Revert "GPU: add negated normal conversion functions"

This reverts commit d28b29d428.
This commit is contained in:
Campbell Barton 2019-01-03 17:19:05 +11:00
parent 4c7b303256
commit 052150bbcc
2 changed files with 0 additions and 14 deletions

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@ -112,8 +112,6 @@ typedef struct GPUPackedNormal {
} GPUPackedNormal;
GPUPackedNormal GPU_normal_convert_i10_v3(const float data[3]);
GPUPackedNormal GPU_normal_convert_i10_v3_negated(const float data[3]);
GPUPackedNormal GPU_normal_convert_i10_s3(const short data[3]);
GPUPackedNormal GPU_normal_convert_i10_s3_negated(const short data[3]);
#endif /* __GPU_VERTEX_FORMAT_H__ */

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@ -478,20 +478,8 @@ GPUPackedNormal GPU_normal_convert_i10_v3(const float data[3])
return n;
}
GPUPackedNormal GPU_normal_convert_i10_v3_negated(const float data[3])
{
GPUPackedNormal n = { .x = quantize(-data[0]), .y = quantize(-data[1]), .z = quantize(-data[2]) };
return n;
}
GPUPackedNormal GPU_normal_convert_i10_s3(const short data[3])
{
GPUPackedNormal n = { .x = convert_i16(data[0]), .y = convert_i16(data[1]), .z = convert_i16(data[2]) };
return n;
}
GPUPackedNormal GPU_normal_convert_i10_s3_negated(const short data[3])
{
GPUPackedNormal n = { .x = convert_i16(-data[0]), .y = convert_i16(-data[1]), .z = convert_i16(-data[2]) };
return n;
}