Revert changes that disable features on MinGW.

To compile on MinGW it is important to have the latest MinGW (gcc 4.6.2)

I have updated the instructions on the wiki to reflect this:  http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Windows/Environment
This commit is contained in:
Antony Riakiotakis 2012-04-12 08:36:07 +00:00
parent c74ace03e0
commit 14c527a419
1 changed files with 11 additions and 52 deletions

View File

@ -148,14 +148,11 @@ mark_as_advanced(WITH_AUDASPACE)
# (unix defaults to OpenMP On)
if(UNIX AND NOT APPLE)
set(PLATFORM_DEFAULT ON)
option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON)
else()
set(PLATFORM_DEFAULT OFF)
option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
endif()
option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" PLATFORM_DEFAULT)
unset(PLATFORM_DEFAULT)
if(UNIX AND NOT APPLE)
option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON)
@ -174,27 +171,19 @@ else()
endif()
# Modifiers
option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON)
option(WITH_MOD_SMOKE "Enable Smoke Modifier (Smoke Simulation)" ON)
option(WITH_MOD_DECIMATE "Enable Decimate Modifier" ON)
option(WITH_MOD_BOOLEAN "Enable Boolean Modifier" ON)
option(WITH_MOD_REMESH "Enable Remesh Modifier" ON)
option(WITH_MOD_CLOTH_ELTOPO "Enable Experimental cloth solver" OFF)
option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON)
option(WITH_MOD_SMOKE "Enable Smoke Modifier (Smoke Simulation)" ON)
option(WITH_MOD_DECIMATE "Enable Decimate Modifier" ON)
option(WITH_MOD_BOOLEAN "Enable Boolean Modifier" ON)
option(WITH_MOD_REMESH "Enable Remesh Modifier" ON)
option(WITH_MOD_CLOTH_ELTOPO "Enable Experimental cloth solver" OFF)
mark_as_advanced(WITH_MOD_CLOTH_ELTOPO)
option(WITH_MOD_OCEANSIM "Enable Ocean Modifier" OFF)
# Image format support
if(NOT MINGW)
set(PLATFORM_DEFAULT ON)
else()
set(PLATFORM_DEFAULT OFF)
endif()
option(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ${PLATFORM_DEFAULT})
option(WITH_IMAGE_TIFF "Enable LibTIFF Support" ${PLATFORM_DEFAULT})
unset(PLATFORM_DEFAULT)
option(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
option(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org)" ON)
option(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON)
option(WITH_IMAGE_DDS "Enable DDS Image Support" ON)
option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON)
option(WITH_IMAGE_HDR "Enable HDR Image Support" ON)
@ -236,14 +225,7 @@ endif()
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
# Cycles
if(NOT MINGW)
set(PLATFORM_DEFAULT ON)
else()
set(PLATFORM_DEFAULT OFF)
endif()
option(WITH_CYCLES "Enable cycles Render Engine" ${PLATFORM_DEFAULT})
unset(PLATFORM_DEFAULT)
option(WITH_CYCLES "Enable cycles Render Engine" ON)
option(WITH_CYCLES_TEST "Build cycles test application" OFF)
option(WITH_CYCLES_CUDA_BINARIES "Build cycles CUDA binaries" OFF)
set(CYCLES_CUDA_BINARIES_ARCH sm_13 sm_20 sm_21 CACHE STRING "CUDA architectures to build binaries for")
@ -343,29 +325,6 @@ if(WITH_PYTHON_MODULE AND WITH_PYTHON_INSTALL)
message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PYTHON_INSTALL to be OFF")
endif()
# mingw needs some work to support all windows libs
# ...until then complain if they are used rather then failing.
if(MINGW)
# temp macro to avoid lots of copy/paste messages
macro(mingw_unsupported
opt)
if(${opt})
message(FATAL_ERROR "MINGW requires " ${opt} " to be OFF "
"because it is currently unsupported, remove this "
"line if youre a developer who wants to add support.")
endif()
endmacro()
mingw_unsupported(WITH_CODEC_QUICKTIME)
mingw_unsupported(WITH_CYCLES)
mingw_unsupported(WITH_IMAGE_OPENEXR)
mingw_unsupported(WITH_IMAGE_TIFF)
unset(mingw_unsupported)
endif()
if(NOT WITH_FFTW3 AND WITH_MOD_OCEANSIM)
message(FATAL_ERROR "WITH_MOD_OCEANSIM requires WITH_FFTW3 to be ON")