Cmake/windows: Fix vcpkg bypassing our libs folder.

Occasionally we get reports of people that build blender and end up
with either build errors or end up with builds that do not run on
other systems. The root cause is when you install vpckg and integrate
it into the build system it puts the search path for its includes and
libraries before anything else.

previously we told people to either uninstall vcpkg or remove the
conflicting packages, which was not great.

this change opts out of the use of vcpkg for blender only, so people
can keep using it for other work without issues.
This commit is contained in:
Lazydodo 2019-07-30 11:13:33 -06:00
parent 9d7a03ab11
commit 34b3a9583a
1 changed files with 6 additions and 0 deletions

View File

@ -1050,6 +1050,12 @@ unset(LIB)
setup_liblinks(blender)
# vcpkg substitutes our libs with theirs, which will cause issues when you
# you run these builds on other systems due to missing dlls. So we opt out
# the use of vcpkg
if (WIN32)
set_target_properties(blender PROPERTIES VS_GLOBAL_VcpkgEnabled "false")
endif()
# -----------------------------------------------------------------------------
# Setup launcher