Build: Upgrade OSL to 1.13.7, OIDN to 2.2.1
Fix #118020: Crash with OptiX OSL on Windows Maybe help with #119035: Memory leaks with OIDN GPU Ref #113157 Pull Request: https://projects.blender.org/blender/blender/pulls/119095
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@ -219,9 +219,9 @@ set(TIFF_HOMEPAGE http://www.simplesystems.org/libtiff/)
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# Recent commit from 1.13.5.0 under development, which includes string table
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# changes that make the Cycles OptiX implementation work. Official 1.12 OSL
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# releases should also build but without OptiX support.
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set(OSL_VERSION 3d52f3906b12d38ad0f4b991a8f9ea678171bd28)
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set(OSL_URI https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/${OSL_VERSION}.tar.gz)
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set(OSL_HASH dfe5d69f48930badc1ad39a4e11e2e98)
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set(OSL_VERSION 1.13.7.0)
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set(OSL_URI https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/refs/tags/v${OSL_VERSION}.tar.gz)
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set(OSL_HASH 769ae444a7df0e6561b3e745fd2eb50d)
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set(OSL_HASH_TYPE MD5)
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set(OSL_FILE OpenShadingLanguage-${OSL_VERSION}.tar.gz)
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@ -529,9 +529,9 @@ set(MATERIALX_HASH fad8f4e19305fb2ee920cbff638f3560)
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set(MATERIALX_HASH_TYPE MD5)
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set(MATERIALX_FILE materialx-v${MATERIALX_VERSION}.tar.gz)
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set(OIDN_VERSION 2.2.0-rc2)
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set(OIDN_VERSION 2.2.1)
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set(OIDN_URI https://github.com/OpenImageDenoise/oidn/releases/download/v${OIDN_VERSION}/oidn-${OIDN_VERSION}.src.tar.gz)
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set(OIDN_HASH 14b261af3a719c49ab10e71583f1a61a)
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set(OIDN_HASH a1c5299b2b640a0e0569afcf405c82bf)
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set(OIDN_HASH_TYPE MD5)
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set(OIDN_FILE oidn-${OIDN_VERSION}.src.tar.gz)
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