* Change the default Light Path settings.

* Diffuse/Glossy bounces are now set to 4, to give a bit faster renders in default scenes. More bounces are often not needed (especially in animation). 
* Transmission bounces have been increased to 12, to not run into problems with dark glass too quickly. 
* Max/Min bounces are now 12/3.
This commit is contained in:
Thomas Dinges 2013-11-01 09:37:42 +00:00
parent b375388959
commit 2c57e4f577
1 changed files with 4 additions and 4 deletions

View File

@ -253,26 +253,26 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
name="Max Bounces",
description="Total maximum number of bounces",
min=0, max=1024,
default=8,
default=12,
)
cls.diffuse_bounces = IntProperty(
name="Diffuse Bounces",
description="Maximum number of diffuse reflection bounces, bounded by total maximum",
min=0, max=1024,
default=128,
default=4,
)
cls.glossy_bounces = IntProperty(
name="Glossy Bounces",
description="Maximum number of glossy reflection bounces, bounded by total maximum",
min=0, max=1024,
default=128,
default=4,
)
cls.transmission_bounces = IntProperty(
name="Transmission Bounces",
description="Maximum number of transmission bounces, bounded by total maximum",
min=0, max=1024,
default=128,
default=12,
)
cls.transparent_min_bounces = IntProperty(