Enable openmp in MinGW-w64
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@ -1362,8 +1362,6 @@ elseif(WIN32)
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set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} -lpthread")
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add_definitions(-DFREE_WINDOWS64 -DMS_WIN64)
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# Turn off OpenMP since it causes crashes on render for subsurfed/multiresolution meshes
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set(WITH_OPENMP OFF)
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endif()
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add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE)
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@ -169,8 +169,7 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
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WITH_BF_RAYOPTIMIZATION = True
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BF_RAYOPTIMIZATION_SSE_FLAGS = ['-mmmx', '-msse', '-msse2']
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#May produce errors with unsupported MinGW-w64 builds
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WITH_BF_OPENMP = False
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WITH_BF_OPENMP = True
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#Freestyle
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WITH_BF_FREESTYLE = True
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