XR Controller Support Step 5: Navigation

Adds navigation transforms (pose, scale) to the XR session state that
will be applied to the viewer/controller poses. By manipulating these
values, a viewer can move through the VR viewport without the need to
physically walk through it.

Add-ons can access these transforms via Python
(XrSessionState.navigation_location/rotation/scale) to use with custom
operators.

Also adds 3 new VR navigation operators that will be exposed to users
as default actions in the VR Scene Inspection add-on. While all three
of these operators have custom properties that can greatly influence
their behaviors, for now these properties will not be accessible by
users from the UI. However, other add-ons can still set these custom
properties if they desire.

1). Raycast-based teleport
Moves the user to a location pointed at on a mesh object. The result
can optionally be constrained to specific axes, for example to achieve
"elevation snapping" behavior by constraining to the Z-axis. In
addition, one can specify an interpolation factor and offset.

Credit to KISKA for the elevation snapping concept.

2). "Grab" navigation
Moves the user through the viewport by pressing inputs on one or two
held controllers and applying deltas to the navigation matrix based on
the displacement of these controllers. When inputs on both controllers
are pressed at the same time (bimanual interaction), the user can scale
themselves relative to the scene based on the distance between the
controllers.

Also supports locks for location, rotation, and scale.

3). Fly navigation
Navigates the viewport by pressing a button and moving/turning relative to
navigation space or the VR viewer or controller. Via the operator's
properties, one can select from a variety of these modes as well as
specify the min/max speed and whether to lock elevation.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D11501
This commit is contained in:
Peter Kim 2021-10-26 13:33:02 +09:00
parent e463d2c16f
commit 3434a991ec
12 changed files with 1863 additions and 126 deletions

View File

@ -44,6 +44,7 @@ typedef enum {
SNAP_NOT_SELECTED = 1,
SNAP_NOT_ACTIVE = 2,
SNAP_ONLY_ACTIVE = 3,
SNAP_SELECTABLE = 4,
} eSnapSelect;
typedef enum {

View File

@ -493,6 +493,11 @@ static void iter_snap_objects(SnapObjectContext *sctx,
continue;
}
}
else if (snap_select == SNAP_SELECTABLE) {
if (!(base->flag & BASE_SELECTABLE)) {
continue;
}
}
Object *obj_eval = DEG_get_evaluated_object(sctx->runtime.depsgraph, base->object);
if (obj_eval->transflag & OB_DUPLI || BKE_object_has_geometry_set_instances(obj_eval)) {

View File

@ -32,8 +32,8 @@ typedef struct XrSessionSettings {
/** Shading settings, struct shared with 3D-View so settings are the same. */
struct View3DShading shading;
char _pad[7];
float base_scale;
char _pad[3];
char base_pose_type; /* #eXRSessionBasePoseType */
/** Object to take the location and rotation as base position from. */
Object *base_pose_object;

View File

@ -892,6 +892,71 @@ static void rna_XrSessionState_viewer_pose_rotation_get(PointerRNA *ptr, float *
# endif
}
static void rna_XrSessionState_nav_location_get(PointerRNA *ptr, float *r_values)
{
# ifdef WITH_XR_OPENXR
const wmXrData *xr = rna_XrSession_wm_xr_data_get(ptr);
WM_xr_session_state_nav_location_get(xr, r_values);
# else
UNUSED_VARS(ptr);
zero_v3(r_values);
# endif
}
static void rna_XrSessionState_nav_location_set(PointerRNA *ptr, const float *values)
{
# ifdef WITH_XR_OPENXR
wmXrData *xr = rna_XrSession_wm_xr_data_get(ptr);
WM_xr_session_state_nav_location_set(xr, values);
# else
UNUSED_VARS(ptr, values);
# endif
}
static void rna_XrSessionState_nav_rotation_get(PointerRNA *ptr, float *r_values)
{
# ifdef WITH_XR_OPENXR
const wmXrData *xr = rna_XrSession_wm_xr_data_get(ptr);
WM_xr_session_state_nav_rotation_get(xr, r_values);
# else
UNUSED_VARS(ptr);
unit_qt(r_values);
# endif
}
static void rna_XrSessionState_nav_rotation_set(PointerRNA *ptr, const float *values)
{
# ifdef WITH_XR_OPENXR
wmXrData *xr = rna_XrSession_wm_xr_data_get(ptr);
WM_xr_session_state_nav_rotation_set(xr, values);
# else
UNUSED_VARS(ptr, values);
# endif
}
static float rna_XrSessionState_nav_scale_get(PointerRNA *ptr)
{
float value;
# ifdef WITH_XR_OPENXR
const wmXrData *xr = rna_XrSession_wm_xr_data_get(ptr);
WM_xr_session_state_nav_scale_get(xr, &value);
# else
UNUSED_VARS(ptr);
value = 1.0f;
# endif
return value;
}
static void rna_XrSessionState_nav_scale_set(PointerRNA *ptr, float value)
{
# ifdef WITH_XR_OPENXR
wmXrData *xr = rna_XrSession_wm_xr_data_get(ptr);
WM_xr_session_state_nav_scale_set(xr, value);
# else
UNUSED_VARS(ptr, value);
# endif
}
static void rna_XrSessionState_actionmaps_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
# ifdef WITH_XR_OPENXR
@ -1615,6 +1680,13 @@ static void rna_def_xr_session_settings(BlenderRNA *brna)
"Rotation angle around the Z-Axis to apply the rotation deltas from the VR headset to");
RNA_def_property_update(prop, NC_WM | ND_XR_DATA_CHANGED, NULL);
prop = RNA_def_property(srna, "base_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_text(prop, "Base Scale", "Uniform scale to apply to VR view");
RNA_def_property_range(prop, 1e-6f, FLT_MAX);
RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
RNA_def_property_float_default(prop, 1.0f);
RNA_def_property_update(prop, NC_WM | ND_XR_DATA_CHANGED, NULL);
prop = RNA_def_property(srna, "show_floor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "draw_flags", V3D_OFSDRAW_SHOW_GRIDFLOOR);
RNA_def_property_ui_text(prop, "Display Grid Floor", "Show the ground plane grid");
@ -1981,6 +2053,32 @@ static void rna_def_xr_session_state(BlenderRNA *brna)
"Viewer Pose Rotation",
"Last known rotation of the viewer pose (center between the eyes) in world space");
prop = RNA_def_property(srna, "navigation_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_array(prop, 3);
RNA_def_property_float_funcs(
prop, "rna_XrSessionState_nav_location_get", "rna_XrSessionState_nav_location_set", NULL);
RNA_def_property_ui_text(
prop,
"Navigation Location",
"Location offset to apply to base pose when determining viewer location");
prop = RNA_def_property(srna, "navigation_rotation", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_array(prop, 4);
RNA_def_property_float_funcs(
prop, "rna_XrSessionState_nav_rotation_get", "rna_XrSessionState_nav_rotation_set", NULL);
RNA_def_property_ui_text(
prop,
"Navigation Rotation",
"Rotation offset to apply to base pose when determining viewer rotation");
prop = RNA_def_property(srna, "navigation_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(
prop, "rna_XrSessionState_nav_scale_get", "rna_XrSessionState_nav_scale_set", NULL);
RNA_def_property_ui_text(
prop,
"Navigation Scale",
"Additional scale multiplier to apply to base scale when determining viewer scale");
prop = RNA_def_property(srna, "actionmaps", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_funcs(prop,
"rna_XrSessionState_actionmaps_begin",

View File

@ -202,6 +202,7 @@ if(WITH_XR_OPENXR)
xr/intern/wm_xr_action.c
xr/intern/wm_xr_actionmap.c
xr/intern/wm_xr_draw.c
xr/intern/wm_xr_operators.c
xr/intern/wm_xr_session.c
xr/wm_xr.h

View File

@ -1027,6 +1027,13 @@ bool WM_xr_session_state_controller_aim_location_get(const wmXrData *xr,
bool WM_xr_session_state_controller_aim_rotation_get(const wmXrData *xr,
unsigned int subaction_idx,
float r_rotation[4]);
bool WM_xr_session_state_nav_location_get(const wmXrData *xr, float r_location[3]);
void WM_xr_session_state_nav_location_set(wmXrData *xr, const float location[3]);
bool WM_xr_session_state_nav_rotation_get(const wmXrData *xr, float r_rotation[4]);
void WM_xr_session_state_nav_rotation_set(wmXrData *xr, const float rotation[4]);
bool WM_xr_session_state_nav_scale_get(const wmXrData *xr, float *r_scale);
void WM_xr_session_state_nav_scale_set(wmXrData *xr, float scale);
void WM_xr_session_state_navigation_reset(struct wmXrSessionState *state);
struct ARegionType *WM_xr_surface_controller_region_type_get(void);

View File

@ -3759,87 +3759,6 @@ static void WM_OT_stereo3d_set(wmOperatorType *ot)
/** \} */
#ifdef WITH_XR_OPENXR
static void wm_xr_session_update_screen(Main *bmain, const wmXrData *xr_data)
{
const bool session_exists = WM_xr_session_exists(xr_data);
for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, slink, &area->spacedata) {
if (slink->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)slink;
if (v3d->flag & V3D_XR_SESSION_MIRROR) {
ED_view3d_xr_mirror_update(area, v3d, session_exists);
}
if (session_exists) {
wmWindowManager *wm = bmain->wm.first;
const Scene *scene = WM_windows_scene_get_from_screen(wm, screen);
ED_view3d_xr_shading_update(wm, v3d, scene);
}
/* Ensure no 3D View is tagged as session root. */
else {
v3d->runtime.flag &= ~V3D_RUNTIME_XR_SESSION_ROOT;
}
}
}
}
}
WM_main_add_notifier(NC_WM | ND_XR_DATA_CHANGED, NULL);
}
static void wm_xr_session_update_screen_on_exit_cb(const wmXrData *xr_data)
{
/* Just use G_MAIN here, storing main isn't reliable enough on file read or exit. */
wm_xr_session_update_screen(G_MAIN, xr_data);
}
static int wm_xr_session_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
View3D *v3d = CTX_wm_view3d(C);
/* Lazy-create xr context - tries to dynlink to the runtime, reading active_runtime.json. */
if (wm_xr_init(wm) == false) {
return OPERATOR_CANCELLED;
}
v3d->runtime.flag |= V3D_RUNTIME_XR_SESSION_ROOT;
wm_xr_session_toggle(wm, win, wm_xr_session_update_screen_on_exit_cb);
wm_xr_session_update_screen(bmain, &wm->xr);
WM_event_add_notifier(C, NC_WM | ND_XR_DATA_CHANGED, NULL);
return OPERATOR_FINISHED;
}
static void WM_OT_xr_session_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle VR Session";
ot->idname = "WM_OT_xr_session_toggle";
ot->description =
"Open a view for use with virtual reality headsets, or close it if already "
"opened";
/* callbacks */
ot->exec = wm_xr_session_toggle_exec;
ot->poll = ED_operator_view3d_active;
/* XXX INTERNAL just to hide it from the search menu by default, an Add-on will expose it in the
* UI instead. Not meant as a permanent solution. */
ot->flag = OPTYPE_INTERNAL;
}
#endif /* WITH_XR_OPENXR */
/* -------------------------------------------------------------------- */
/** \name Operator Registration & Keymaps
* \{ */
@ -3881,9 +3800,6 @@ void wm_operatortypes_register(void)
WM_operatortype_append(WM_OT_call_panel);
WM_operatortype_append(WM_OT_radial_control);
WM_operatortype_append(WM_OT_stereo3d_set);
#ifdef WITH_XR_OPENXR
WM_operatortype_append(WM_OT_xr_session_toggle);
#endif
#if defined(WIN32)
WM_operatortype_append(WM_OT_console_toggle);
#endif
@ -3891,6 +3807,10 @@ void wm_operatortypes_register(void)
WM_operatortype_append(WM_OT_previews_clear);
WM_operatortype_append(WM_OT_doc_view_manual_ui_context);
#ifdef WITH_XR_OPENXR
wm_xr_operatortypes_register();
#endif
/* gizmos */
WM_operatortype_append(GIZMOGROUP_OT_gizmo_select);
WM_operatortype_append(GIZMOGROUP_OT_gizmo_tweak);

View File

@ -49,6 +49,16 @@ void wm_xr_pose_to_mat(const GHOST_XrPose *pose, float r_mat[4][4])
copy_v3_v3(r_mat[3], pose->position);
}
void wm_xr_pose_scale_to_mat(const GHOST_XrPose *pose, float scale, float r_mat[4][4])
{
wm_xr_pose_to_mat(pose, r_mat);
BLI_assert(scale > 0.0f);
mul_v3_fl(r_mat[0], scale);
mul_v3_fl(r_mat[1], scale);
mul_v3_fl(r_mat[2], scale);
}
void wm_xr_pose_to_imat(const GHOST_XrPose *pose, float r_imat[4][4])
{
float iquat[4];
@ -57,15 +67,32 @@ void wm_xr_pose_to_imat(const GHOST_XrPose *pose, float r_imat[4][4])
translate_m4(r_imat, -pose->position[0], -pose->position[1], -pose->position[2]);
}
void wm_xr_pose_scale_to_imat(const GHOST_XrPose *pose, float scale, float r_imat[4][4])
{
float iquat[4];
invert_qt_qt_normalized(iquat, pose->orientation_quat);
quat_to_mat4(r_imat, iquat);
BLI_assert(scale > 0.0f);
scale = 1.0f / scale;
mul_v3_fl(r_imat[0], scale);
mul_v3_fl(r_imat[1], scale);
mul_v3_fl(r_imat[2], scale);
translate_m4(r_imat, -pose->position[0], -pose->position[1], -pose->position[2]);
}
static void wm_xr_draw_matrices_create(const wmXrDrawData *draw_data,
const GHOST_XrDrawViewInfo *draw_view,
const XrSessionSettings *session_settings,
float r_view_mat[4][4],
float r_proj_mat[4][4])
const wmXrSessionState *session_state,
float r_viewmat[4][4],
float r_projmat[4][4])
{
GHOST_XrPose eye_pose;
float eye_inv[4][4], base_inv[4][4];
float eye_inv[4][4], base_inv[4][4], nav_inv[4][4], m[4][4];
/* Calculate inverse eye matrix. */
copy_qt_qt(eye_pose.orientation_quat, draw_view->eye_pose.orientation_quat);
copy_v3_v3(eye_pose.position, draw_view->eye_pose.position);
if ((session_settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) {
@ -76,12 +103,14 @@ static void wm_xr_draw_matrices_create(const wmXrDrawData *draw_data,
}
wm_xr_pose_to_imat(&eye_pose, eye_inv);
/* Calculate the base pose matrix (in world space!). */
wm_xr_pose_to_imat(&draw_data->base_pose, base_inv);
mul_m4_m4m4(r_view_mat, eye_inv, base_inv);
/* Apply base pose and navigation. */
wm_xr_pose_scale_to_imat(&draw_data->base_pose, draw_data->base_scale, base_inv);
wm_xr_pose_scale_to_imat(&session_state->nav_pose_prev, session_state->nav_scale_prev, nav_inv);
mul_m4_m4m4(m, eye_inv, base_inv);
mul_m4_m4m4(r_viewmat, m, nav_inv);
perspective_m4_fov(r_proj_mat,
perspective_m4_fov(r_projmat,
draw_view->fov.angle_left,
draw_view->fov.angle_right,
draw_view->fov.angle_up,
@ -131,8 +160,8 @@ void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata)
BLI_assert(WM_xr_session_is_ready(xr_data));
wm_xr_session_draw_data_update(session_state, settings, draw_view, draw_data);
wm_xr_draw_matrices_create(draw_data, draw_view, settings, viewmat, winmat);
wm_xr_session_state_update(settings, draw_data, draw_view, session_state);
wm_xr_draw_matrices_create(draw_data, draw_view, settings, session_state, viewmat, winmat);
wm_xr_session_state_update(settings, draw_data, draw_view, viewmat, session_state);
if (!wm_xr_session_surface_offscreen_ensure(surface_data, draw_view)) {
return;

View File

@ -33,6 +33,8 @@ typedef struct wmXrSessionState {
GHOST_XrPose viewer_pose;
/** The last known view matrix, calculated from above's viewer pose. */
float viewer_viewmat[4][4];
/** The last known viewer matrix, without navigation applied. */
float viewer_mat_base[4][4];
float focal_len;
/** Copy of XrSessionSettings.base_pose_ data to detect changes that need
@ -43,6 +45,8 @@ typedef struct wmXrSessionState {
int prev_settings_flag;
/** Copy of wmXrDrawData.base_pose. */
GHOST_XrPose prev_base_pose;
/** Copy of wmXrDrawData.base_scale. */
float prev_base_scale;
/** Copy of GHOST_XrDrawViewInfo.local_pose. */
GHOST_XrPose prev_local_pose;
/** Copy of wmXrDrawData.eye_position_ofs. */
@ -51,6 +55,15 @@ typedef struct wmXrSessionState {
bool force_reset_to_base_pose;
bool is_view_data_set;
/** Current navigation transforms. */
GHOST_XrPose nav_pose;
float nav_scale;
/** Navigation transforms from the last actions sync, used to calculate the viewer/controller
* poses. */
GHOST_XrPose nav_pose_prev;
float nav_scale_prev;
bool is_navigation_dirty;
/** Last known controller data. */
ListBase controllers; /* #wmXrController */
@ -106,6 +119,8 @@ typedef struct wmXrDrawData {
* space). With positional tracking enabled, it should be the same as the base pose, when
* disabled it also contains a location delta from the moment the option was toggled. */
GHOST_XrPose base_pose;
/** Base scale (uniform, world space). */
float base_scale;
/** Offset to _substract_ from the OpenXR eye and viewer pose to get the wanted effective pose
* (e.g. a pose exactly at the landmark position). */
float eye_position_ofs[3]; /* Local/view space. */
@ -123,9 +138,11 @@ typedef struct wmXrController {
/** Pose (in world space) that represents the user's hand when holding the controller. */
GHOST_XrPose grip_pose;
float grip_mat[4][4];
float grip_mat_base[4][4];
/** Pose (in world space) that represents the controller's aiming source. */
GHOST_XrPose aim_pose;
float aim_mat[4][4];
float aim_mat_base[4][4];
/** Controller model. */
struct GPUBatch *model;
@ -192,13 +209,14 @@ void wm_xr_runtime_data_free(wmXrRuntimeData **runtime);
void wm_xr_session_data_free(wmXrSessionState *state);
wmWindow *wm_xr_session_root_window_or_fallback_get(const wmWindowManager *wm,
const wmXrRuntimeData *runtime_data);
void wm_xr_session_draw_data_update(const wmXrSessionState *state,
void wm_xr_session_draw_data_update(wmXrSessionState *state,
const XrSessionSettings *settings,
const GHOST_XrDrawViewInfo *draw_view,
wmXrDrawData *draw_data);
void wm_xr_session_state_update(const XrSessionSettings *settings,
const wmXrDrawData *draw_data,
const GHOST_XrDrawViewInfo *draw_view,
const float viewmat[4][4],
wmXrSessionState *state);
bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
const GHOST_XrDrawViewInfo *draw_view);
@ -214,6 +232,8 @@ void wm_xr_session_controller_data_clear(wmXrSessionState *state);
/* wm_xr_draw.c */
void wm_xr_pose_to_mat(const GHOST_XrPose *pose, float r_mat[4][4]);
void wm_xr_pose_scale_to_mat(const GHOST_XrPose *pose, float scale, float r_mat[4][4]);
void wm_xr_pose_to_imat(const GHOST_XrPose *pose, float r_imat[4][4]);
void wm_xr_pose_scale_to_imat(const GHOST_XrPose *pose, float scale, float r_imat[4][4]);
void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata);
void wm_xr_draw_controllers(const struct bContext *C, struct ARegion *region, void *customdata);

File diff suppressed because it is too large Load Diff

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@ -66,11 +66,20 @@ static void wm_xr_session_create_cb(void)
Main *bmain = G_MAIN;
wmWindowManager *wm = bmain->wm.first;
wmXrData *xr_data = &wm->xr;
wmXrSessionState *state = &xr_data->runtime->session_state;
XrSessionSettings *settings = &xr_data->session_settings;
/* Get action set data from Python. */
BKE_callback_exec_null(bmain, BKE_CB_EVT_XR_SESSION_START_PRE);
wm_xr_session_actions_init(xr_data);
/* Initialize navigation. */
WM_xr_session_state_navigation_reset(state);
if (settings->base_scale < FLT_EPSILON) {
settings->base_scale = 1.0f;
}
state->prev_base_scale = settings->base_scale;
}
static void wm_xr_session_controller_data_free(wmXrSessionState *state)
@ -167,7 +176,8 @@ bool WM_xr_session_is_ready(const wmXrData *xr)
static void wm_xr_session_base_pose_calc(const Scene *scene,
const XrSessionSettings *settings,
GHOST_XrPose *r_base_pose)
GHOST_XrPose *r_base_pose,
float *r_base_scale)
{
const Object *base_pose_object = ((settings->base_pose_type == XR_BASE_POSE_OBJECT) &&
settings->base_pose_object) ?
@ -198,6 +208,8 @@ static void wm_xr_session_base_pose_calc(const Scene *scene,
copy_v3_fl(r_base_pose->position, 0.0f);
axis_angle_to_quat_single(r_base_pose->orientation_quat, 'X', M_PI_2);
}
*r_base_scale = settings->base_scale;
}
static void wm_xr_session_draw_data_populate(wmXrData *xr_data,
@ -213,7 +225,8 @@ static void wm_xr_session_draw_data_populate(wmXrData *xr_data,
r_draw_data->xr_data = xr_data;
r_draw_data->surface_data = g_xr_surface->customdata;
wm_xr_session_base_pose_calc(r_draw_data->scene, settings, &r_draw_data->base_pose);
wm_xr_session_base_pose_calc(
r_draw_data->scene, settings, &r_draw_data->base_pose, &r_draw_data->base_scale);
}
wmWindow *wm_xr_session_root_window_or_fallback_get(const wmWindowManager *wm,
@ -291,7 +304,7 @@ static wmXrSessionStateEvent wm_xr_session_state_to_event(const wmXrSessionState
return SESSION_STATE_EVENT_NONE;
}
void wm_xr_session_draw_data_update(const wmXrSessionState *state,
void wm_xr_session_draw_data_update(wmXrSessionState *state,
const XrSessionSettings *settings,
const GHOST_XrDrawViewInfo *draw_view,
wmXrDrawData *draw_data)
@ -319,6 +332,8 @@ void wm_xr_session_draw_data_update(const wmXrSessionState *state,
else {
copy_v3_fl(draw_data->eye_position_ofs, 0.0f);
}
/* Reset navigation. */
WM_xr_session_state_navigation_reset(state);
break;
case SESSION_STATE_EVENT_POSITION_TRACKING_TOGGLE:
if (use_position_tracking) {
@ -345,32 +360,36 @@ void wm_xr_session_draw_data_update(const wmXrSessionState *state,
void wm_xr_session_state_update(const XrSessionSettings *settings,
const wmXrDrawData *draw_data,
const GHOST_XrDrawViewInfo *draw_view,
const float viewmat[4][4],
wmXrSessionState *state)
{
GHOST_XrPose viewer_pose;
const bool use_position_tracking = settings->flag & XR_SESSION_USE_POSITION_TRACKING;
const bool use_absolute_tracking = settings->flag & XR_SESSION_USE_ABSOLUTE_TRACKING;
float viewer_mat[4][4], base_mat[4][4], nav_mat[4][4];
mul_qt_qtqt(viewer_pose.orientation_quat,
draw_data->base_pose.orientation_quat,
draw_view->local_pose.orientation_quat);
copy_v3_v3(viewer_pose.position, draw_data->base_pose.position);
/* The local pose and the eye pose (which is copied from an earlier local pose) both are view
* space, so Y-up. In this case we need them in regular Z-up. */
if (use_position_tracking) {
viewer_pose.position[0] += draw_view->local_pose.position[0];
viewer_pose.position[1] -= draw_view->local_pose.position[2];
viewer_pose.position[2] += draw_view->local_pose.position[1];
/* Calculate viewer matrix. */
copy_qt_qt(viewer_pose.orientation_quat, draw_view->local_pose.orientation_quat);
if ((settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) {
zero_v3(viewer_pose.position);
}
if (!use_absolute_tracking) {
viewer_pose.position[0] -= draw_data->eye_position_ofs[0];
viewer_pose.position[1] += draw_data->eye_position_ofs[2];
viewer_pose.position[2] -= draw_data->eye_position_ofs[1];
else {
copy_v3_v3(viewer_pose.position, draw_view->local_pose.position);
}
if ((settings->flag & XR_SESSION_USE_ABSOLUTE_TRACKING) == 0) {
sub_v3_v3(viewer_pose.position, draw_data->eye_position_ofs);
}
wm_xr_pose_to_mat(&viewer_pose, viewer_mat);
/* Apply base pose and navigation. */
wm_xr_pose_scale_to_mat(&draw_data->base_pose, draw_data->base_scale, base_mat);
wm_xr_pose_scale_to_mat(&state->nav_pose_prev, state->nav_scale_prev, nav_mat);
mul_m4_m4m4(state->viewer_mat_base, base_mat, viewer_mat);
mul_m4_m4m4(viewer_mat, nav_mat, state->viewer_mat_base);
/* Save final viewer pose and viewmat. */
mat4_to_loc_quat(state->viewer_pose.position, state->viewer_pose.orientation_quat, viewer_mat);
wm_xr_pose_scale_to_imat(
&state->viewer_pose, draw_data->base_scale * state->nav_scale_prev, state->viewer_viewmat);
copy_v3_v3(state->viewer_pose.position, viewer_pose.position);
copy_qt_qt(state->viewer_pose.orientation_quat, viewer_pose.orientation_quat);
wm_xr_pose_to_imat(&viewer_pose, state->viewer_viewmat);
/* No idea why, but multiplying by two seems to make it match the VR view more. */
state->focal_len = 2.0f *
fov_to_focallength(draw_view->fov.angle_right - draw_view->fov.angle_left,
@ -378,7 +397,10 @@ void wm_xr_session_state_update(const XrSessionSettings *settings,
copy_v3_v3(state->prev_eye_position_ofs, draw_data->eye_position_ofs);
memcpy(&state->prev_base_pose, &draw_data->base_pose, sizeof(state->prev_base_pose));
state->prev_base_scale = draw_data->base_scale;
memcpy(&state->prev_local_pose, &draw_view->local_pose, sizeof(state->prev_local_pose));
copy_v3_v3(state->prev_eye_position_ofs, draw_data->eye_position_ofs);
state->prev_settings_flag = settings->flag;
state->prev_base_pose_type = settings->base_pose_type;
state->prev_base_pose_object = settings->base_pose_object;
@ -503,6 +525,74 @@ bool WM_xr_session_state_controller_aim_rotation_get(const wmXrData *xr,
return true;
}
bool WM_xr_session_state_nav_location_get(const wmXrData *xr, float r_location[3])
{
if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) {
zero_v3(r_location);
return false;
}
copy_v3_v3(r_location, xr->runtime->session_state.nav_pose.position);
return true;
}
void WM_xr_session_state_nav_location_set(wmXrData *xr, const float location[3])
{
if (WM_xr_session_exists(xr)) {
copy_v3_v3(xr->runtime->session_state.nav_pose.position, location);
xr->runtime->session_state.is_navigation_dirty = true;
}
}
bool WM_xr_session_state_nav_rotation_get(const wmXrData *xr, float r_rotation[4])
{
if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) {
unit_qt(r_rotation);
return false;
}
copy_qt_qt(r_rotation, xr->runtime->session_state.nav_pose.orientation_quat);
return true;
}
void WM_xr_session_state_nav_rotation_set(wmXrData *xr, const float rotation[4])
{
if (WM_xr_session_exists(xr)) {
BLI_ASSERT_UNIT_QUAT(rotation);
copy_qt_qt(xr->runtime->session_state.nav_pose.orientation_quat, rotation);
xr->runtime->session_state.is_navigation_dirty = true;
}
}
bool WM_xr_session_state_nav_scale_get(const wmXrData *xr, float *r_scale)
{
if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) {
*r_scale = 1.0f;
return false;
}
*r_scale = xr->runtime->session_state.nav_scale;
return true;
}
void WM_xr_session_state_nav_scale_set(wmXrData *xr, float scale)
{
if (WM_xr_session_exists(xr)) {
/* Clamp to reasonable values. */
CLAMP(scale, xr->session_settings.clip_start, xr->session_settings.clip_end);
xr->runtime->session_state.nav_scale = scale;
xr->runtime->session_state.is_navigation_dirty = true;
}
}
void WM_xr_session_state_navigation_reset(wmXrSessionState *state)
{
zero_v3(state->nav_pose.position);
unit_qt(state->nav_pose.orientation_quat);
state->nav_scale = 1.0f;
state->is_navigation_dirty = true;
}
/* -------------------------------------------------------------------- */
/** \name XR-Session Actions
*
@ -522,16 +612,21 @@ void wm_xr_session_actions_init(wmXrData *xr)
static void wm_xr_session_controller_pose_calc(const GHOST_XrPose *raw_pose,
const float view_ofs[3],
const float base_mat[4][4],
const float nav_mat[4][4],
GHOST_XrPose *r_pose,
float r_mat[4][4])
float r_mat[4][4],
float r_mat_base[4][4])
{
float m[4][4];
/* Calculate controller matrix in world space. */
wm_xr_pose_to_mat(raw_pose, m);
/* Apply eye position and base pose offsets. */
/* Apply eye position offset. */
sub_v3_v3(m[3], view_ofs);
mul_m4_m4m4(r_mat, base_mat, m);
/* Apply base pose and navigation. */
mul_m4_m4m4(r_mat_base, base_mat, m);
mul_m4_m4m4(r_mat, nav_mat, r_mat_base);
/* Save final pose. */
mat4_to_loc_quat(r_pose->position, r_pose->orientation_quat, r_mat);
@ -547,7 +642,7 @@ static void wm_xr_session_controller_data_update(const XrSessionSettings *settin
BLI_assert(grip_action->count_subaction_paths == BLI_listbase_count(&state->controllers));
unsigned int subaction_idx = 0;
float view_ofs[3], base_mat[4][4];
float view_ofs[3], base_mat[4][4], nav_mat[4][4];
if ((settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) {
copy_v3_v3(view_ofs, state->prev_local_pose.position);
@ -559,19 +654,24 @@ static void wm_xr_session_controller_data_update(const XrSessionSettings *settin
add_v3_v3(view_ofs, state->prev_eye_position_ofs);
}
wm_xr_pose_to_mat(&state->prev_base_pose, base_mat);
wm_xr_pose_scale_to_mat(&state->prev_base_pose, state->prev_base_scale, base_mat);
wm_xr_pose_scale_to_mat(&state->nav_pose, state->nav_scale, nav_mat);
LISTBASE_FOREACH_INDEX (wmXrController *, controller, &state->controllers, subaction_idx) {
wm_xr_session_controller_pose_calc(&((GHOST_XrPose *)grip_action->states)[subaction_idx],
view_ofs,
base_mat,
nav_mat,
&controller->grip_pose,
controller->grip_mat);
controller->grip_mat,
controller->grip_mat_base);
wm_xr_session_controller_pose_calc(&((GHOST_XrPose *)aim_action->states)[subaction_idx],
view_ofs,
base_mat,
nav_mat,
&controller->aim_pose,
controller->aim_mat);
controller->aim_mat,
controller->aim_mat_base);
if (!controller->model) {
/* Notify GHOST to load/continue loading the controller model data. This can be called more
@ -1094,10 +1194,26 @@ void wm_xr_session_actions_update(wmWindowManager *wm)
return;
}
XrSessionSettings *settings = &xr->session_settings;
GHOST_XrContextHandle xr_context = xr->runtime->context;
wmXrSessionState *state = &xr->runtime->session_state;
wmXrActionSet *active_action_set = state->active_action_set;
if (state->is_navigation_dirty) {
memcpy(&state->nav_pose_prev, &state->nav_pose, sizeof(state->nav_pose_prev));
state->nav_scale_prev = state->nav_scale;
state->is_navigation_dirty = false;
/* Update viewer pose with any navigation changes since the last actions sync so that data
* is correct for queries. */
float m[4][4], viewer_mat[4][4];
wm_xr_pose_scale_to_mat(&state->nav_pose, state->nav_scale, m);
mul_m4_m4m4(viewer_mat, m, state->viewer_mat_base);
mat4_to_loc_quat(state->viewer_pose.position, state->viewer_pose.orientation_quat, viewer_mat);
wm_xr_pose_scale_to_imat(
&state->viewer_pose, settings->base_scale * state->nav_scale, state->viewer_viewmat);
}
int ret = GHOST_XrSyncActions(xr_context, active_action_set ? active_action_set->name : NULL);
if (!ret) {
return;
@ -1108,7 +1224,7 @@ void wm_xr_session_actions_update(wmWindowManager *wm)
wmWindow *win = wm_xr_session_root_window_or_fallback_get(wm, xr->runtime);
if (active_action_set->controller_grip_action && active_action_set->controller_aim_action) {
wm_xr_session_controller_data_update(&xr->session_settings,
wm_xr_session_controller_data_update(settings,
active_action_set->controller_grip_action,
active_action_set->controller_aim_action,
xr_context,

View File

@ -30,3 +30,6 @@ bool wm_xr_init(wmWindowManager *wm);
void wm_xr_exit(wmWindowManager *wm);
void wm_xr_session_toggle(wmWindowManager *wm, wmWindow *win, wmXrSessionExitFn session_exit_fn);
bool wm_xr_events_handle(wmWindowManager *wm);
/* wm_xr_operators.c */
void wm_xr_operatortypes_register(void);