Sequence effect scale to length should work with the original (non-extruded) length of the target strip.
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@ -3007,7 +3007,7 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
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}
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if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
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facf *= v->length;
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facf *= seq->seq1->len;
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}
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facf *= v->globalSpeed;
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