EEVEE: Change UI Naming

This PR renames the UI names of EEVEE render engines, due to the decision to
postpone EEVEE-Next to Blender 4.2.

* `EEVEE` is now named `EEVEE-Next`.
* `EEVEE (Legacy)` is now named `EEVEE`.

Pull Request: https://projects.blender.org/blender/blender/pulls/117437
This commit is contained in:
Jeroen Bakker 2024-01-23 10:06:15 +01:00
parent c16b0216fe
commit 30a152216e
2 changed files with 2 additions and 2 deletions

View File

@ -668,7 +668,7 @@ RenderEngineType DRW_engine_viewport_eevee_type = {
/*next*/ nullptr,
/*prev*/ nullptr,
/*idname*/ EEVEE_ENGINE,
/*name*/ N_("EEVEE (Legacy)"),
/*name*/ N_("EEVEE"),
/*flag*/ RE_INTERNAL | RE_USE_PREVIEW | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT,
/*update*/ nullptr,
/*render*/ &DRW_render_to_image,

View File

@ -212,7 +212,7 @@ RenderEngineType DRW_engine_viewport_eevee_next_type = {
/*next*/ nullptr,
/*prev*/ nullptr,
/*idname*/ "BLENDER_EEVEE_NEXT",
/*name*/ N_("EEVEE"),
/*name*/ N_("EEVEE-Next"),
/*flag*/ RE_INTERNAL | RE_USE_PREVIEW | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT,
/*update*/ nullptr,
/*render*/ &DRW_render_to_image,