Cleanup: pep8 & redundant vars

This commit is contained in:
Campbell Barton 2014-07-22 12:03:15 +10:00
parent 88f126f2eb
commit 200dd87de1
11 changed files with 19 additions and 22 deletions

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@ -95,7 +95,7 @@ def schedule_force_build(name):
revision=forcesched.FixedParameter(name="revision", default=""),
repository=forcesched.FixedParameter(name="repository", default=""),
project=forcesched.FixedParameter(name="project", default=""),
properties=[]))
properties=[]))
def schedule_build(name, hour, minute=0):

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@ -31,7 +31,6 @@ and <output-filename> is where to write the generated man page.
# <pep8 compliant>
import subprocess
import os
import sys
import time

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@ -65,6 +65,7 @@ def bake(engine, obj, pass_type, pixel_array, num_pixels, depth, result):
if session is not None:
_cycles.bake(engine.session, obj.as_pointer(), pass_type, pixel_array.as_pointer(), num_pixels, depth, result.as_pointer())
def reset(engine, data, scene):
import _cycles
data = data.as_pointer()

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@ -1244,13 +1244,13 @@ class CyclesRender_PT_bake(CyclesButtonsPanel, Panel):
scene = context.scene
cscene = scene.cycles
cbk = scene.render.bake
layout.operator("object.bake", icon='RENDER_STILL').type = cscene.bake_type
col = layout.column()
col.prop(cscene, "bake_type")
col.separator()
split = layout.split()
col = split.column()

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@ -57,6 +57,7 @@ def rna_idprop_ui_prop_clear(item, prop):
except:
pass
def rna_idprop_context_value(context, context_member, property_type):
space = context.space_data
@ -73,11 +74,13 @@ def rna_idprop_context_value(context, context_member, property_type):
return rna_item, context_member
def rna_idprop_has_properties(rna_item):
keys = rna_item.keys()
nbr_props = len(keys)
return (nbr_props > 1) or (nbr_props and '_RNA_UI' not in keys)
def draw(layout, context, context_member, property_type, use_edit=True):
def assign_props(prop, val, key):

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@ -249,9 +249,9 @@ class SubdivisionSet(Operator):
if mod.type == 'MULTIRES':
if not relative:
if level > mod.total_levels:
sub = level - mod.total_levels
for i in range (0, sub):
bpy.ops.object.multires_subdivide(modifier="Multires")
sub = level - mod.total_levels
for i in range (0, sub):
bpy.ops.object.multires_subdivide(modifier="Multires")
if obj.mode == 'SCULPT':
if mod.sculpt_levels != level:

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@ -1172,7 +1172,6 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
col = split.column()
factor_but(col, "use_map_alpha", "alpha_factor", "Alpha")
layout.separator()
if not isinstance(idblock, ParticleSettings):

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@ -261,7 +261,7 @@ class CLIP_PT_tools_marker(CLIP_PT_tracking_panel, Panel):
layout = self.layout
sc = context.space_data
clip = sc.clip
# clip = sc.clip
col = layout.column(align=True)
row = col.row(align=True)

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@ -160,14 +160,14 @@ class SEQUENCER_MT_view(Menu):
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text="Fit preview in window")
layout.separator()
ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1))
for a, b in ratios:
layout.operator("sequencer.view_zoom_ratio", text=iface_("Zoom %d:%d") % (a, b), translate=False).ratio = a / b
layout.separator()
layout.operator_context = 'INVOKE_DEFAULT'

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@ -1036,7 +1036,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
class TEXTURE_UL_texpaintslots(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
ma = data
# ma = data
ima = item
if self.layout_type in {'DEFAULT', 'COMPACT'}:
@ -1061,7 +1061,7 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
layout = self.layout
settings = context.tool_settings.image_paint
brush = settings.brush
# brush = settings.brush
ob = context.active_object
col = layout.column()
@ -1383,7 +1383,7 @@ class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
def draw(self, context):
layout = self.layout
scene = context.scene
# scene = context.scene
toolsettings = context.tool_settings
sculpt = toolsettings.sculpt
@ -1604,7 +1604,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPaintPanel, Panel):
mesh = ob.data
toolsettings = context.tool_settings
ipaint = toolsettings.image_paint
settings = toolsettings.image_paint
# settings = toolsettings.image_paint
col = layout.column()

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@ -434,11 +434,6 @@ def modifier_hook_add(scene, obj, use_vgroup=True):
for v in mesh.vertices:
v.select = False
if IS_BMESH:
face_verts = mesh_bmesh_poly_vertices(mesh.polygons[0])
else:
face_verts = mesh.faces[0].vertices[:]
for i in mesh.faces[0].vertices:
mesh.vertices[i].select = True