Fix: Workbench: resolve_shader_cache initialization

This commit is contained in:
Miguel Pozo 2023-10-09 12:10:56 +02:00
parent f997c49549
commit 2b805e777a
1 changed files with 1 additions and 1 deletions

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@ -40,7 +40,7 @@ class ShaderCache {
GPUShader *prepass_shader_cache_[pipeline_type_len][geometry_type_len][shader_type_len]
[lighting_type_len][2 /*clip*/] = {{{{{nullptr}}}}};
GPUShader *resolve_shader_cache_[pipeline_type_len][lighting_type_len][2 /*cavity*/]
[2 /*curvature*/][2 /*shadow*/] = {{{{nullptr}}}};
[2 /*curvature*/][2 /*shadow*/] = {{{{{nullptr}}}}};
};
struct Material {