UI: move pivot to the topbar

Pivot variables are now stored in scene toolsettings.
This commit is contained in:
Campbell Barton 2018-05-12 21:56:47 +02:00
parent e0a561be1f
commit 1422c0650c
19 changed files with 93 additions and 106 deletions

View File

@ -199,22 +199,29 @@ class TOPBAR_HT_lower_bar(Header):
scene = context.scene
obj = context.active_object
if obj:
# Set above:
# mode = obj.mode
object_mode = 'OBJECT' if obj is None else obj.mode
# Pivit & Orientation
row = layout.row(align=True)
row.prop(toolsettings, "transform_pivot_point", text="", icon_only=True)
if (obj is None) or (mode in {'OBJECT', 'POSE', 'WEIGHT_PAINT'}):
row.prop(toolsettings, "use_transform_pivot_point_align", text="")
layout.prop(scene, "transform_orientation", text="")
if obj:
# Proportional editing
if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
row = layout.row(align=True)
row.prop(toolsettings, "proportional_edit", icon_only=True)
if toolsettings.proportional_edit != 'DISABLED':
row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
elif mode in {'EDIT', 'PARTICLE_EDIT'}:
elif object_mode in {'EDIT', 'PARTICLE_EDIT'}:
row = layout.row(align=True)
row.prop(toolsettings, "proportional_edit", icon_only=True)
if toolsettings.proportional_edit != 'DISABLED':
row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
elif mode == 'OBJECT':
elif object_mode == 'OBJECT':
row = layout.row(align=True)
row.prop(toolsettings, "use_proportional_edit_objects", icon_only=True)
if toolsettings.use_proportional_edit_objects:
@ -232,7 +239,7 @@ class TOPBAR_HT_lower_bar(Header):
if obj is None:
show_snap = True
else:
if mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
if object_mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
show_snap = True
else:
paint_settings = UnifiedPaintPanel.paint_settings(context)
@ -251,9 +258,9 @@ class TOPBAR_HT_lower_bar(Header):
else:
row.prop(toolsettings, "snap_target", text="")
if obj:
if mode == 'EDIT':
if object_mode == 'EDIT':
row.prop(toolsettings, "use_snap_self", text="")
if mode in {'OBJECT', 'POSE', 'EDIT'} and snap_element != 'VOLUME':
if object_mode in {'OBJECT', 'POSE', 'EDIT'} and snap_element != 'VOLUME':
row.prop(toolsettings, "use_snap_align_rotation", text="")
if snap_element == 'VOLUME':
@ -263,14 +270,9 @@ class TOPBAR_HT_lower_bar(Header):
# AutoMerge editing
if obj:
if (mode == 'EDIT' and obj.type == 'MESH'):
if (object_mode == 'EDIT' and obj.type == 'MESH'):
layout.prop(toolsettings, "use_mesh_automerge", text="", icon='AUTOMERGE_ON')
layout.prop(scene, "transform_orientation", text="")
# Command Settings (redo)
op = context.active_operator
row = layout.row()

View File

@ -257,7 +257,6 @@ class USERPREF_PT_interface(Panel):
col.prop(view, "use_mouse_depth_navigate")
col.prop(view, "use_zoom_to_mouse")
col.prop(view, "use_rotate_around_active")
col.prop(view, "use_global_pivot")
col.prop(view, "use_camera_lock_parent")
col.separator()

View File

@ -655,6 +655,8 @@ void BKE_scene_init(Scene *sce)
sce->toolsettings->uv_selectmode = UV_SELECT_VERTEX;
sce->toolsettings->autokey_mode = U.autokey_mode;
sce->toolsettings->transform_pivot_point = V3D_AROUND_CENTER_MEAN;
sce->toolsettings->snap_node_mode = SCE_SNAP_MODE_GRID;
sce->toolsettings->curve_paint_settings.curve_type = CU_BEZIER;

View File

@ -1606,7 +1606,7 @@ static int gp_snap_cursor_to_sel(bContext *C, wmOperator *UNUSED(op))
}
}
if (v3d->around == V3D_AROUND_CENTER_MEAN && count) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CENTER_MEAN && count) {
mul_v3_fl(centroid, 1.0f / (float)count);
copy_v3_v3(cursor, centroid);
}

View File

@ -788,7 +788,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
copy_v3_v3(cursor, ED_view3d_cursor3d_get(scene, v3d)->location);
if (v3d && !RNA_struct_property_is_set(op->ptr, "center"))
around = v3d->around;
around = scene->toolsettings->transform_pivot_point;
}
zero_v3(cent);

View File

@ -336,7 +336,6 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
v3d->far = 1000.0f;
v3d->twflag |= U.manipulator_flag & V3D_MANIPULATOR_DRAW;
v3d->around = V3D_AROUND_CENTER_MEAN;
v3d->bundle_size = 0.2f;
v3d->bundle_drawtype = OB_PLAINAXES;

View File

@ -328,7 +328,6 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
Object *obedit = CTX_data_edit_object(C);
bGPdata *gpd = CTX_data_gpencil_data(C);
uiBlock *block;
uiLayout *row;
bool is_paint = (
ob && !(gpd && (gpd->flag & GP_DATA_STROKE_EDITMODE)) &&
ELEM(ob->mode,
@ -344,11 +343,14 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
/* other buttons: */
UI_block_emboss_set(block, UI_EMBOSS);
row = uiLayoutRow(layout, true);
/* moved to topbar */
#if 0
uiLayout *row = uiLayoutRow(layout, true);
uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
if (!ob || ELEM(ob->mode, OB_MODE_OBJECT, OB_MODE_POSE, OB_MODE_WEIGHT_PAINT)) {
uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
}
#endif
if (obedit == NULL && is_paint) {
/* Currently Python calls this directly. */

View File

@ -222,7 +222,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
int a;
if (use_offset) {
if ((v3d && v3d->around == V3D_AROUND_ACTIVE) &&
if ((v3d && scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) &&
snap_calc_active_center(C, true, center_global))
{
/* pass */
@ -582,7 +582,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
minmax_v3v3_v3(min, max, vec);
}
if (v3d->around == V3D_AROUND_CENTER_MEAN) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CENTER_MEAN) {
mul_v3_fl(centroid, 1.0f / (float)tvs.transverts_tot);
copy_v3_v3(cursor, centroid);
}
@ -634,7 +634,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
return false;
}
if (v3d->around == V3D_AROUND_CENTER_MEAN) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CENTER_MEAN) {
mul_v3_fl(centroid, 1.0f / (float)count);
copy_v3_v3(cursor, centroid);
}

View File

@ -5929,22 +5929,22 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, ViewLayer *view_layer, V
do_loc = true;
}
else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
if (v3d->around == V3D_AROUND_ACTIVE) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
if (ob != OBACT(view_layer))
do_loc = true;
}
else if (v3d->around == V3D_AROUND_CURSOR)
else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR)
do_loc = true;
if ((v3d->flag & V3D_ALIGN) == 0)
do_rot = true;
}
else if (tmode == TFM_RESIZE) {
if (v3d->around == V3D_AROUND_ACTIVE) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
if (ob != OBACT(view_layer))
do_loc = true;
}
else if (v3d->around == V3D_AROUND_CURSOR)
else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR)
do_loc = true;
if ((v3d->flag & V3D_ALIGN) == 0)
@ -6074,14 +6074,14 @@ void autokeyframe_pose_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *o
do_loc = true;
}
else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
if (ELEM(v3d->around, V3D_AROUND_CURSOR, V3D_AROUND_ACTIVE))
if (ELEM(scene->toolsettings->transform_pivot_point, V3D_AROUND_CURSOR, V3D_AROUND_ACTIVE))
do_loc = true;
if ((v3d->flag & V3D_ALIGN) == 0)
do_rot = true;
}
else if (tmode == TFM_RESIZE) {
if (ELEM(v3d->around, V3D_AROUND_CURSOR, V3D_AROUND_ACTIVE))
if (ELEM(scene->toolsettings->transform_pivot_point, V3D_AROUND_CURSOR, V3D_AROUND_ACTIVE))
do_loc = true;
if ((v3d->flag & V3D_ALIGN) == 0)

View File

@ -1344,7 +1344,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
if (v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
t->around = v3d->around;
t->around = t->scene->toolsettings->transform_pivot_point;
/* bend always uses the cursor */
if (t->mode == TFM_BEND) {

View File

@ -600,6 +600,7 @@ int ED_transform_calc_manipulator_stats(
bGPdata *gpd = CTX_data_gpencil_data(C);
const bool is_gp_edit = ((gpd) && (gpd->flag & GP_DATA_STROKE_EDITMODE));
int a, totsel = 0;
const int pivot_point = scene->toolsettings->transform_pivot_point;
/* transform widget matrix */
unit_m4(rv3d->twmat);
@ -638,7 +639,7 @@ int ED_transform_calc_manipulator_stats(
{
if (obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
ED_getTransformOrientationMatrix(C, mat, v3d->around);
ED_getTransformOrientationMatrix(C, mat, pivot_point);
copy_m4_m3(rv3d->twmat, mat);
break;
}
@ -653,7 +654,7 @@ int ED_transform_calc_manipulator_stats(
* and users who select many bones will understand whats going on and what local means
* when they start transforming */
float mat[3][3];
ED_getTransformOrientationMatrix(C, mat, v3d->around);
ED_getTransformOrientationMatrix(C, mat, pivot_point);
copy_m4_m3(rv3d->twmat, mat);
break;
}
@ -767,7 +768,7 @@ int ED_transform_calc_manipulator_stats(
float vec[3] = {0, 0, 0};
/* USE LAST SELECTE WITH ACTIVE */
if ((v3d->around == V3D_AROUND_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
if ((pivot_point == V3D_AROUND_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
BM_editselection_center(&ese, vec);
calc_tw_center(tbounds, vec);
totsel = 1;
@ -792,7 +793,7 @@ int ED_transform_calc_manipulator_stats(
bArmature *arm = obedit->data;
EditBone *ebo;
if ((v3d->around == V3D_AROUND_ACTIVE) && (ebo = arm->act_edbone)) {
if ((pivot_point == V3D_AROUND_ACTIVE) && (ebo = arm->act_edbone)) {
/* doesn't check selection or visibility intentionally */
if (ebo->flag & BONE_TIPSEL) {
calc_tw_center(tbounds, ebo->tail);
@ -834,7 +835,7 @@ int ED_transform_calc_manipulator_stats(
Curve *cu = obedit->data;
float center[3];
if (v3d->around == V3D_AROUND_ACTIVE && ED_curve_active_center(cu, center)) {
if ((pivot_point == V3D_AROUND_ACTIVE) && ED_curve_active_center(cu, center)) {
calc_tw_center(tbounds, center);
totsel++;
}
@ -866,11 +867,13 @@ int ED_transform_calc_manipulator_stats(
}
else {
if (bezt->f1 & SELECT) {
calc_tw_center(tbounds, bezt->vec[(v3d->around == V3D_AROUND_LOCAL_ORIGINS) ? 1 : 0]);
calc_tw_center(
tbounds, bezt->vec[(pivot_point == V3D_AROUND_LOCAL_ORIGINS) ? 1 : 0]);
totsel++;
}
if (bezt->f3 & SELECT) {
calc_tw_center(tbounds, bezt->vec[(v3d->around == V3D_AROUND_LOCAL_ORIGINS) ? 1 : 2]);
calc_tw_center(
tbounds, bezt->vec[(pivot_point == V3D_AROUND_LOCAL_ORIGINS) ? 1 : 2]);
totsel++;
}
}
@ -896,7 +899,7 @@ int ED_transform_calc_manipulator_stats(
MetaBall *mb = (MetaBall *)obedit->data;
MetaElem *ml;
if ((v3d->around == V3D_AROUND_ACTIVE) && (ml = mb->lastelem)) {
if ((pivot_point == V3D_AROUND_ACTIVE) && (ml = mb->lastelem)) {
calc_tw_center(tbounds, &ml->x);
totsel++;
}
@ -913,7 +916,7 @@ int ED_transform_calc_manipulator_stats(
Lattice *lt = ((Lattice *)obedit->data)->editlatt->latt;
BPoint *bp;
if ((v3d->around == V3D_AROUND_ACTIVE) && (bp = BKE_lattice_active_point_get(lt))) {
if ((pivot_point == V3D_AROUND_ACTIVE) && (bp = BKE_lattice_active_point_get(lt))) {
calc_tw_center(tbounds, bp->vec);
totsel++;
}
@ -943,7 +946,7 @@ int ED_transform_calc_manipulator_stats(
int mode = TFM_ROTATION; // mislead counting bones... bah. We don't know the manipulator mode, could be mixed
bool ok = false;
if ((v3d->around == V3D_AROUND_ACTIVE) && (pchan = BKE_pose_channel_active(ob))) {
if ((pivot_point == V3D_AROUND_ACTIVE) && (pchan = BKE_pose_channel_active(ob))) {
/* doesn't check selection or visibility intentionally */
Bone *bone = pchan->bone;
if (bone) {
@ -1067,14 +1070,15 @@ static void manipulator_prepare_mat(
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
switch (v3d->around) {
switch (scene->toolsettings->transform_pivot_point) {
case V3D_AROUND_CENTER_BOUNDS:
case V3D_AROUND_ACTIVE:
{
bGPdata *gpd = CTX_data_gpencil_data(C);
Object *ob = OBACT(view_layer);
if (((v3d->around == V3D_AROUND_ACTIVE) && (OBEDIT_FROM_OBACT(ob) == NULL)) &&
if (((scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) &&
(OBEDIT_FROM_OBACT(ob) == NULL)) &&
((gpd == NULL) || !(gpd->flag & GP_DATA_STROKE_EDITMODE)) &&
(!(ob->mode & OB_MODE_POSE)))
{
@ -1140,12 +1144,11 @@ static void manipulator_xform_message_subscribe(
RNA_id_pointer_create(&scene->id, &scene_ptr);
{
const View3D *v3d = sa->spacedata.first;
extern PropertyRNA rna_Scene_transform_orientation;
extern PropertyRNA rna_Scene_cursor_location;
const PropertyRNA *props[] = {
&rna_Scene_transform_orientation,
(v3d->around == V3D_AROUND_CURSOR) ? &rna_Scene_cursor_location : NULL,
(scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) ? &rna_Scene_cursor_location : NULL,
};
for (int i = 0; i < ARRAY_SIZE(props); i++) {
if (props[i]) {
@ -1158,9 +1161,9 @@ static void manipulator_xform_message_subscribe(
RNA_pointer_create(&screen->id, &RNA_SpaceView3D, sa->spacedata.first, &space_ptr);
if (type_fn == TRANSFORM_WGT_manipulator) {
extern PropertyRNA rna_SpaceView3D_pivot_point;
extern PropertyRNA rna_ToolSettings_transform_pivot_point;
const PropertyRNA *props[] = {
&rna_SpaceView3D_pivot_point
&rna_ToolSettings_transform_pivot_point
};
for (int i = 0; i < ARRAY_SIZE(props); i++) {
WM_msg_subscribe_rna(mbus, &space_ptr, props[i], &msg_sub_value_mpr_tag_refresh, __func__);

View File

@ -1017,7 +1017,7 @@ static void uv_map_transform_center(
float r_bounds[2][3])
{
/* only operates on the edit object - this is all that's needed now */
const int around = (v3d) ? v3d->around : V3D_AROUND_CENTER_BOUNDS;
const int around = (v3d) ? scene->toolsettings->transform_pivot_point : V3D_AROUND_CENTER_BOUNDS;
float bounds[2][3];
INIT_MINMAX(bounds[0], bounds[1]);

View File

@ -1270,9 +1270,12 @@ typedef struct ToolSettings {
char _pad1;
/* Transform */
char transform_pivot_point;
char transform_flag;
char snap_mode, snap_node_mode;
char snap_uv_mode;
short snap_flag, snap_target;
char snap_flag;
char snap_target;
short proportional, prop_mode;
char proportional_objects; /* proportional edit, object mode */
char proportional_mask; /* proportional edit, mask editing */
@ -1699,6 +1702,11 @@ extern const char *RE_engine_id_CYCLES;
/* Base.flag is in DNA_object_types.h */
/* ToolSettings.transform_flag */
enum {
SCE_XFORM_AXIS_ALIGN = (1 << 0),
};
/* ToolSettings.snap_flag */
#define SCE_SNAP 1
#define SCE_SNAP_ROTATE 2

View File

@ -694,7 +694,7 @@ typedef enum eUserpref_UI_Flag {
USER_MENUOPENAUTO = (1 << 9),
USER_DEPTH_CURSOR = (1 << 10),
USER_AUTOPERSP = (1 << 11),
USER_LOCKAROUND = (1 << 12),
/* USER_LOCKAROUND = (1 << 12), */ /* DEPRECATED */
USER_GLOBALUNDO = (1 << 13),
USER_ORBIT_SELECTION = (1 << 14),
USER_DEPTH_NAVIGATE = (1 << 15),

View File

@ -193,7 +193,7 @@ typedef struct View3D {
int layact;
short ob_centre_cursor; /* optional bool for 3d cursor to define center */
short scenelock, around;
short scenelock, _pad0;
short flag, flag2, pad2;
float lens, grid;

View File

@ -157,6 +157,7 @@ extern const EnumPropertyItem rna_enum_operator_context_items[];
extern const EnumPropertyItem rna_enum_wm_report_items[];
extern const EnumPropertyItem rna_enum_transform_pivot_items_full[];
extern const EnumPropertyItem rna_enum_transform_mode_types[];
extern const EnumPropertyItem rna_enum_posebone_rotmode_items[];

View File

@ -438,6 +438,18 @@ static const EnumPropertyItem rna_enum_gpencil_interpolation_mode_items[] = {
#endif
const EnumPropertyItem rna_enum_transform_pivot_items_full[] = {
{V3D_AROUND_CENTER_BOUNDS, "BOUNDING_BOX_CENTER", ICON_ROTATE, "Bounding Box Center",
"Pivot around bounding box center of selected object(s)"},
{V3D_AROUND_CURSOR, "CURSOR", ICON_CURSOR, "3D Cursor", "Pivot around the 3D cursor"},
{V3D_AROUND_LOCAL_ORIGINS, "INDIVIDUAL_ORIGINS", ICON_ROTATECOLLECTION,
"Individual Origins", "Pivot around each object's own origin"},
{V3D_AROUND_CENTER_MEAN, "MEDIAN_POINT", ICON_ROTATECENTER, "Median Point",
"Pivot around the median point of selected objects"},
{V3D_AROUND_ACTIVE, "ACTIVE_ELEMENT", ICON_ROTACTIVE, "Active Element", "Pivot around active object"},
{0, NULL, 0, NULL, NULL}
};
/* Icons could be made a consistent set of images. */
static const EnumPropertyItem transform_orientation_items[] = {
{V3D_MANIP_GLOBAL, "GLOBAL", ICON_SCENE_DATA, "Global", "Align the transformation axes to world space"},
@ -2587,6 +2599,19 @@ static void rna_def_tool_settings(BlenderRNA *brna)
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_range(prop, 0.0, 0.1, 0.01, 6);
/* Pivot Point */
prop = RNA_def_property(srna, "transform_pivot_point", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "transform_pivot_point");
RNA_def_property_enum_items(prop, rna_enum_transform_pivot_items_full);
RNA_def_property_ui_text(prop, "Pivot Point", "Pivot center for rotation/scaling");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop = RNA_def_property(srna, "use_transform_pivot_point_align", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transform_flag", SCE_XFORM_AXIS_ALIGN);
RNA_def_property_ui_text(prop, "Align", "Manipulate center points (object, pose and weight paint mode only)");
RNA_def_property_ui_icon(prop, ICON_ALIGN, 0);
RNA_def_property_update(prop, NC_SCENE, NULL);
prop = RNA_def_property(srna, "use_mesh_automerge", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "automerge", 0);
RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location");

View File

@ -136,18 +136,6 @@ static const EnumPropertyItem stereo3d_eye_items[] = {
};
#endif
static const EnumPropertyItem pivot_items_full[] = {
{V3D_AROUND_CENTER_BOUNDS, "BOUNDING_BOX_CENTER", ICON_ROTATE, "Bounding Box Center",
"Pivot around bounding box center of selected object(s)"},
{V3D_AROUND_CURSOR, "CURSOR", ICON_CURSOR, "3D Cursor", "Pivot around the 3D cursor"},
{V3D_AROUND_LOCAL_ORIGINS, "INDIVIDUAL_ORIGINS", ICON_ROTATECOLLECTION,
"Individual Origins", "Pivot around each object's own origin"},
{V3D_AROUND_CENTER_MEAN, "MEDIAN_POINT", ICON_ROTATECENTER, "Median Point",
"Pivot around the median point of selected objects"},
{V3D_AROUND_ACTIVE, "ACTIVE_ELEMENT", ICON_ROTACTIVE, "Active Element", "Pivot around active object"},
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem draw_channels_items[] = {
{SI_USE_ALPHA, "COLOR_ALPHA", ICON_IMAGE_RGB_ALPHA, "Color and Alpha",
"Draw image with RGB colors and alpha transparency"},
@ -549,32 +537,6 @@ static void rna_SpaceView3D_matcap_enable(Main *UNUSED(bmain), Scene *UNUSED(sce
}
}
static void rna_SpaceView3D_pivot_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
if (U.uiflag & USER_LOCKAROUND) {
View3D *v3d_act = (View3D *)(ptr->data);
/* TODO, space looper */
bScreen *screen;
for (screen = bmain->screen.first; screen; screen = screen->id.next) {
ScrArea *sa;
for (sa = screen->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (v3d != v3d_act) {
v3d->around = v3d_act->around;
v3d->flag = (v3d->flag & ~V3D_ALIGN) | (v3d_act->flag & V3D_ALIGN);
ED_area_tag_redraw_regiontype(sa, RGN_TYPE_HEADER);
}
}
}
}
}
}
}
static PointerRNA rna_SpaceView3D_region_3d_get(PointerRNA *ptr)
{
View3D *v3d = (View3D *)(ptr->data);
@ -1031,7 +993,7 @@ static const EnumPropertyItem *rna_SpaceImageEditor_pivot_itemf(
SpaceImage *sima = (SpaceImage *)ptr->data;
if (sima->mode == SI_MODE_PAINT)
return pivot_items_full;
return rna_enum_transform_pivot_items_full;
else
return pivot_items;
}
@ -2622,18 +2584,6 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_icon(prop, ICON_ORTHO, 0);
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "pivot_point", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "around");
RNA_def_property_enum_items(prop, pivot_items_full);
RNA_def_property_ui_text(prop, "Pivot Point", "Pivot center for rotation/scaling");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_SpaceView3D_pivot_update");
prop = RNA_def_property(srna, "use_pivot_point_align", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_ALIGN);
RNA_def_property_ui_text(prop, "Align", "Manipulate center points (object, pose and weight paint mode only)");
RNA_def_property_ui_icon(prop, ICON_ALIGN, 0);
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_SpaceView3D_pivot_update");
prop = RNA_def_property(srna, "show_manipulator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "twflag", V3D_MANIPULATOR_DRAW);
RNA_def_property_ui_text(prop, "Manipulator", "Use a 3D manipulator widget for controlling transforms");
@ -3044,7 +2994,7 @@ static void rna_def_space_image(BlenderRNA *brna)
prop = RNA_def_property(srna, "pivot_point", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "around");
RNA_def_property_enum_items(prop, pivot_items_full);
RNA_def_property_enum_items(prop, rna_enum_transform_pivot_items_full);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_SpaceImageEditor_pivot_itemf");
RNA_def_property_ui_text(prop, "Pivot", "Rotation/Scaling Pivot");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);

View File

@ -3461,10 +3461,6 @@ static void rna_def_userdef_view(BlenderRNA *brna)
"Otherwise menus, etc will always be top to bottom, left to right, "
"no matter opening direction");
prop = RNA_def_property(srna, "use_global_pivot", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_LOCKAROUND);
RNA_def_property_ui_text(prop, "Global Pivot", "Lock the same rotation/scaling pivot in all 3D Views");
prop = RNA_def_property(srna, "use_mouse_depth_navigate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_DEPTH_NAVIGATE);
RNA_def_property_ui_text(prop, "Auto Depth",