Style changes to refactor commit.
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@ -830,11 +830,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
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/* don't calculate rake angles while a stroke is active because the rake variables are global and
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* we may get interference with the stroke itself. For line strokes, such interference is visible */
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if (!ups->stroke_active) {
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if (brush->flag & BRUSH_RAKE)
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/* here, translation contains the mouse coordinates. */
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paint_calculate_rake_rotation(ups, translation);
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}
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if (!ups->stroke_active && (brush->flag & BRUSH_RAKE))
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paint_calculate_rake_rotation(ups, translation);
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/* draw overlay */
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paint_draw_alpha_overlay(ups, brush, &vc, x, y, zoomx, mode);
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@ -198,7 +198,7 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, bool select, bool UNU
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PBVH *pbvh;
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PBVHNode **nodes;
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int totnode, i, symmpass;
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int symm = sd->paint.symmetry_flags & 7;
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int symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
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mode = PAINT_MASK_FLOOD_VALUE;
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value = select ? 1.0 : 0.0;
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@ -3467,7 +3467,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob,
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Brush *brush = BKE_paint_brush(&sd->paint);
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SculptSession *ss = ob->sculpt;
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StrokeCache *cache = ss->cache;
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const char symm = sd->paint.symmetry_flags & 7;
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const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
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int i;
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float feather = calc_symmetry_feather(sd, ss->cache);
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@ -140,7 +140,7 @@ static void draw_uvs_shadow(Object *obedit)
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const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
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/* draws the gray mesh when painting */
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/* draws the mesh when painting */
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UI_ThemeColor(TH_UV_SHADOW);
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BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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@ -1590,6 +1590,8 @@ typedef enum SymmetryFlags {
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PAINT_SYMMETRY_FEATHER = (1 << 3)
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} SymmetryFlags;
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#define PAINT_SYMM_AXIS_ALL (PAINT_SYMM_X | PAINT_SYMM_Y | PAINT_SYMM_Z)
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/* Sculpt.flags */
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/* These can eventually be moved to paint flags? */
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typedef enum SculptFlags {
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