Two in one:

- Bugfix #25937
  Child-of constraint now behaves like regular parent-child
  relationship when all options are set. This prevents the 
  errors that can happen when decomposing non-uniform matrices.

- Todo item
  The area corner hotspots for splitting/merging were far too
  narrow. Now it uses a circular distance to detect whether
  the hotspot is active. Also cleaned up drawing code for it.
This commit is contained in:
Ton Roosendaal 2011-02-06 17:36:42 +00:00
parent 0ea9271f43
commit 216f9af08e
5 changed files with 84 additions and 67 deletions

View File

@ -834,54 +834,71 @@ static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
/* only evaluate if there is a target */
if (VALID_CONS_TARGET(ct)) {
float parmat[4][4], invmat[4][4], tempmat[4][4];
float loc[3], eul[3], size[3];
float loco[3], eulo[3], sizo[3];
float parmat[4][4];
/* get offset (parent-inverse) matrix */
copy_m4_m4(invmat, data->invmat);
/* extract components of both matrices */
copy_v3_v3(loc, ct->matrix[3]);
mat4_to_eulO(eul, ct->rotOrder, ct->matrix);
mat4_to_size(size, ct->matrix);
copy_v3_v3(loco, invmat[3]);
mat4_to_eulO(eulo, cob->rotOrder, invmat);
mat4_to_size(sizo, invmat);
/* disable channels not enabled */
if (!(data->flag & CHILDOF_LOCX)) loc[0]= loco[0]= 0.0f;
if (!(data->flag & CHILDOF_LOCY)) loc[1]= loco[1]= 0.0f;
if (!(data->flag & CHILDOF_LOCZ)) loc[2]= loco[2]= 0.0f;
if (!(data->flag & CHILDOF_ROTX)) eul[0]= eulo[0]= 0.0f;
if (!(data->flag & CHILDOF_ROTY)) eul[1]= eulo[1]= 0.0f;
if (!(data->flag & CHILDOF_ROTZ)) eul[2]= eulo[2]= 0.0f;
if (!(data->flag & CHILDOF_SIZEX)) size[0]= sizo[0]= 1.0f;
if (!(data->flag & CHILDOF_SIZEY)) size[1]= sizo[1]= 1.0f;
if (!(data->flag & CHILDOF_SIZEZ)) size[2]= sizo[2]= 1.0f;
/* make new target mat and offset mat */
loc_eulO_size_to_mat4(ct->matrix, loc, eul, size, ct->rotOrder);
loc_eulO_size_to_mat4(invmat, loco, eulo, sizo, cob->rotOrder);
/* multiply target (parent matrix) by offset (parent inverse) to get
* the effect of the parent that will be exherted on the owner
*/
mul_m4_m4m4(parmat, invmat, ct->matrix);
/* now multiply the parent matrix by the owner matrix to get the
* the effect of this constraint (i.e. owner is 'parented' to parent)
*/
copy_m4_m4(tempmat, cob->matrix);
mul_m4_m4m4(cob->matrix, tempmat, parmat);
/* simple matrix parenting */
if(data->flag == CHILDOF_ALL) {
/* multiply target (parent matrix) by offset (parent inverse) to get
* the effect of the parent that will be exherted on the owner
*/
mul_m4_m4m4(parmat, data->invmat, ct->matrix);
/* now multiply the parent matrix by the owner matrix to get the
* the effect of this constraint (i.e. owner is 'parented' to parent)
*/
mul_m4_m4m4(cob->matrix, cob->matrix, parmat);
}
else {
float invmat[4][4], tempmat[4][4];
float loc[3], eul[3], size[3];
float loco[3], eulo[3], sizo[3];
/* get offset (parent-inverse) matrix */
copy_m4_m4(invmat, data->invmat);
/* extract components of both matrices */
copy_v3_v3(loc, ct->matrix[3]);
mat4_to_eulO(eul, ct->rotOrder, ct->matrix);
mat4_to_size(size, ct->matrix);
copy_v3_v3(loco, invmat[3]);
mat4_to_eulO(eulo, cob->rotOrder, invmat);
mat4_to_size(sizo, invmat);
/* disable channels not enabled */
if (!(data->flag & CHILDOF_LOCX)) loc[0]= loco[0]= 0.0f;
if (!(data->flag & CHILDOF_LOCY)) loc[1]= loco[1]= 0.0f;
if (!(data->flag & CHILDOF_LOCZ)) loc[2]= loco[2]= 0.0f;
if (!(data->flag & CHILDOF_ROTX)) eul[0]= eulo[0]= 0.0f;
if (!(data->flag & CHILDOF_ROTY)) eul[1]= eulo[1]= 0.0f;
if (!(data->flag & CHILDOF_ROTZ)) eul[2]= eulo[2]= 0.0f;
if (!(data->flag & CHILDOF_SIZEX)) size[0]= sizo[0]= 1.0f;
if (!(data->flag & CHILDOF_SIZEY)) size[1]= sizo[1]= 1.0f;
if (!(data->flag & CHILDOF_SIZEZ)) size[2]= sizo[2]= 1.0f;
/* make new target mat and offset mat */
loc_eulO_size_to_mat4(ct->matrix, loc, eul, size, ct->rotOrder);
loc_eulO_size_to_mat4(invmat, loco, eulo, sizo, cob->rotOrder);
/* multiply target (parent matrix) by offset (parent inverse) to get
* the effect of the parent that will be exherted on the owner
*/
mul_m4_m4m4(parmat, invmat, ct->matrix);
/* now multiply the parent matrix by the owner matrix to get the
* the effect of this constraint (i.e. owner is 'parented' to parent)
*/
copy_m4_m4(tempmat, cob->matrix);
mul_m4_m4m4(cob->matrix, tempmat, parmat);
/* without this, changes to scale and rotation can change location
* of a parentless bone or a disconnected bone. Even though its set
* to zero above. */
if (!(data->flag & CHILDOF_LOCX)) cob->matrix[3][0]= tempmat[3][0];
if (!(data->flag & CHILDOF_LOCY)) cob->matrix[3][1]= tempmat[3][1];
if (!(data->flag & CHILDOF_LOCZ)) cob->matrix[3][2]= tempmat[3][2];
/* without this, changes to scale and rotation can change location
* of a parentless bone or a disconnected bone. Even though its set
* to zero above. */
if (!(data->flag & CHILDOF_LOCX)) cob->matrix[3][0]= tempmat[3][0];
if (!(data->flag & CHILDOF_LOCY)) cob->matrix[3][1]= tempmat[3][1];
if (!(data->flag & CHILDOF_LOCZ)) cob->matrix[3][2]= tempmat[3][2];
}
}
}

View File

@ -164,27 +164,22 @@ void ED_area_overdraw_flush(ScrArea *sa, ARegion *ar)
static void area_draw_azone(short x1, short y1, short x2, short y2)
{
float xmin = x1;
float xmax = x2-2;
float ymin = y1-1;
float ymax = y2-3;
float dx= 0.3f*(xmax-xmin);
float dy= 0.3f*(ymax-ymin);
int dx= floor(0.3f*(x2-x1));
int dy= floor(0.3f*(y2-y1));
glColor4ub(255, 255, 255, 180);
fdrawline(xmin, ymax, xmax, ymin);
fdrawline(x1, y2, x2, y1);
glColor4ub(255, 255, 255, 130);
fdrawline(xmin, ymax-dy, xmax-dx, ymin);
fdrawline(x1, y2-dy, x2-dx, y1);
glColor4ub(255, 255, 255, 80);
fdrawline(xmin, ymax-2*dy, xmax-2*dx, ymin);
fdrawline(x1, y2-2*dy, x2-2*dx, y1);
glColor4ub(0, 0, 0, 210);
fdrawline(xmin, ymax+1, xmax+1, ymin);
fdrawline(x1, y2+1, x2+1, y1);
glColor4ub(0, 0, 0, 180);
fdrawline(xmin, ymax-dy+1, xmax-dx+1, ymin);
fdrawline(x1, y2-dy+1, x2-dx+1, y1);
glColor4ub(0, 0, 0, 150);
fdrawline(xmin, ymax-2*dy+1, xmax-2*dx+1, ymin);
fdrawline(x1, y2-2*dy+1, x2-2*dx+1, y1);
}
@ -451,7 +446,6 @@ void ED_area_headerprint(ScrArea *sa, const char *str)
/* ************************************************************ */
#define AZONESPOT 12
static void area_azone_initialize(ScrArea *sa)
{
AZone *az;
@ -465,8 +459,8 @@ static void area_azone_initialize(ScrArea *sa)
az->type= AZONE_AREA;
az->x1= sa->totrct.xmin;
az->y1= sa->totrct.ymin;
az->x2= sa->totrct.xmin + AZONESPOT-1;
az->y2= sa->totrct.ymin + AZONESPOT-1;
az->x2= sa->totrct.xmin + AZONESPOT;
az->y2= sa->totrct.ymin + AZONESPOT;
BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2);
az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
@ -474,13 +468,13 @@ static void area_azone_initialize(ScrArea *sa)
az->type= AZONE_AREA;
az->x1= sa->totrct.xmax+1;
az->y1= sa->totrct.ymax+1;
az->x2= sa->totrct.xmax-AZONESPOT+1;
az->y2= sa->totrct.ymax-AZONESPOT+1;
az->x2= sa->totrct.xmax-AZONESPOT;
az->y2= sa->totrct.ymax-AZONESPOT;
BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
#define AZONEPAD_EDGE 4
#define AZONEPAD_ICON 8
#define AZONEPAD_ICON 9
static void region_azone_edge(AZone *az, ARegion *ar)
{
switch(az->edge) {

View File

@ -32,6 +32,8 @@
struct wmWindow;
struct Scene;
#define AZONESPOT 12
/* area.c */
void area_copy_data (ScrArea *sa1, ScrArea *sa2, int swap_space);

View File

@ -474,7 +474,10 @@ AZone *is_in_area_actionzone(ScrArea *sa, int x, int y)
for(az= sa->actionzones.first; az; az= az->next) {
if(BLI_in_rcti(&az->rect, x, y)) {
if(az->type == AZONE_AREA) {
if(isect_point_tri_v2_int(az->x1, az->y1, az->x2, az->y2, x, y))
/* no triangle intersect but a hotspot circle based on corner */
int radius= (x-az->x1)*(x-az->x1) + (y-az->y1)*(y-az->y1);
if(radius <= AZONESPOT*AZONESPOT)
break;
}
else if(az->type == AZONE_REGION) {

View File

@ -699,7 +699,8 @@ typedef enum eChildOf_Flags {
CHILDOF_ROTZ = (1<<5),
CHILDOF_SIZEX = (1<<6),
CHILDOF_SIZEY = (1<<7),
CHILDOF_SIZEZ = (1<<8)
CHILDOF_SIZEZ = (1<<8),
CHILDOF_ALL = 511
} eChildOf_Flags;
/* Pivot Constraint */