style cleanup
This commit is contained in:
parent
c2a1dcf621
commit
2fb8292005
|
@ -391,7 +391,8 @@ bool SCA_KeyboardSensor::IsShifted(void)
|
|||
== SCA_InputEvent::KX_JUSTACTIVATED)
|
||||
) {
|
||||
return true;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -67,7 +67,8 @@ void GPC_MouseDevice::NextFrame()
|
|||
for (int mouseevent= KX_BEGINMOUSE; mouseevent< KX_ENDMOUSEBUTTONS; mouseevent++) {
|
||||
SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][mouseevent];
|
||||
if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
|
||||
oldevent.m_status == SCA_InputEvent::KX_ACTIVE) {
|
||||
oldevent.m_status == SCA_InputEvent::KX_ACTIVE)
|
||||
{
|
||||
m_eventStatusTables[m_currentTable][mouseevent] = oldevent;
|
||||
m_eventStatusTables[m_currentTable][mouseevent].m_status = SCA_InputEvent::KX_ACTIVE;
|
||||
}
|
||||
|
@ -76,7 +77,8 @@ void GPC_MouseDevice::NextFrame()
|
|||
SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][mousemove];
|
||||
m_eventStatusTables[m_currentTable][mousemove] = oldevent;
|
||||
if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
|
||||
oldevent.m_status == SCA_InputEvent::KX_ACTIVE) {
|
||||
oldevent.m_status == SCA_InputEvent::KX_ACTIVE)
|
||||
{
|
||||
m_eventStatusTables[m_currentTable][mousemove].m_status = SCA_InputEvent::KX_JUSTRELEASED;
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -1998,7 +1998,8 @@ void exitGamePythonScripting()
|
|||
|
||||
/* similar to the above functions except it sets up the namespace
|
||||
* and other more general things */
|
||||
void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main *blenderdata, PyObject * pyGlobalDict, PyObject **gameLogic, PyObject **gameLogic_keys, int argc, char** argv)
|
||||
void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene *startscene, Main *blenderdata,
|
||||
PyObject *pyGlobalDict, PyObject **gameLogic, PyObject **gameLogic_keys, int argc, char** argv)
|
||||
{
|
||||
PyObject *dictionaryobject;
|
||||
|
||||
|
@ -2405,7 +2406,8 @@ int loadGamePythonConfig(char *marshal_buffer, int marshal_length)
|
|||
PyErr_Clear();
|
||||
printf("Error could not marshall string\n");
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
PyErr_Clear();
|
||||
printf("Error, bge.logic failed to import bge.logic.globalDict will be lost\n");
|
||||
}
|
||||
|
|
|
@ -52,7 +52,8 @@ void exitGamePlayerPythonScripting();
|
|||
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
|
||||
void exitGamePythonScripting();
|
||||
|
||||
void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main *blenderdata, PyObject *pyGlobalDict, PyObject **gameLogic, PyObject **gameLogic_keys, int argc, char** argv);
|
||||
void setupGamePython(KX_KetsjiEngine *ketsjiengine, KX_Scene *startscene, Main *blenderdata,
|
||||
PyObject *pyGlobalDict, PyObject **gameLogic, PyObject **gameLogic_keys, int argc, char** argv);
|
||||
|
||||
void setGamePythonPath(const char *path);
|
||||
void resetGamePythonPath();
|
||||
|
@ -72,10 +73,11 @@ class KX_Scene* KX_GetActiveScene();
|
|||
class KX_KetsjiEngine* KX_GetActiveEngine();
|
||||
|
||||
typedef int (*PyNextFrameFunc)(void *);
|
||||
|
||||
struct PyNextFrameState {
|
||||
//state: can be either a GPG_NextFrameState or a BL_KetsjiNextFrameState
|
||||
/** can be either a GPG_NextFrameState or a BL_KetsjiNextFrameState */
|
||||
void *state;
|
||||
//func: can be either GPG_PyNextFrame or BL_KetsjiPyNextFrame
|
||||
/** can be either GPG_PyNextFrame or BL_KetsjiPyNextFrame */
|
||||
PyNextFrameFunc func;
|
||||
};
|
||||
extern struct PyNextFrameState pynextframestate;
|
||||
|
|
|
@ -29,11 +29,11 @@
|
|||
* \ingroup ketsji
|
||||
*/
|
||||
|
||||
#ifndef _adr_py_init_types_h_ // only process once,
|
||||
#define _adr_py_init_types_h_ // even if multiply included
|
||||
#ifndef __KX_PYTHON_INIT_TYPES__
|
||||
#define __KX_PYTHON_INIT_TYPES__
|
||||
|
||||
#ifdef WITH_PYTHON
|
||||
void initPyTypes(void);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif /* __KX_PYTHON_INIT_TYPES__ */
|
||||
|
|
|
@ -1634,12 +1634,13 @@ void KX_Scene::UpdateObjectActivity(void)
|
|||
* Manhattan distance. */
|
||||
MT_Point3 obpos = ob->NodeGetWorldPosition();
|
||||
|
||||
if ( (fabs(camloc[0] - obpos[0]) > m_activity_box_radius)
|
||||
|| (fabs(camloc[1] - obpos[1]) > m_activity_box_radius)
|
||||
|| (fabs(camloc[2] - obpos[2]) > m_activity_box_radius) )
|
||||
if ((fabs(camloc[0] - obpos[0]) > m_activity_box_radius) ||
|
||||
(fabs(camloc[1] - obpos[1]) > m_activity_box_radius) ||
|
||||
(fabs(camloc[2] - obpos[2]) > m_activity_box_radius) )
|
||||
{
|
||||
ob->Suspend();
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
ob->Resume();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -485,8 +485,7 @@ void CcdPhysicsEnvironment::updateCcdPhysicsController(CcdPhysicsController* ctr
|
|||
body->setMassProps(newMass, inertia);
|
||||
m_dynamicsWorld->addRigidBody(body, newCollisionGroup, newCollisionMask);
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
m_dynamicsWorld->addCollisionObject(obj, newCollisionGroup, newCollisionMask);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,9 +63,10 @@ public:
|
|||
{
|
||||
// parse arguments
|
||||
PyObject *obj;
|
||||
if (PyArg_ParseTuple(args, "O", &obj))
|
||||
if (PyArg_ParseTuple(args, "O", &obj)) {
|
||||
// if successfully parsed, return pointer to object
|
||||
return checkType(obj);
|
||||
}
|
||||
// otherwise return NULL
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -151,9 +151,10 @@ PyObject * Video_getRange (PyImage * self, void * closure)
|
|||
int Video_setRange(PyImage *self, PyObject *value, void *closure)
|
||||
{
|
||||
// check validity of parameter
|
||||
if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2
|
||||
|| !PyFloat_Check(PySequence_Fast_GET_ITEM(value, 0))
|
||||
|| !PyFloat_Check(PySequence_Fast_GET_ITEM(value, 1)))
|
||||
if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2 ||
|
||||
/* XXX - this is incorrect if the sequence is not a list/tuple! */
|
||||
!PyFloat_Check(PySequence_Fast_GET_ITEM(value, 0)) ||
|
||||
!PyFloat_Check(PySequence_Fast_GET_ITEM(value, 1)))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 float");
|
||||
return -1;
|
||||
|
|
Loading…
Reference in New Issue