Cleanup: Forward declare some classes in mesh headers
Aiming to reduce cases of including headers in headers, when the final definition might be unnecessary.
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@ -14,7 +14,6 @@
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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struct BMesh;
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struct BMeshCreateParams;
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struct BMeshFromMeshParams;
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@ -8,7 +8,14 @@
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* \ingroup bke
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*/
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#include "BLI_index_mask.hh"
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namespace blender {
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namespace index_mask {
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class IndexMask;
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}
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using index_mask::IndexMask;
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} // namespace blender
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#include "BLI_offset_indices.hh"
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#include "BKE_mesh.h"
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#include "BKE_mesh_types.hh"
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@ -10,6 +10,13 @@
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#include <memory>
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namespace blender {
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namespace index_mask {
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class IndexMask;
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}
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using index_mask::IndexMask;
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} // namespace blender
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#include "BLI_array.hh"
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#include "BLI_bit_group_vector.hh"
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#include "BLI_offset_indices.hh"
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@ -14,6 +14,7 @@
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#include "MEM_guardedalloc.h"
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#include "BLI_enumerable_thread_specific.hh"
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#include "BLI_index_mask.hh"
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#include "BLI_math_bits.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_vector.h"
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@ -6,7 +6,13 @@
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#include <algorithm>
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#include "BLI_index_mask.hh"
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namespace blender {
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namespace index_mask {
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class IndexMask;
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}
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using index_mask::IndexMask;
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} // namespace blender
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#include "BLI_index_range.hh"
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#include "BLI_span.hh"
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@ -12,6 +12,8 @@
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#pragma once
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#include "BLI_math_bits.h"
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#include "DRW_render.h"
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#include "draw_shader_shared.h"
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@ -11,6 +11,7 @@
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#include <optional>
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#include "BLI_math_vector_types.hh"
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#include "BLI_offset_indices.hh"
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#include "BLI_utility_mixins.hh"
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#include "BLI_vector.hh"
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#include "BLI_virtual_array.hh"
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@ -11,7 +11,6 @@
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#include "DNA_ID.h"
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#include "DNA_customdata_types.h"
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#include "DNA_defs.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_session_uuid_types.h"
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/** Workaround to forward-declare C++ type in C header. */
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@ -19,13 +18,18 @@
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# include <optional>
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# include "BLI_bounds_types.hh"
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# include "BLI_math_vector_types.hh"
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# include "BLI_offset_indices.hh"
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namespace blender {
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template<typename T> class Span;
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template<typename T> class Bounds;
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namespace offset_indices {
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template<typename T> class GroupedSpan;
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template<typename T> class OffsetIndices;
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} // namespace offset_indices
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using offset_indices::GroupedSpan;
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using offset_indices::OffsetIndices;
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template<typename T> class MutableSpan;
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template<typename T> class Span;
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namespace bke {
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struct MeshRuntime;
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class AttributeAccessor;
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