improved fix for [#24267] Hook fails after Solidify

Rather then have the modifier calculate ORIGINDEX weather its needed or not (incorrect if it wasn't the first modifier on the stack),
create ORIGINDEX layer initially if any of the modifiers use it.
This way hook also works after Mirror and Screw modifiers which have the ORIGINDEX layer copied implicitly with DM_copy_vert_data().

This wasn't possible to check for before because this flag was always enabled so it would be passed to DM_set_only_copy().
Now just add the flag whenever calling DM_set_only_copy().
This commit is contained in:
Campbell Barton 2010-10-21 01:08:12 +00:00
parent bfb8560a59
commit 16b04834b3
3 changed files with 24 additions and 39 deletions

View File

@ -1693,9 +1693,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if(useRenderParams) required_mode = eModifierMode_Render;
else required_mode = eModifierMode_Realtime;
/* we always want to keep original indices */
dataMask |= CD_MASK_ORIGINDEX;
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
curr = datamasks;
@ -1816,6 +1813,12 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
} else {
DerivedMesh *ndm;
/* determine which data layers are needed by following modifiers */
if(curr->next)
nextmask= (CustomDataMask)GET_INT_FROM_POINTER(curr->next->link);
else
nextmask= dataMask;
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
@ -1837,9 +1840,15 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
add_weight_mcol_dm(ob, dm);
/* constructive modifiers need to have an origindex
* otherwise they wont have anywhere to copy the data from */
if(needMapping) {
/* Constructive modifiers need to have an origindex
* otherwise they wont have anywhere to copy the data from.
*
* Also create ORIGINDEX data if any of the following modifiers
* requests it, this way Mirror, Solidify etc will keep ORIGINDEX
* data by using generic DM_copy_vert_data() functions.
*/
if(needMapping || (nextmask & CD_MASK_ORIGINDEX)) {
/* calc */
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
@ -1850,11 +1859,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
}
/* determine which data layers are needed by following modifiers */
if(curr->next)
nextmask= (CustomDataMask)GET_INT_FROM_POINTER(curr->next->link);
else
nextmask= dataMask;
/* set the DerivedMesh to only copy needed data */
mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
@ -1891,7 +1895,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
orcodm= create_orco_dm(ob, me, NULL, CD_ORCO);
nextmask &= ~CD_MASK_ORCO;
DM_set_only_copy(orcodm, nextmask);
DM_set_only_copy(orcodm, nextmask | CD_MASK_ORIGINDEX);
ndm = mti->applyModifier(md, ob, orcodm, useRenderParams, 0);
if(ndm) {
@ -1907,7 +1911,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
clothorcodm= create_orco_dm(ob, me, NULL, CD_CLOTH_ORCO);
nextmask &= ~CD_MASK_CLOTH_ORCO;
DM_set_only_copy(clothorcodm, nextmask);
DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX);
ndm = mti->applyModifier(md, ob, clothorcodm, useRenderParams, 0);
if(ndm) {
@ -2025,9 +2029,6 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
dm = NULL;
md = modifiers_getVirtualModifierList(ob);
/* we always want to keep original indices */
dataMask |= CD_MASK_ORIGINDEX;
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
@ -2106,7 +2107,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
orcodm= create_orco_dm(ob, ob->data, em, CD_ORCO);
mask &= ~CD_MASK_ORCO;
DM_set_only_copy(orcodm, mask);
DM_set_only_copy(orcodm, mask | CD_MASK_ORIGINDEX);
if (mti->applyModifierEM)
ndm = mti->applyModifierEM(md, ob, em, orcodm);
@ -2121,9 +2122,11 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
}
/* set the DerivedMesh to only copy needed data */
DM_set_only_copy(dm, (CustomDataMask)GET_INT_FROM_POINTER(curr->link));
mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link); /* CD_MASK_ORCO may have been cleared above */
if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE)
DM_set_only_copy(dm, mask | CD_MASK_ORIGINDEX);
if(mask & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);

View File

@ -76,7 +76,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
/* ask for vertexgroups if we need them */
if(hmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT);
// if(hmd->indexar) dataMask |= CD_MASK_ORIGINDEX;
if(hmd->indexar) dataMask |= CD_MASK_ORIGINDEX;
return dataMask;
}
@ -138,7 +138,7 @@ static float hook_falloff(float *co_1, float *co_2, const float falloff_squared,
}
static void deformVerts(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
DerivedMesh *dm,
float (*vertexCos)[3],
int numVerts,
int UNUSED(useRenderParams),
@ -148,7 +148,6 @@ static void deformVerts(ModifierData *md, Object *ob,
bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
float vec[3], mat[4][4], dmat[4][4];
int i, *index_pt;
DerivedMesh *dm = derivedData;
const float falloff_squared= hmd->falloff * hmd->falloff; /* for faster comparisons */
int max_dvert= 0;

View File

@ -336,23 +336,6 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DM_copy_vert_data(dm, result, 0, 0, numVerts);
DM_copy_vert_data(dm, result, 0, numVerts, numVerts);
/* CDDM_from_template() gives zero'd ORIGINDEX data, we can know ahead of time what the
* indicies will be however it would be better if we could check if the're needed. */
index= DM_get_vert_data_layer(result, CD_ORIGINDEX);
range_vni(index, numVerts, 0);
memcpy(index+numVerts, index, numVerts * sizeof(int));
index= DM_get_edge_data_layer(result, CD_ORIGINDEX);
range_vni(index, numEdges, 0);
memcpy(index+numEdges, index, numEdges * sizeof(int));
fill_vni(index+numEdges*2, newEdges, ORIGINDEX_NONE);
index= DM_get_face_data_layer(result, CD_ORIGINDEX);
range_vni(index, numFaces, 0);
memcpy(index+numFaces, index, numFaces * sizeof(int));
fill_vni(index+numFaces*2, newFaces, ORIGINDEX_NONE);
/* done setting origindex values */
{
static int corner_indices[4] = {2, 1, 0, 3};
int is_quad;