
for(y = 0; y < sll - 1; ++y) {
for(x = 0; x < sll; ++x) {
for(k = 0; k < skip - 1; ++k) {
VecAddUf(mvd_f3[(skip-1)+(y*skip) + (x*skip+k)*(slo2-2)].co,
mvs_e1->co);
++mvs_e1;
}
mvs_e1 += skip-1;
}
}
mvs_e1 = restore + skip - 1;
for(y = 0; y < sll - 1; ++y) {
for(x = 0; x < sll; ++x) {
for(k = 0; k < skip - 1; ++k) {
VecAddUf(mvd_f3[(slo2-2)*(skip-1)+(x*skip)+k + y*skip*(slo2-2)].co,
mvs_e1->co);
++mvs_e1;
}
mvs_e1 += skip - 1;
}
}
mvd_f3 += (slo2-2)*(slo2-2);
mvs_e1 -= skip - 1;
}
/* update base (2) face verts */
for(j = 0; j < end; ++j) {
mvd_f2 += (slo2 - 1) * (skip - 1);
for(y = 0; y < sll - 1; ++y) {
for(x = 0; x < sll - 1; ++x) {
VecAddUf(mvd_f2->co, mvs_f2->co);
mvd_f2 += skip;
++mvs_f2;
}
mvd_f2 += (slo2 - 1) * (skip - 1);
}
mvd_f2 -= (skip - 1);
}
}
/* edges */
mvd_e1 = mvd + totvert - me->totvert - me->totedge * (shi2-2);
mvs_e2 = mvs + totvert - me->totvert - me->totedge * (slo1-2);
for(i = 0; i < me->totedge; ++i) {
for(j = 0; j < skip - 1; ++j) {
VecAddUf(mvd_e1->co, mvs_e1->co);
mvd_e1++;
mvs_e1++;
}
for(j = 0; j < slo1 - 2; j++) {
VecAddUf(mvd_e1->co, mvs_e2->co);
mvd_e1++;
mvs_e2++;
for(k = 0; k < skip - 1; ++k) {
VecAddUf(mvd_e1->co, mvs_e1->co);
mvd_e1++;
mvs_e1++;
}
}
}
final->needsFree = 1;
final->release(final);
mrdm->needsFree = 1;
MultiresDM_mark_as_modified(mrdm);
mrdm->release(mrdm);
}
/* direction=1 for delete higher, direction=0 for lower (not implemented yet) */
void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Object *ob, int direction)
{
Mesh *me = get_mesh(ob);
int distance = mmd->totlvl - mmd->lvl;
MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
multires_force_update(ob);
if(mdisps && distance > 0 && direction == 1) {
int skip = multires_side_tot[distance] - 1;
int st = multires_side_tot[mmd->totlvl - 1];
int totdisp = multires_quad_tot[mmd->lvl - 1];
int i, j, x, y;
for(i = 0; i < me->totface; ++i) {
float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires del disps");
for(j = 0, y = 0; y < st; y += skip) {
for(x = 0; x < st; x += skip) {
VecCopyf(disps[j], mdisps[i].disps[y * st + x]);
++j;
}
}
MEM_freeN(mdisps[i].disps);
mdisps[i].disps = disps;
mdisps[i].totdisp = totdisp;
}
}
mmd->totlvl = mmd->lvl;
}
void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int distance, int updateblock, int simple)
{
DerivedMesh *final = NULL;
int totsubvert = 0, totsubface = 0, totsubedge = 0;
Mesh *me = get_mesh(ob);
MDisps *mdisps;
int i;
if(distance == 0)
return;
if(mmd->totlvl > multires_max_levels)
mmd->totlvl = multires_max_levels;
if(mmd->lvl > multires_max_levels)
mmd->lvl = multires_max_levels;
multires_force_update(ob);
mmd->lvl = mmd->totlvl;
mmd->totlvl += distance;
mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
if(!mdisps)
mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
if(mdisps->disps && !updateblock && mmd->totlvl > 2) {
DerivedMesh *orig, *mrdm;
MultiresModifierData mmd_sub;
orig = CDDM_from_mesh(me, NULL);
memset(&mmd_sub, 0, sizeof(MultiresModifierData));
mmd_sub.lvl = mmd_sub.totlvl = mmd->lvl;
mrdm = multires_dm_create_from_derived(&mmd_sub, orig, me, 0, 0);
totsubvert = mrdm->getNumVerts(mrdm);
totsubedge = mrdm->getNumEdges(mrdm);
totsubface = mrdm->getNumFaces(mrdm);
orig->needsFree = 1;
orig->release(orig);
final = multires_subdisp_pre(mrdm, distance, simple);
mrdm->needsFree = 1;
mrdm->release(mrdm);
}
for(i = 0; i < me->totface; ++i) {
const int totdisp = multires_quad_tot[mmd->totlvl - 1];
float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
if(mdisps[i].disps)
MEM_freeN(mdisps[i].disps);
mdisps[i].disps = disps;
mdisps[i].totdisp = totdisp;
}
if(final) {
DerivedMesh *orig;
orig = CDDM_from_mesh(me, NULL);
multires_subdisp(orig, me, final, mmd->lvl, mmd->totlvl, totsubvert, totsubedge, totsubface, 0);
orig->needsFree = 1;
orig->release(orig);
}
mmd->lvl = mmd->totlvl;
}
typedef struct DisplacerEdges {
/* DerivedMesh index at the start of each edge (using face x/y directions to define the start) */
int base[4];
/* 1 if edge moves in the positive x or y direction, -1 otherwise */
int dir[4];
} DisplacerEdges;
typedef struct DisplacerSpill {
/* Index of face (in base mesh), -1 for none */
int face;
/* Spill flag */
/* 1 = Negative variable axis */
/* 2 = Near fixed axis */
/* 4 = Flip axes */
int f;
/* Neighboring edges */
DisplacerEdges edges;
} DisplacerSpill;
typedef struct MultiresDisplacer {
Mesh *me;
MDisps *grid;
MFace *face;
int dm_first_base_vert_index;
int spacing;
int sidetot, interior_st, disp_st;
int sidendx;
int type;
int invert;
MVert *subco;
int subco_index, face_index;
float weight;
/* Valence for each corner */
int valence[4];
/* Neighboring edges for current face */
DisplacerEdges edges_primary;
/* Neighboring faces */
DisplacerSpill spill_x, spill_y;
int *face_offsets;
int x, y, ax, ay;
} MultiresDisplacer;
static int mface_v(MFace *f, int v)
{
return v == 0 ? f->v1 : v == 1 ? f->v2 : v == 2 ? f->v3 : v == 3 ? f->v4 : -1;
}
/* Get the edges (and their directions) */
static void find_displacer_edges(MultiresDisplacer *d, DerivedMesh *dm, DisplacerEdges *de, MFace *f)
{
ListBase *emap = MultiresDM_get_vert_edge_map(dm);
IndexNode *n;
int i, end = f->v4 ? 4 : 3;
int offset = dm->getNumVerts(dm) - d->me->totvert - d->me->totedge * d->interior_st;
for(i = 0; i < end; ++i) {
int vcur = mface_v(f, i);
int vnext = mface_v(f, i == end - 1 ? 0 : i + 1);
de->dir[i] = 1;
for(n = emap[vcur].first; n; n = n->next) {
MEdge *e = &d->me->medge[n->index];
if(e->v1 == vnext || e->v2 == vnext) {
de->base[i] = n->index * d->interior_st;
if(((i == 0 || i == 1) && e->v1 == vnext) ||
((i == 2 || i == 3) && e->v2 == vnext)) {
de->dir[i] = -1;
de->base[i] += d->interior_st - 1;
}
de->base[i] += offset;
break;
}
}
}
}
/* Returns in out the corners [0-3] that use v1 and v2 */
void find_face_corners(MFace *f, int v1, int v2, int out[2])
{
int i, end = f->v4 ? 4 : 3;
for(i = 0; i < end; ++i) {
int corner = mface_v(f, i);
if(corner == v1)
out[0] = i;
if(corner == v2)
out[1] = i;
}
}
static void multires_displacer_get_spill_faces(MultiresDisplacer *d, DerivedMesh *dm, MFace *mface)
{
ListBase *map = MultiresDM_get_vert_face_map(dm);
IndexNode *n1, *n2;
int v4 = d->face->v4 ? d->face->v4 : d->face->v1;
int crn[2], lv;
memset(&d->spill_x, 0, sizeof(DisplacerSpill));
memset(&d->spill_y, 0, sizeof(DisplacerSpill));
d->spill_x.face = d->spill_y.face = -1;
for(n1 = map[d->face->v3].first; n1; n1 = n1->next) {
if(n1->index == d->face_index)
continue;
for(n2 = map[d->face->v2].first; n2; n2 = n2->next) {
if(n1->index == n2->index)
d->spill_x.face = n1->index;
}
for(n2 = map[v4].first; n2; n2 = n2->next) {
if(n1->index == n2->index)
d->spill_y.face = n1->index;
}
}
if(d->spill_x.face != -1) {
/* Neighbor of v2/v3 found, find flip and orientation */
find_face_corners(&mface[d->spill_x.face], d->face->v2, d->face->v3, crn);
lv = mface[d->spill_x.face].v4 ? 3 : 2;
if(crn[0] == 0 && crn[1] == lv)
d->spill_x.f = 0+2+0;
else if(crn[0] == lv && crn[1] == 0)
d->spill_x.f = 1+2+0;
else if(crn[0] == 1 && crn[1] == 0)
d->spill_x.f = 1+2+4;
else if(crn[0] == 0 && crn[1] == 1)
d->spill_x.f = 0+2+4;
else if(crn[0] == 2 && crn[1] == 1)
d->spill_x.f = 1+0+0;
else if(crn[0] == 1 && crn[1] == 2)
d->spill_x.f = 0+0+0;
else if(crn[0] == 3 && crn[1] == 2)
d->spill_x.f = 0+0+4;
else if(crn[0] == 2 && crn[1] == 3)
d->spill_x.f = 1+0+4;
find_displacer_edges(d, dm, &d->spill_x.edges, &mface[d->spill_x.face]);
}
if(d->spill_y.face != -1) {
/* Neighbor of v3/v4 found, find flip and orientation */
find_face_corners(&mface[d->spill_y.face], d->face->v3, v4, crn);
lv = mface[d->spill_y.face].v4 ? 3 : 2;
if(crn[0] == 1 && crn[1] == 0)
d->spill_y.f = 1+2+0;
else if(crn[0] == 0 && crn[1] == 1)
d->spill_y.f = 0+2+0;
else if(crn[0] == 2 && crn[1] == 1)
d->spill_y.f = 1+0+4;
else if(crn[0] == 1 && crn[1] == 2)
d->spill_y.f = 0+0+4;
else if(crn[0] == 3 && crn[1] == 2)
d->spill_y.f = 0+0+0;
else if(crn[0] == 2 && crn[1] == 3)
d->spill_y.f = 1+0+0;
else if(crn[0] == 0 && crn[1] == lv)
d->spill_y.f = 0+2+4;
else if(crn[0] == lv && crn[1] == 0)
d->spill_y.f = 1+2+4;
find_displacer_edges(d, dm, &d->spill_y.edges, &mface[d->spill_y.face]);
}
}
static void find_corner_valences(MultiresDisplacer *d, DerivedMesh *dm)
{
int i;
d->valence[3] = -1;
/* Set the vertex valence for the corners */
for(i = 0; i < (d->face->v4 ? 4 : 3); ++i)
d->valence[i] = BLI_countlist(&MultiresDM_get_vert_edge_map(dm)[mface_v(d->face, i)]);
}
static void multires_displacer_init(MultiresDisplacer *d, DerivedMesh *dm,
const int face_index, const int invert)
{
Mesh *me = MultiresDM_get_mesh(dm);
d->me = me;
d->face = me->mface + face_index;
d->face_index = face_index;
d->face_offsets = MultiresDM_get_face_offsets(dm);
/* Get the multires grid from customdata */
d->grid = CustomData_get_layer(&me->fdata, CD_MDISPS);
if(d->grid)
d->grid += face_index;
d->spacing = pow(2, MultiresDM_get_totlvl(dm) - MultiresDM_get_lvl(dm));
d->sidetot = multires_side_tot[MultiresDM_get_lvl(dm) - 1];
d->interior_st = d->sidetot - 2;
d->disp_st = multires_side_tot[MultiresDM_get_totlvl(dm) - 1];
d->invert = invert;
multires_displacer_get_spill_faces(d, dm, me->mface);
find_displacer_edges(d, dm, &d->edges_primary, d->face);
find_corner_valences(d, dm);
d->dm_first_base_vert_index = dm->getNumVerts(dm) - me->totvert;
}
static void multires_displacer_weight(MultiresDisplacer *d, const float w)
{
d->weight = w;
}
static void multires_displacer_anchor(MultiresDisplacer *d, const int type, const int side_index)
{
d->sidendx = side_index;
d->x = d->y = d->sidetot / 2;
d->type = type;
if(type == 2) {
if(side_index == 0)
d->y -= 1;
else if(side_index == 1)
d->x += 1;
else if(side_index == 2)
d->y += 1;
else if(side_index == 3)
d->x -= 1;
}
else if(type == 3) {
if(side_index == 0) {
d->x -= 1;
d->y -= 1;
}
else if(side_index == 1) {
d->x += 1;
d->y -= 1;
}
else if(side_index == 2) {
d->x += 1;
d->y += 1;
}
else if(side_index == 3) {
d->x -= 1;
d->y += 1;
}
}
d->ax = d->x;
d->ay = d->y;
}
static void multires_displacer_anchor_edge(MultiresDisplacer *d, int v1, int v2, int x)
{
d->type = 4;
if(v1 == d->face->v1) {
d->x = 0;
d->y = 0;
if(v2 == d->face->v2)
d->x += x;
else if(v2 == d->face->v3) {
if(x < d->sidetot / 2)
d->y = x;
else {
d->x = x;
d->y = d->sidetot - 1;
}
}
else
d->y += x;
}
else if(v1 == d->face->v2) {
d->x = d->sidetot - 1;
d->y = 0;
if(v2 == d->face->v1)
d->x -= x;
else
d->y += x;
}
else if(v1 == d->face->v3) {
d->x = d->sidetot - 1;
d->y = d->sidetot - 1;
if(v2 == d->face->v2)
d->y -= x;
else if(v2 == d->face->v1) {
if(x < d->sidetot / 2)
d->x -= x;
else {
d->x = 0;
d->y -= x;
}
}
else
d->x -= x;
}
else if(v1 == d->face->v4) {
d->x = 0;
d->y = d->sidetot - 1;
if(v2 == d->face->v3)
d->x += x;
else
d->y -= x;
}
}
static void multires_displacer_anchor_vert(MultiresDisplacer *d, const int v)
{
const int e = d->sidetot - 1;
d->type = 5;
d->x = d->y = 0;
if(v == d->face->v2)
d->x = e;
else if(v == d->face->v3)
d->x = d->y = e;
else if(v == d->face->v4)
d->y = e;
}
static void multires_displacer_jump(MultiresDisplacer *d)
{
if(d->sidendx == 0) {
d->x -= 1;
d->y = d->ay;
}
else if(d->sidendx == 1) {
d->x = d->ax;
d->y -= 1;
}
else if(d->sidendx == 2) {
d->x += 1;
d->y = d->ay;
}
else if(d->sidendx == 3) {
d->x = d->ax;
d->y += 1;
}
}
/* Treating v1 as (0,0) and v3 as (st-1,st-1),
returns the index of the vertex at (x,y).
If x or y is >= st, wraps over to the adjacent face,
or if there is no adjacent face, returns -2. */
static int multires_index_at_loc(int face_index, int x, int y, MultiresDisplacer *d, DisplacerEdges *de)
{
int coord_edge = d->sidetot - 1; /* Max value of x/y at edge of grid */
int mid = d->sidetot / 2;
int lim = mid - 1;
int qtot = lim * lim;
int base = d->face_offsets[face_index];
/* Edge spillover */
if(x == d->sidetot || y == d->sidetot) {
int flags, v_axis, f_axis, lx, ly;
if(x == d->sidetot && d->spill_x.face != -1) {
flags = d->spill_x.f;
/* Handle triangle seam between v1 and v3 */
if(!d->me->mface[d->spill_x.face].v4 &&
((flags == 2 && y >= mid) || (flags == 3 && y < mid)))
flags += 2;
v_axis = (flags & 1) ? d->sidetot - 1 - y : y;
f_axis = (flags & 2) ? 1 : d->sidetot - 2;
lx = f_axis, ly = v_axis;
if(flags & 4) {
lx = v_axis;
ly = f_axis;
}
return multires_index_at_loc(d->spill_x.face, lx, ly, d, &d->spill_x.edges);
}
else if(y == d->sidetot && d->spill_y.face != -1) {
flags = d->spill_y.f;
/* Handle triangle seam between v1 and v3 */
if(!d->me->mface[d->spill_y.face].v4 &&
((flags == 6 && x >= mid) || (flags == 7 && x < mid)))
flags = ~flags;
v_axis = (flags & 1) ? x : d->sidetot - 1 - x;
f_axis = (flags & 2) ? 1 : d->sidetot - 2;
lx = v_axis, ly = f_axis;
if(flags & 4) {
lx = f_axis;
ly = v_axis;
}
return multires_index_at_loc(d->spill_y.face, lx, ly, d, &d->spill_y.edges);
}
else
return -2;
}
/* Corners */
else if(x == 0 && y == 0)
return d->dm_first_base_vert_index + d->face->v1;
else if(x == coord_edge && y == 0)
return d->dm_first_base_vert_index + d->face->v2;
else if(x == coord_edge && y == coord_edge)
return d->dm_first_base_vert_index + d->face->v3;
else if(x == 0 && y == coord_edge)
return d->dm_first_base_vert_index + d->face->v4;
/* Edges */
else if(x == 0) {
if(d->face->v4)
return de->base[3] + de->dir[3] * (y - 1);
else
return de->base[2] + de->dir[2] * (y - 1);
}
else if(y == 0)
return de->base[0] + de->dir[0] * (x - 1);
else if(x == d->sidetot - 1)
return de->base[1] + de->dir[1] * (y - 1);
else if(y == d->sidetot - 1)
return de->base[2] + de->dir[2] * (x - 1);
/* Face center */
else if(x == mid && y == mid)
return base;
/* Cross */
else if(x == mid && y < mid)
return base + (mid - y);
else if(y == mid && x > mid)
return base + lim + (x - mid);
else if(x == mid && y > mid)
return base + lim*2 + (y - mid);
else if(y == mid && x < mid) {
if(d->face->v4)
return base + lim*3 + (mid - x);
else
return base + lim*2 + (mid - x);
}
/* Quarters */
else {
int offset = base + lim * (d->face->v4 ? 4 : 3);
if(x < mid && y < mid)
return offset + ((mid - x - 1)*lim + (mid - y));
else if(x > mid && y < mid)
return offset + qtot + ((mid - y - 1)*lim + (x - mid));
else if(x > mid && y > mid)
return offset + qtot*2 + ((x - mid - 1)*lim + (y - mid));
else if(x < mid && y > mid)
return offset + qtot*3 + ((y - mid - 1)*lim + (mid - x));
}
return -1;
}
/* Calculate the TS matrix used for applying displacements.
Uses the undisplaced subdivided mesh's curvature to find a
smoothly normal and tangents. */
static void calc_disp_mat(MultiresDisplacer *d, float mat[3][3])
{
int u = multires_index_at_loc(d->face_index, d->x + 1, d->y, d, &d->edges_primary);
int v = multires_index_at_loc(d->face_index, d->x, d->y + 1, d, &d->edges_primary);
float norm[3], t1[3], t2[3], inv[3][3];
MVert *base = d->subco + d->subco_index;
//printf("f=%d, x=%d, y=%d, i=%d, u=%d, v=%d ", d->face_index, d->x, d->y, d->subco_index, u, v);
norm[0] = base->no[0] / 32767.0f;
norm[1] = base->no[1] / 32767.0f;
norm[2] = base->no[2] / 32767.0f;
/* Special handling for vertices of valence 3 */
if(d->valence[1] == 3 && d->x == d->sidetot - 1 && d->y == 0)
u = -1;
else if(d->valence[2] == 3 && d->x == d->sidetot - 1 && d->y == d->sidetot - 1)
u = v = -1;
else if(d->valence[3] == 3 && d->x == 0 && d->y == d->sidetot - 1)
v = -1;
/* If either u or v is -2, it's on a boundary. In this
case, back up by one row/column and use the same
vector as the preceeding sub-edge. */
if(u < 0) {
u = multires_index_at_loc(d->face_index, d->x - 1, d->y, d, &d->edges_primary);
VecSubf(t1, base->co, d->subco[u].co);
}
else
VecSubf(t1, d->subco[u].co, base->co);
if(v < 0) {
v = multires_index_at_loc(d->face_index, d->x, d->y - 1, d, &d->edges_primary);
VecSubf(t2, base->co, d->subco[v].co);
}
else
VecSubf(t2, d->subco[v].co, base->co);
//printf("uu=%d, vv=%d\n", u, v);
Normalize(t1);
Normalize(t2);
Mat3FromColVecs(mat, t1, t2, norm);
if(d->invert) {
Mat3Inv(inv, mat);
Mat3CpyMat3(mat, inv);
}
}
static void multires_displace(MultiresDisplacer *d, float co[3])
{
float disp[3], mat[3][3];
float *data;
MVert *subco = &d->subco[d->subco_index];
if(!d->grid || !d->grid->disps) return;
data = d->grid->disps[(d->y * d->spacing) * d->disp_st + (d->x * d->spacing)];
if(d->invert)
VecSubf(disp, co, subco->co);
else
VecCopyf(disp, data);
/* Apply ts matrix to displacement */
calc_disp_mat(d, mat);
Mat3MulVecfl(mat, disp);
if(d->invert) {
VecCopyf(data, disp);
}
else {
if(d->type == 4 || d->type == 5)
VecMulf(disp, d->weight);
VecAddf(co, co, disp);
}
if(d->type == 2) {
if(d->sidendx == 0)
d->y -= 1;
else if(d->sidendx == 1)
d->x += 1;
else if(d->sidendx == 2)
d->y += 1;
else if(d->sidendx == 3)
d->x -= 1;
}
else if(d->type == 3) {
if(d->sidendx == 0)
d->y -= 1;
else if(d->sidendx == 1)
d->x += 1;
else if(d->sidendx == 2)
d->y += 1;
else if(d->sidendx == 3)
d->x -= 1;
}
}
static void multiresModifier_disp_run(DerivedMesh *dm, MVert *subco, int invert)
{
const int lvl = MultiresDM_get_lvl(dm);
const int gridFaces = multires_side_tot[lvl - 2] - 1;
const int edgeSize = multires_side_tot[lvl - 1] - 1;
MVert *mvert = CDDM_get_verts(dm);
MEdge *medge = MultiresDM_get_mesh(dm)->medge;
MFace *mface = MultiresDM_get_mesh(dm)->mface;
ListBase *map = MultiresDM_get_vert_face_map(dm);
Mesh *me = MultiresDM_get_mesh(dm);
MultiresDisplacer d;
int i, S, x, y;
d.subco = subco;
d.subco_index = 0;
for(i = 0; i < me->totface; ++i) {
const int numVerts = mface[i].v4 ? 4 : 3;
/* Center */
multires_displacer_init(&d, dm, i, invert);
multires_displacer_anchor(&d, 1, 0);
multires_displace(&d, mvert->co);
++mvert;
++d.subco_index;
/* Cross */
for(S = 0; S < numVerts; ++S) {
multires_displacer_anchor(&d, 2, S);
for(x = 1; x < gridFaces; ++x) {
multires_displace(&d, mvert->co);
++mvert;
++d.subco_index;
}
}
/* Quarters */
for(S = 0; S < numVerts; S++) {
multires_displacer_anchor(&d, 3, S);
for(y = 1; y < gridFaces; y++) {
for(x = 1; x < gridFaces; x++) {
multires_displace(&d, mvert->co);
++mvert;
++d.subco_index;
}
multires_displacer_jump(&d);
}
}
}
for(i = 0; i < me->totedge; ++i) {
const MEdge *e = &medge[i];
for(x = 1; x < edgeSize; ++x) {
IndexNode *n1, *n2;
int numFaces = 0;
for(n1 = map[e->v1].first; n1; n1 = n1->next) {
for(n2 = map[e->v2].first; n2; n2 = n2->next) {
if(n1->index == n2->index)
++numFaces;
}
}
multires_displacer_weight(&d, 1.0f / numFaces);
/* TODO: Better to have these loops outside the x loop */
for(n1 = map[e->v1].first; n1; n1 = n1->next) {
for(n2 = map[e->v2].first; n2; n2 = n2->next) {
if(n1->index == n2->index) {
multires_displacer_init(&d, dm, n1->index, invert);
multires_displacer_anchor_edge(&d, e->v1, e->v2, x);
multires_displace(&d, mvert->co);
}
}
}
++mvert;
++d.subco_index;
}
}
for(i = 0; i < me->totvert; ++i) {
IndexNode *n;
multires_displacer_weight(&d, 1.0f / BLI_countlist(&map[i]));
for(n = map[i].first; n; n = n->next) {
multires_displacer_init(&d, dm, n->index, invert);
multires_displacer_anchor_vert(&d, i);
multires_displace(&d, mvert->co);
}
++mvert;
++d.subco_index;
}
if(!invert)
CDDM_calc_normals(dm);
}
static void multiresModifier_update(DerivedMesh *dm)
{
Mesh *me;
MDisps *mdisps;
me = MultiresDM_get_mesh(dm);
mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
if(mdisps) {
const int lvl = MultiresDM_get_lvl(dm);
const int totlvl = MultiresDM_get_totlvl(dm);
if(lvl < totlvl) {
/* Propagate disps upwards */
DerivedMesh *final, *subco_dm, *orig;
MVert *verts_new = NULL, *cur_lvl_orig_verts = NULL;
MultiresModifierData mmd;
int i;
orig = CDDM_from_mesh(me, NULL);
/* Regenerate the current level's vertex coordinates
(includes older displacements but not new sculpts) */
mmd.totlvl = totlvl;
mmd.lvl = lvl;
subco_dm = multires_dm_create_from_derived(&mmd, orig, me, 0, 0);
cur_lvl_orig_verts = CDDM_get_verts(subco_dm);
/* Subtract the original vertex cos from the new vertex cos */
verts_new = CDDM_get_verts(dm);
for(i = 0; i < dm->getNumVerts(dm); ++i)
VecSubf(verts_new[i].co, verts_new[i].co, cur_lvl_orig_verts[i].co);
final = multires_subdisp_pre(dm, totlvl - lvl, 0);
multires_subdisp(orig, me, final, lvl, totlvl, dm->getNumVerts(dm), dm->getNumEdges(dm),
dm->getNumFaces(dm), 1);
subco_dm->release(subco_dm);
orig->release(orig);
}
else
multiresModifier_disp_run(dm, MultiresDM_get_subco(dm), 1);
}
}
void multires_mark_as_modified(struct Object *ob)
{
if(ob && ob->derivedFinal) {
MultiresDM_mark_as_modified(ob->derivedFinal);
}
}
void multires_force_update(Object *ob)
{
if(ob && ob->derivedFinal) {
ob->derivedFinal->needsFree =1;
ob->derivedFinal->release(ob->derivedFinal);
ob->derivedFinal = NULL;
}
}
struct DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, DerivedMesh *dm, Mesh *me,
int useRenderParams, int isFinalCalc)
{
SubsurfModifierData smd;
MultiresSubsurf ms;
DerivedMesh *result;
int i;
ms.mmd = mmd;
ms.me = me;
memset(&smd, 0, sizeof(SubsurfModifierData));
smd.levels = smd.renderLevels = mmd->lvl - 1;
smd.flags |= eSubsurfModifierFlag_SubsurfUv;
result = subsurf_make_derived_from_derived_with_multires(dm, &smd, &ms, useRenderParams, NULL, isFinalCalc, 0);
for(i = 0; i < result->getNumVerts(result); ++i)
MultiresDM_get_subco(result)[i] = CDDM_get_verts(result)[i];
multiresModifier_disp_run(result, MultiresDM_get_subco(result), 0);
MultiresDM_set_update(result, multiresModifier_update);
return result;
}
/**** Old Multires code ****
***************************/
/* Does not actually free lvl itself */
void multires_free_level(MultiresLevel *lvl)
{
if(lvl) {
if(lvl->faces) MEM_freeN(lvl->faces);
if(lvl->edges) MEM_freeN(lvl->edges);
if(lvl->colfaces) MEM_freeN(lvl->colfaces);
}
}
void multires_free(Multires *mr)
{
if(mr) {
MultiresLevel* lvl= mr->levels.first;
/* Free the first-level data */
if(lvl) {
CustomData_free(&mr->vdata, lvl->totvert);
CustomData_free(&mr->fdata, lvl->totface);
if(mr->edge_flags)
MEM_freeN(mr->edge_flags);
if(mr->edge_creases)
MEM_freeN(mr->edge_creases);
}
while(lvl) {
multires_free_level(lvl);
lvl= lvl->next;
}
MEM_freeN(mr->verts);
BLI_freelistN(&mr->levels);
MEM_freeN(mr);
}
}
static void create_old_vert_face_map(ListBase **map, IndexNode **mem, const MultiresFace *mface,
const int totvert, const int totface)
{
int i,j;
IndexNode *node = NULL;
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
(*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem");
node = *mem;
/* Find the users */
for(i = 0; i < totface; ++i){
for(j = 0; j < (mface[i].v[3]?4:3); ++j, ++node) {
node->index = i;
BLI_addtail(&(*map)[mface[i].v[j]], node);
}
}
}
static void create_old_vert_edge_map(ListBase **map, IndexNode **mem, const MultiresEdge *medge,
const int totvert, const int totedge)
{
int i,j;
IndexNode *node = NULL;
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
(*mem) = MEM_callocN(sizeof(IndexNode) * totedge*2, "vert edge map mem");
node = *mem;
/* Find the users */
for(i = 0; i < totedge; ++i){
for(j = 0; j < 2; ++j, ++node) {
node->index = i;
BLI_addtail(&(*map)[medge[i].v[j]], node);
}
}
}
static MultiresFace *find_old_face(ListBase *map, MultiresFace *faces, int v1, int v2, int v3, int v4)
{
IndexNode *n1;
int v[4] = {v1, v2, v3, v4}, i, j;
for(n1 = map[v1].first; n1; n1 = n1->next) {
int fnd[4] = {0, 0, 0, 0};
for(i = 0; i < 4; ++i) {
for(j = 0; j < 4; ++j) {
if(v[i] == faces[n1->index].v[j])
fnd[i] = 1;
}
}
if(fnd[0] && fnd[1] && fnd[2] && fnd[3])
return &faces[n1->index];
}
return NULL;
}
static MultiresEdge *find_old_edge(ListBase *map, MultiresEdge *edges, int v1, int v2)
{
IndexNode *n1, *n2;
for(n1 = map[v1].first; n1; n1 = n1->next) {
for(n2 = map[v2].first; n2; n2 = n2->next) {
if(n1->index == n2->index)
return &edges[n1->index];
}
}
return NULL;
}
static void multires_load_old_edges(ListBase **emap, MultiresLevel *lvl, int *vvmap, int dst, int v1, int v2, int mov)
{
int emid = find_old_edge(emap[2], lvl->edges, v1, v2)->mid;
vvmap[dst + mov] = emid;
if(lvl->next->next) {
multires_load_old_edges(emap + 1, lvl->next, vvmap, dst + mov, v1, emid, mov / 2);
multires_load_old_edges(emap + 1, lvl->next, vvmap, dst + mov, v2, emid, -mov / 2);
}
}
static void multires_load_old_faces(ListBase **fmap, ListBase **emap, MultiresLevel *lvl, int *vvmap, int dst,
int v1, int v2, int v3, int v4, int st2, int st3)
{
int fmid;
int emid13, emid14, emid23, emid24;
if(lvl && lvl->next) {
fmid = find_old_face(fmap[1], lvl->faces, v1, v2, v3, v4)->mid;
vvmap[dst] = fmid;
emid13 = find_old_edge(emap[1], lvl->edges, v1, v3)->mid;
emid14 = find_old_edge(emap[1], lvl->edges, v1, v4)->mid;
emid23 = find_old_edge(emap[1], lvl->edges, v2, v3)->mid;
emid24 = find_old_edge(emap[1], lvl->edges, v2, v4)->mid;
multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst + st2 * st3 + st3,
fmid, v2, emid23, emid24, st2, st3 / 2);
multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst - st2 * st3 + st3,
emid14, emid24, fmid, v4, st2, st3 / 2);
multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst + st2 * st3 - st3,
emid13, emid23, v3, fmid, st2, st3 / 2);
multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst - st2 * st3 - st3,
v1, fmid, emid13, emid14, st2, st3 / 2);
if(lvl->next->next) {
multires_load_old_edges(emap, lvl->next, vvmap, dst, emid24, fmid, st3);
multires_load_old_edges(emap, lvl->next, vvmap, dst, emid13, fmid, -st3);
multires_load_old_edges(emap, lvl->next, vvmap, dst, emid14, fmid, -st2 * st3);
multires_load_old_edges(emap, lvl->next, vvmap, dst, emid23, fmid, st2 * st3);
}
}
}
/* Loads a multires object stored in the old Multires struct into the new format */
void multires_load_old(DerivedMesh *dm, Multires *mr)
{
MultiresLevel *lvl, *lvl1;
MVert *vsrc, *vdst;
int src, dst;
int totlvl = MultiresDM_get_totlvl(dm);
int st = multires_side_tot[totlvl - 2] - 1;
int extedgelen = multires_side_tot[totlvl - 1] - 2;
int *vvmap; // inorder for dst, map to src
int crossedgelen;
int i, j, s, x, totvert, tottri, totquad;
src = 0;
dst = 0;
vsrc = mr->verts;
vdst = CDDM_get_verts(dm);
totvert = dm->getNumVerts(dm);
vvmap = MEM_callocN(sizeof(int) * totvert, "multires vvmap");
lvl1 = mr->levels.first;
/* Load base verts */
for(i = 0; i < lvl1->totvert; ++i) {
vvmap[totvert - lvl1->totvert + i] = src;
++src;
}
/* Original edges */
dst = totvert - lvl1->totvert - extedgelen * lvl1->totedge;
for(i = 0; i < lvl1->totedge; ++i) {
int ldst = dst + extedgelen * i;
int lsrc = src;
lvl = lvl1->next;
for(j = 2; j <= mr->level_count; ++j) {
int base = multires_side_tot[totlvl - j] - 2;
int skip = multires_side_tot[totlvl - j + 1] - 1;
int st = multires_side_tot[j - 2] - 1;
for(x = 0; x < st; ++x)
vvmap[ldst + base + x * skip] = lsrc + st * i + x;
lsrc += lvl->totvert - lvl->prev->totvert;
lvl = lvl->next;
}
}
/* Center points */
dst = 0;
for(i = 0; i < lvl1->totface; ++i) {
int sides = lvl1->faces[i].v[3] ? 4 : 3;
vvmap[dst] = src + lvl1->totedge + i;
dst += 1 + sides * (st - 1) * st;
}
/* The rest is only for level 3 and up */
if(lvl1->next && lvl1->next->next) {
ListBase **fmap, **emap;
IndexNode **fmem, **emem;
/* Face edge cross */
tottri = totquad = 0;
crossedgelen = multires_side_tot[totlvl - 2] - 2;
dst = 0;
for(i = 0; i < lvl1->totface; ++i) {
int sides = lvl1->faces[i].v[3] ? 4 : 3;
lvl = lvl1->next->next;
++dst;
for(j = 3; j <= mr->level_count; ++j) {
int base = multires_side_tot[totlvl - j] - 2;
int skip = multires_side_tot[totlvl - j + 1] - 1;
int st = pow(2, j - 2);
int st2 = pow(2, j - 3);
int lsrc = lvl->prev->totvert;
/* Skip exterior edge verts */
lsrc += lvl1->totedge * st;
/* Skip earlier face edge crosses */
lsrc += st2 * (tottri * 3 + totquad * 4);
for(s = 0; s < sides; ++s) {
for(x = 0; x < st2; ++x) {
vvmap[dst + crossedgelen * (s + 1) - base - x * skip - 1] = lsrc;
++lsrc;
}
}
lvl = lvl->next;
}
dst += sides * (st - 1) * st;
if(sides == 4) ++totquad;
else ++tottri;
}
/* calculate vert to edge/face maps for each level (except the last) */
fmap = MEM_callocN(sizeof(ListBase*) * (mr->level_count-1), "multires fmap");
emap = MEM_callocN(sizeof(ListBase*) * (mr->level_count-1), "multires emap");
fmem = MEM_callocN(sizeof(IndexNode*) * (mr->level_count-1), "multires fmem");
emem = MEM_callocN(sizeof(IndexNode*) * (mr->level_count-1), "multires emem");
lvl = lvl1;
for(i = 0; i < mr->level_count - 1; ++i) {
create_old_vert_face_map(fmap + i, fmem + i, lvl->faces, lvl->totvert, lvl->totface);
create_old_vert_edge_map(emap + i, emem + i, lvl->edges, lvl->totvert, lvl->totedge);
lvl = lvl->next;
}
/* Interior face verts */
lvl = lvl1->next->next;
dst = 0;
for(j = 0; j < lvl1->totface; ++j) {
int sides = lvl1->faces[j].v[3] ? 4 : 3;
int ldst = dst + 1 + sides * (st - 1);
for(s = 0; s < sides; ++s) {
int st2 = multires_side_tot[totlvl - 2] - 2;
int st3 = multires_side_tot[totlvl - 3] - 2;
int st4 = st3 == 0 ? 1 : (st3 + 1) / 2;
int mid = ldst + st2 * st3 + st3;
int cv = lvl1->faces[j].v[s];
int nv = lvl1->faces[j].v[s == sides - 1 ? 0 : s + 1];
int pv = lvl1->faces[j].v[s == 0 ? sides - 1 : s - 1];
multires_load_old_faces(fmap, emap, lvl1->next, vvmap, mid,
vvmap[dst], cv,
find_old_edge(emap[0], lvl1->edges, pv, cv)->mid,
find_old_edge(emap[0], lvl1->edges, cv, nv)->mid,
st2, st4);
ldst += (st - 1) * (st - 1);
}
dst = ldst;
}
lvl = lvl->next;
for(i = 0; i < mr->level_count - 1; ++i) {
MEM_freeN(fmap[i]);
MEM_freeN(fmem[i]);
MEM_freeN(emap[i]);
MEM_freeN(emem[i]);
}
MEM_freeN(fmap);
MEM_freeN(emap);
MEM_freeN(fmem);
MEM_freeN(emem);
}
/* Transfer verts */
for(i = 0; i < totvert; ++i)
VecCopyf(vdst[i].co, vsrc[vvmap[i]].co);
MEM_freeN(vvmap);
}