Merge branch 'master' into blender2.8

Conflicts:
	source/blender/blenkernel/intern/blendfile.c
	source/blender/blenkernel/intern/node.c
	source/blender/blenkernel/intern/particle.c
This commit is contained in:
Bastien Montagne 2018-06-13 11:02:48 +02:00
commit 1a79c6d360
19 changed files with 83 additions and 75 deletions

View File

@ -56,7 +56,7 @@ void BKE_gpencil_stroke_sync_selection(struct bGPDstroke *gps);
struct bGPDframe *BKE_gpencil_frame_addnew(struct bGPDlayer *gpl, int cframe);
struct bGPDframe *BKE_gpencil_frame_addcopy(struct bGPDlayer *gpl, int cframe);
struct bGPDlayer *BKE_gpencil_layer_addnew(struct bGPdata *gpd, const char *name, bool setactive);
struct bGPdata *BKE_gpencil_data_addnew(const char name[]);
struct bGPdata *BKE_gpencil_data_addnew(struct Main *bmain, const char name[]);
struct bGPDframe *BKE_gpencil_frame_duplicate(const struct bGPDframe *gpf_src);
struct bGPDlayer *BKE_gpencil_layer_duplicate(const struct bGPDlayer *gpl_src);

View File

@ -331,9 +331,10 @@ void psys_particle_on_emitter(struct ParticleSystemModifierData *psmd, int distr
float utan[3], float vtan[3], float orco[3]);
struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct ParticleSystem *psys);
struct ModifierData *object_add_particle_system(struct Scene *scene, struct Object *ob, const char *name);
void object_remove_particle_system(struct Scene *scene, struct Object *ob);
struct ParticleSettings *BKE_particlesettings_add(struct Main *main, const char *name);
struct ModifierData *object_add_particle_system(
struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name);
void object_remove_particle_system(struct Main *bmain, struct Scene *scene, struct Object *ob);
struct ParticleSettings *BKE_particlesettings_add(struct Main *bmain, const char *name);
void BKE_particlesettings_copy_data(
struct Main *bmain, struct ParticleSettings *part_dst, const struct ParticleSettings *part_src,
const int flag);

View File

@ -185,7 +185,7 @@ typedef struct PTCacheID {
} PTCacheID;
typedef struct PTCacheBaker {
struct Main *main;
struct Main *bmain;
struct Scene *scene;
struct ViewLayer *view_layer;
struct Depsgraph *depsgraph;

View File

@ -81,9 +81,9 @@ char versionstr[48] = "";
/* only to be called on exit blender */
void BKE_blender_free(void)
{
/* samples are in a global list..., also sets G.main->sound->sample NULL */
BKE_main_free(G.main);
G.main = NULL;
/* samples are in a global list..., also sets G_MAIN->sound->sample NULL */
BKE_main_free(G_MAIN);
G_MAIN = NULL;
if (G.log.file != NULL) {
fclose(G.log.file);
@ -125,7 +125,7 @@ void BKE_blender_globals_init(void)
U.savetime = 1;
G.main = BKE_main_new();
G_MAIN = BKE_main_new();
strcpy(G.ima, "//");
@ -142,9 +142,9 @@ void BKE_blender_globals_init(void)
void BKE_blender_globals_clear(void)
{
BKE_main_free(G.main); /* free all lib data */
BKE_main_free(G_MAIN); /* free all lib data */
G.main = NULL;
G_MAIN = NULL;
}
/***/

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@ -116,7 +116,7 @@ static void setup_app_data(
bContext *C, BlendFileData *bfd,
const char *filepath, ReportList *reports)
{
Main *bmain = G.main; /* Valid usage */
Main *bmain = G_MAIN;
Scene *curscene = NULL;
const bool is_startup = (bfd->filename[0] == '\0');
const bool recover = (G.fileflags & G_FILE_RECOVER) != 0;
@ -207,7 +207,7 @@ static void setup_app_data(
win->scene = curscene;
}
/* BKE_blender_globals_clear will free G.main, here we can still restore pointers */
/* BKE_blender_globals_clear will free G_MAIN, here we can still restore pointers */
blo_lib_link_restore(bfd->main, CTX_wm_manager(C), curscene, cur_view_layer);
if (win) {
curscene = win->scene;
@ -230,14 +230,14 @@ static void setup_app_data(
}
}
/* free G.main Main database */
/* free G_MAIN Main database */
// CTX_wm_manager_set(C, NULL);
BKE_blender_globals_clear();
/* clear old property update cache, in case some old references are left dangling */
RNA_property_update_cache_free();
bmain = G.main = bfd->main;
bmain = G_MAIN = bfd->main;
CTX_data_main_set(C, bmain);

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@ -3483,7 +3483,7 @@ bool CustomData_verify_versions(struct CustomData *data, int index)
static void customdata_external_filename(char filename[FILE_MAX], ID *id, CustomDataExternal *external)
{
BLI_strncpy(filename, external->filename, FILE_MAX);
BLI_path_abs(filename, ID_BLEND_PATH(G.main, id));
BLI_path_abs(filename, ID_BLEND_PATH_FROM_GLOBAL(id));
}
void CustomData_external_reload(CustomData *data, ID *UNUSED(id), CustomDataMask mask, int totelem)

View File

@ -622,12 +622,12 @@ bGPDpalettecolor *BKE_gpencil_palettecolor_addnew(bGPDpalette *palette, const ch
}
/* add a new gp-datablock */
bGPdata *BKE_gpencil_data_addnew(const char name[])
bGPdata *BKE_gpencil_data_addnew(Main *bmain, const char name[])
{
bGPdata *gpd;
/* allocate memory for a new block */
gpd = BKE_libblock_alloc(G.main, ID_GD, name, 0);
gpd = BKE_libblock_alloc(bmain, ID_GD, name, 0);
/* initial settings */
gpd->flag = (GP_DATA_DISPINFO | GP_DATA_EXPAND);

View File

@ -1509,7 +1509,7 @@ static void action_to_animato(ID *id, bAction *act, ListBase *groups, ListBase *
* This assumes that AnimData has been added already. Separation of drivers
* from animation data is accomplished here too...
*/
static void ipo_to_animdata(ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq)
static void ipo_to_animdata(Main *bmain, ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq)
{
AnimData *adt = BKE_animdata_from_id(id);
ListBase anim = {NULL, NULL};
@ -1544,7 +1544,7 @@ static void ipo_to_animdata(ID *id, Ipo *ipo, char actname[], char constname[],
BLI_snprintf(nameBuf, sizeof(nameBuf), "CDA:%s", ipo->id.name + 2);
adt->action = BKE_action_add(G.main, nameBuf);
adt->action = BKE_action_add(bmain, nameBuf);
if (G.debug & G_DEBUG) printf("\t\tadded new action - '%s'\n", nameBuf);
}
@ -1680,19 +1680,19 @@ static void nlastrips_to_animdata(ID *id, ListBase *strips)
* clear which datablocks have yet to be converted, and also prevent freeing errors when we exit.
*/
// XXX currently done after all file reading...
void do_versions_ipos_to_animato(Main *main)
void do_versions_ipos_to_animato(Main *bmain)
{
ListBase drivers = {NULL, NULL};
ID *id;
if (main == NULL) {
if (bmain == NULL) {
printf("Argh! Main is NULL in do_versions_ipos_to_animato()\n");
return;
}
/* only convert if version is right */
if (main->versionfile >= 250) {
printf("WARNING: Animation data too new to convert (Version %d)\n", main->versionfile);
if (bmain->versionfile >= 250) {
printf("WARNING: Animation data too new to convert (Version %d)\n", bmain->versionfile);
return;
}
else if (G.debug & G_DEBUG)
@ -1701,7 +1701,7 @@ void do_versions_ipos_to_animato(Main *main)
/* ----------- Animation Attached to Data -------------- */
/* objects */
for (id = main->object.first; id; id = id->next) {
for (id = bmain->object.first; id; id = id->next) {
Object *ob = (Object *)id;
bPoseChannel *pchan;
bConstraint *con;
@ -1716,7 +1716,7 @@ void do_versions_ipos_to_animato(Main *main)
/* IPO first to take into any non-NLA'd Object Animation */
if (ob->ipo) {
ipo_to_animdata(id, ob->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, ob->ipo, NULL, NULL, NULL);
id_us_min(&ob->ipo->id);
ob->ipo = NULL;
@ -1750,7 +1750,7 @@ void do_versions_ipos_to_animato(Main *main)
/* IPO second... */
if (ob->ipo) {
ipo_to_animdata(id, ob->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, ob->ipo, NULL, NULL, NULL);
id_us_min(&ob->ipo->id);
ob->ipo = NULL;
}
@ -1770,7 +1770,7 @@ void do_versions_ipos_to_animato(Main *main)
/* although this was the constraint's local IPO, we still need to provide pchan + con
* so that drivers can be added properly...
*/
ipo_to_animdata(id, con->ipo, pchan->name, con->name, NULL);
ipo_to_animdata(bmain, id, con->ipo, pchan->name, con->name, NULL);
id_us_min(&con->ipo->id);
con->ipo = NULL;
}
@ -1790,7 +1790,7 @@ void do_versions_ipos_to_animato(Main *main)
/* although this was the constraint's local IPO, we still need to provide con
* so that drivers can be added properly...
*/
ipo_to_animdata(id, con->ipo, NULL, con->name, NULL);
ipo_to_animdata(bmain, id, con->ipo, NULL, con->name, NULL);
id_us_min(&con->ipo->id);
con->ipo = NULL;
}
@ -1810,7 +1810,7 @@ void do_versions_ipos_to_animato(Main *main)
/* convert Constraint Channel's IPO data */
if (conchan->ipo) {
ipo_to_animdata(id, conchan->ipo, NULL, conchan->name, NULL);
ipo_to_animdata(bmain, id, conchan->ipo, NULL, conchan->name, NULL);
id_us_min(&conchan->ipo->id);
conchan->ipo = NULL;
}
@ -1829,7 +1829,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* shapekeys */
for (id = main->key.first; id; id = id->next) {
for (id = bmain->key.first; id; id = id->next) {
Key *key = (Key *)id;
if (G.debug & G_DEBUG) printf("\tconverting key %s\n", id->name + 2);
@ -1843,7 +1843,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert Shapekey data... */
ipo_to_animdata(id, key->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, key->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = key->ipo->blocktype;
@ -1854,7 +1854,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* materials */
for (id = main->mat.first; id; id = id->next) {
for (id = bmain->mat.first; id; id = id->next) {
Material *ma = (Material *)id;
if (G.debug & G_DEBUG) printf("\tconverting material %s\n", id->name + 2);
@ -1865,7 +1865,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert Material data... */
ipo_to_animdata(id, ma->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, ma->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = ma->ipo->blocktype;
@ -1876,7 +1876,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* worlds */
for (id = main->world.first; id; id = id->next) {
for (id = bmain->world.first; id; id = id->next) {
World *wo = (World *)id;
if (G.debug & G_DEBUG) printf("\tconverting world %s\n", id->name + 2);
@ -1887,7 +1887,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert World data... */
ipo_to_animdata(id, wo->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, wo->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = wo->ipo->blocktype;
@ -1898,7 +1898,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* sequence strips */
for (id = main->scene.first; id; id = id->next) {
for (id = bmain->scene.first; id; id = id->next) {
Scene *scene = (Scene *)id;
Editing *ed = scene->ed;
if (ed && ed->seqbasep) {
@ -1938,7 +1938,7 @@ void do_versions_ipos_to_animato(Main *main)
icu->adrcode = adrcode;
/* convert IPO */
ipo_to_animdata((ID *)scene, seq->ipo, NULL, NULL, seq);
ipo_to_animdata(bmain, (ID *)scene, seq->ipo, NULL, NULL, seq);
if (adt->action)
adt->action->idroot = ID_SCE; /* scene-rooted */
@ -1952,7 +1952,7 @@ void do_versions_ipos_to_animato(Main *main)
/* textures */
for (id = main->tex.first; id; id = id->next) {
for (id = bmain->tex.first; id; id = id->next) {
Tex *te = (Tex *)id;
if (G.debug & G_DEBUG) printf("\tconverting texture %s\n", id->name + 2);
@ -1963,7 +1963,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert Texture data... */
ipo_to_animdata(id, te->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, te->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = te->ipo->blocktype;
@ -1974,7 +1974,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* cameras */
for (id = main->camera.first; id; id = id->next) {
for (id = bmain->camera.first; id; id = id->next) {
Camera *ca = (Camera *)id;
if (G.debug & G_DEBUG) printf("\tconverting camera %s\n", id->name + 2);
@ -1985,7 +1985,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert Camera data... */
ipo_to_animdata(id, ca->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, ca->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = ca->ipo->blocktype;
@ -1996,7 +1996,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* lamps */
for (id = main->lamp.first; id; id = id->next) {
for (id = bmain->lamp.first; id; id = id->next) {
Lamp *la = (Lamp *)id;
if (G.debug & G_DEBUG) printf("\tconverting lamp %s\n", id->name + 2);
@ -2007,7 +2007,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert Lamp data... */
ipo_to_animdata(id, la->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, la->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = la->ipo->blocktype;
@ -2018,7 +2018,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* curves */
for (id = main->curve.first; id; id = id->next) {
for (id = bmain->curve.first; id; id = id->next) {
Curve *cu = (Curve *)id;
if (G.debug & G_DEBUG) printf("\tconverting curve %s\n", id->name + 2);
@ -2029,7 +2029,7 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt = BKE_animdata_add_id(id);
/* Convert Curve data... */
ipo_to_animdata(id, cu->ipo, NULL, NULL, NULL);
ipo_to_animdata(bmain, id, cu->ipo, NULL, NULL, NULL);
if (adt->action)
adt->action->idroot = cu->ipo->blocktype;
@ -2051,7 +2051,7 @@ void do_versions_ipos_to_animato(Main *main)
*/
/* actions */
for (id = main->action.first; id; id = id->next) {
for (id = bmain->action.first; id; id = id->next) {
bAction *act = (bAction *)id;
if (G.debug & G_DEBUG) printf("\tconverting action %s\n", id->name + 2);
@ -2065,7 +2065,7 @@ void do_versions_ipos_to_animato(Main *main)
}
/* ipo's */
for (id = main->ipo.first; id; id = id->next) {
for (id = bmain->ipo.first; id; id = id->next) {
Ipo *ipo = (Ipo *)id;
if (G.debug & G_DEBUG) printf("\tconverting ipo %s\n", id->name + 2);
@ -2075,7 +2075,7 @@ void do_versions_ipos_to_animato(Main *main)
bAction *new_act;
/* add a new action for this, and convert all data into that action */
new_act = BKE_action_add(main, id->name + 2);
new_act = BKE_action_add(bmain, id->name + 2);
ipo_to_animato(NULL, ipo, NULL, NULL, NULL, NULL, &new_act->curves, &drivers);
new_act->idroot = ipo->blocktype;
}

View File

@ -2975,7 +2975,7 @@ void psys_mat_hair_to_global(Object *ob, Mesh *mesh, short from, ParticleData *p
/************************************************/
/* ParticleSettings handling */
/************************************************/
ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *name)
ModifierData *object_add_particle_system(Main *bmain, Scene *scene, Object *ob, const char *name)
{
ParticleSystem *psys;
ModifierData *md;
@ -2992,7 +2992,7 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
BLI_addtail(&ob->particlesystem, psys);
psys->part = BKE_particlesettings_add(NULL, DATA_("ParticleSettings"));
psys->part = BKE_particlesettings_add(bmain, DATA_("ParticleSettings"));
if (BLI_listbase_count_at_most(&ob->particlesystem, 2) > 1)
BLI_snprintf(psys->name, sizeof(psys->name), DATA_("ParticleSystem %i"), BLI_listbase_count(&ob->particlesystem));
@ -3015,12 +3015,12 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n
psys->flag = PSYS_CURRENT;
psys->cfra = BKE_scene_frame_get_from_ctime(scene, CFRA + 1);
DEG_relations_tag_update(G.main);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
return md;
}
void object_remove_particle_system(Scene *UNUSED(scene), Object *ob)
void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob)
{
ParticleSystem *psys = psys_get_current(ob);
ParticleSystemModifierData *psmd;
@ -3061,7 +3061,7 @@ void object_remove_particle_system(Scene *UNUSED(scene), Object *ob)
else
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
DEG_relations_tag_update(G.main);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* Flush object mode. */
@ -3155,14 +3155,11 @@ static void default_particle_settings(ParticleSettings *part)
}
ParticleSettings *BKE_particlesettings_add(Main *main, const char *name)
ParticleSettings *BKE_particlesettings_add(Main *bmain, const char *name)
{
ParticleSettings *part;
if (main == NULL)
main = G.main;
part = BKE_libblock_alloc(main, ID_PA, name, 0);
part = BKE_libblock_alloc(bmain, ID_PA, name, 0);
default_particle_settings(part);

View File

@ -3536,7 +3536,7 @@ void BKE_ptcache_quick_cache_all(Main *bmain, Scene *scene, ViewLayer *view_laye
PTCacheBaker baker;
memset(&baker, 0, sizeof(baker));
baker.main = bmain;
baker.bmain = bmain;
baker.scene = scene;
baker.view_layer = view_layer;
baker.bake = 0;
@ -3562,7 +3562,7 @@ static void ptcache_dt_to_str(char *str, double dtime)
/* if bake is not given run simulations to current frame */
void BKE_ptcache_bake(PTCacheBaker *baker)
{
Main *bmain = baker->main;
Main *bmain = baker->bmain;
Scene *scene = baker->scene;
ViewLayer *view_layer = baker->view_layer;
struct Depsgraph *depsgraph = baker->depsgraph;

View File

@ -52,14 +52,15 @@
#include "DNA_view3d_types.h"
#include "DNA_gpencil_types.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_gpencil.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_colortools.h"
#include "UI_interface.h"
#include "UI_resources.h"
@ -83,6 +84,7 @@
/* add new datablock - wrapper around API */
static int gp_data_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
ToolSettings *ts = CTX_data_tool_settings(C);
@ -95,7 +97,7 @@ static int gp_data_add_exec(bContext *C, wmOperator *op)
bGPdata *gpd = (*gpd_ptr);
id_us_min(&gpd->id);
*gpd_ptr = BKE_gpencil_data_addnew(DATA_("GPencil"));
*gpd_ptr = BKE_gpencil_data_addnew(bmain, DATA_("GPencil"));
/* if not exist brushes, create a new set */
if (ts) {
@ -183,6 +185,7 @@ void GPENCIL_OT_data_unlink(wmOperatorType *ot)
/* add new layer - wrapper around API */
static int gp_layer_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
ToolSettings *ts = CTX_data_tool_settings(C);
@ -192,7 +195,7 @@ static int gp_layer_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
if (*gpd_ptr == NULL)
*gpd_ptr = BKE_gpencil_data_addnew(DATA_("GPencil"));
*gpd_ptr = BKE_gpencil_data_addnew(bmain, DATA_("GPencil"));
/* if not exist brushes, create a new set */
if (ts) {
@ -1376,6 +1379,7 @@ void GPENCIL_OT_brush_select(wmOperatorType *ot)
/* add new palette - wrapper around API */
static int gp_palette_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
/* if there's no existing Grease-Pencil data there, add some */
@ -1384,7 +1388,7 @@ static int gp_palette_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
if (*gpd_ptr == NULL)
*gpd_ptr = BKE_gpencil_data_addnew(DATA_("GPencil"));
*gpd_ptr = BKE_gpencil_data_addnew(bmain, DATA_("GPencil"));
/* add new palette now */
BKE_gpencil_palette_addnew(*gpd_ptr, DATA_("GP_Palette"), true);
@ -1588,6 +1592,7 @@ void GPENCIL_OT_palette_lock_layer(wmOperatorType *ot)
/* add new palette - wrapper around API */
static int gp_palettecolor_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
/* if there's no existing Grease-Pencil data there, add some */
@ -1596,7 +1601,7 @@ static int gp_palettecolor_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
if (*gpd_ptr == NULL)
*gpd_ptr = BKE_gpencil_data_addnew(DATA_("GPencil"));
*gpd_ptr = BKE_gpencil_data_addnew(bmain, DATA_("GPencil"));
/* verify palette */
bGPDpalette *palette = BKE_gpencil_palette_getactive(*gpd_ptr);

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@ -1387,6 +1387,7 @@ static void gp_init_palette(tGPsdata *p)
/* (re)init new painting data */
static bool gp_session_initdata(bContext *C, tGPsdata *p)
{
Main *bmain = CTX_data_main(C);
bGPdata **gpd_ptr = NULL;
ScrArea *curarea = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
@ -1537,7 +1538,7 @@ static bool gp_session_initdata(bContext *C, tGPsdata *p)
else {
/* if no existing GPencil block exists, add one */
if (*gpd_ptr == NULL)
*gpd_ptr = BKE_gpencil_data_addnew("GPencil");
*gpd_ptr = BKE_gpencil_data_addnew(bmain, "GPencil");
p->gpd = *gpd_ptr;
}

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@ -119,7 +119,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
/* don't need to worry about the new modifier's name, since that is set to the number
* of particle systems which shouldn't have too many duplicates
*/
new_md = object_add_particle_system(scene, ob, name);
new_md = object_add_particle_system(bmain, scene, ob, name);
}
else {
/* get new modifier data to add */

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@ -82,13 +82,14 @@ static float I[4][4] = {{1.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f, 0.0f}, {0.0
static int particle_system_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Object *ob= ED_object_context(C);
Scene *scene = CTX_data_scene(C);
if (!scene || !ob)
return OPERATOR_CANCELLED;
object_add_particle_system(scene, ob, NULL);
object_add_particle_system(bmain, scene, ob, NULL);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob);
@ -113,6 +114,7 @@ void OBJECT_OT_particle_system_add(wmOperatorType *ot)
static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Object *ob = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
@ -122,7 +124,7 @@ static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
mode_orig = ob->mode;
object_remove_particle_system(scene, ob);
object_remove_particle_system(bmain, scene, ob);
/* possible this isn't the active object
* object_remove_particle_system() clears the mode on the last psys

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@ -164,7 +164,7 @@ static PTCacheBaker *ptcache_baker_create(bContext *C, wmOperator *op, bool all)
{
PTCacheBaker *baker = MEM_callocN(sizeof(PTCacheBaker), "PTCacheBaker");
baker->main = CTX_data_main(C);
baker->bmain = CTX_data_main(C);
baker->scene = CTX_data_scene(C);
baker->view_layer = CTX_data_view_layer(C);
baker->depsgraph = CTX_data_depsgraph(C);

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@ -382,6 +382,7 @@ static bool view3d_ruler_item_mousemove(
static bool view3d_ruler_to_gpencil(bContext *C, wmManipulatorGroup *mgroup)
{
// RulerInfo *ruler_info = mgroup->customdata;
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
bGPDlayer *gpl;
bGPDframe *gpf;
@ -393,7 +394,7 @@ static bool view3d_ruler_to_gpencil(bContext *C, wmManipulatorGroup *mgroup)
bool changed = false;
if (scene->gpd == NULL) {
scene->gpd = BKE_gpencil_data_addnew("GPencil");
scene->gpd = BKE_gpencil_data_addnew(bmain, "GPencil");
}
gpl = BLI_findstring(&scene->gpd->layers, ruler_name, offsetof(bGPDlayer, info));

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@ -297,6 +297,7 @@ static void ruler_state_set(bContext *C, RulerInfo *ruler_info, int state)
#define RULER_ID "RulerData3D"
static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
bGPDlayer *gpl;
bGPDframe *gpf;
@ -308,7 +309,7 @@ static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
bool changed = false;
if (scene->gpd == NULL) {
scene->gpd = BKE_gpencil_data_addnew("GPencil");
scene->gpd = BKE_gpencil_data_addnew(bmain, "GPencil");
}
gpl = BLI_findstring(&scene->gpd->layers, ruler_name, offsetof(bGPDlayer, info));

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@ -1642,7 +1642,7 @@ void RNA_def_main_gpencil(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "new", "BKE_gpencil_data_addnew");
RNA_def_function_flag(func, FUNC_NO_SELF);
RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_MAIN);
parm = RNA_def_string(func, "name", "GreasePencil", 0, "", "New name for the data-block");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* return type */

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@ -1892,7 +1892,7 @@ static void update_physics_cache(Render *re, Scene *scene, ViewLayer *view_layer
PTCacheBaker baker;
memset(&baker, 0, sizeof(baker));
baker.main = re->main;
baker.bmain = re->main;
baker.scene = scene;
baker.view_layer = view_layer;
baker.depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);