diff --git a/source/blender/blenlib/intern/noise.cc b/source/blender/blenlib/intern/noise.cc index 3460c1284fc..21816fcd595 100644 --- a/source/blender/blenlib/intern/noise.cc +++ b/source/blender/blenlib/intern/noise.cc @@ -50,8 +50,8 @@ #include #include -#include "BLI_math_vec_types.hh" #include "BLI_math_base_safe.h" +#include "BLI_math_vec_types.hh" #include "BLI_noise.hh" #include "BLI_utildefines.h" diff --git a/source/blender/compositor/nodes/COM_SceneTimeNode.cc b/source/blender/compositor/nodes/COM_SceneTimeNode.cc index f495db5ed4c..533f30918ca 100644 --- a/source/blender/compositor/nodes/COM_SceneTimeNode.cc +++ b/source/blender/compositor/nodes/COM_SceneTimeNode.cc @@ -28,13 +28,13 @@ SceneTimeNode::SceneTimeNode(bNode *editor_node) : Node(editor_node) } void SceneTimeNode::convert_to_operations(NodeConverter &converter, - const CompositorContext &context) const + const CompositorContext &context) const { SetValueOperation *SecondOperation = new SetValueOperation(); SetValueOperation *frameOperation = new SetValueOperation(); const int frameNumber = context.get_framenumber(); - const Scene* scene = context.get_scene(); + const Scene *scene = context.get_scene(); const double frameRate = (((double)scene->r.frs_sec) / (double)scene->r.frs_sec_base); SecondOperation->set_value(float(frameNumber / frameRate)); diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 757b1a4c0c4..6581bffb6bd 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -2091,7 +2091,7 @@ static bool area_split_allowed(const ScrArea *area, const eScreenAxis dir_axis) } if ((dir_axis == SCREEN_AXIS_V && area->winx <= 2 * AREAMINX) || - (dir_axis == SCREEN_AXIS_H && area->winy <= 2 * ED_area_headersize())) { + (dir_axis == SCREEN_AXIS_H && area->winy <= 2 * ED_area_headersize())) { /* Must be at least double minimum sizes to split into two. */ return false; } diff --git a/source/blender/editors/space_outliner/outliner_collections.cc b/source/blender/editors/space_outliner/outliner_collections.cc index 472ddef52c2..9fc841fcba9 100644 --- a/source/blender/editors/space_outliner/outliner_collections.cc +++ b/source/blender/editors/space_outliner/outliner_collections.cc @@ -125,7 +125,8 @@ TreeTraversalAction outliner_find_selected_objects(TreeElement *te, void *custom return TRAVERSE_CONTINUE; } - if ((tselem->type != TSE_SOME_ID) || (tselem->id == nullptr) || (GS(tselem->id->name) != ID_OB)) { + if ((tselem->type != TSE_SOME_ID) || (tselem->id == nullptr) || + (GS(tselem->id->name) != ID_OB)) { return TRAVERSE_SKIP_CHILDS; } diff --git a/source/blender/editors/space_outliner/outliner_dragdrop.cc b/source/blender/editors/space_outliner/outliner_dragdrop.cc index f6256b74bcb..30f1ef911e4 100644 --- a/source/blender/editors/space_outliner/outliner_dragdrop.cc +++ b/source/blender/editors/space_outliner/outliner_dragdrop.cc @@ -1540,8 +1540,12 @@ void outliner_dropboxes(void) WM_dropbox_add(lb, "OUTLINER_OT_parent_clear", parent_clear_poll, nullptr, nullptr, nullptr); WM_dropbox_add(lb, "OUTLINER_OT_scene_drop", scene_drop_poll, nullptr, nullptr, nullptr); WM_dropbox_add(lb, "OUTLINER_OT_material_drop", material_drop_poll, nullptr, nullptr, nullptr); - WM_dropbox_add( - lb, "OUTLINER_OT_datastack_drop", datastack_drop_poll, nullptr, nullptr, datastack_drop_tooltip); + WM_dropbox_add(lb, + "OUTLINER_OT_datastack_drop", + datastack_drop_poll, + nullptr, + nullptr, + datastack_drop_tooltip); WM_dropbox_add(lb, "OUTLINER_OT_collection_drop", collection_drop_poll, diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc index d0453de87e9..9c522effa5e 100644 --- a/source/blender/editors/space_outliner/outliner_draw.cc +++ b/source/blender/editors/space_outliner/outliner_draw.cc @@ -527,8 +527,13 @@ void outliner_collection_isolate_flag(Scene *scene, is_hide); /* Make this collection and its children collections the only "visible". */ - outliner_collection_set_flag_recursive( - scene, view_layer, layer_collection, collection, layer_or_collection_prop, nullptr, !is_hide); + outliner_collection_set_flag_recursive(scene, + view_layer, + layer_collection, + collection, + layer_or_collection_prop, + nullptr, + !is_hide); /* Make this collection direct parents also "visible". */ if (layer_collection) {