Usual blenderplayer stub fix... ;)

This commit is contained in:
Bastien Montagne 2013-09-07 12:46:48 +00:00
parent 4f369c1e2d
commit 3da3c36644
1 changed files with 5 additions and 4 deletions

View File

@ -207,10 +207,11 @@ void WM_jobs_kill_all_except(struct wmWindowManager *wm) {STUB_ASSERT(0);}
char *WM_clipboard_text_get(int selection) {STUB_ASSERT(0); return (char *)0;}
void WM_clipboard_text_set(char *buf, int selection) {STUB_ASSERT(0);}
void WM_cursor_set(struct wmWindow *win, int curor) {STUB_ASSERT(0);}
void WM_cursor_modal_set(struct wmWindow *win, int curor) {STUB_ASSERT(0);}
void WM_cursor_modal_restore(struct wmWindow *win) {STUB_ASSERT(0);}
void WM_cursor_time(struct wmWindow *win, int nr) {STUB_ASSERT(0);}
void WM_cursor_set(struct wmWindow *win, int curor) {STUB_ASSERT(0);}
void WM_cursor_modal_set(struct wmWindow *win, int curor) {STUB_ASSERT(0);}
void WM_cursor_modal_restore(struct wmWindow *win) {STUB_ASSERT(0);}
void WM_cursor_time(struct wmWindow *win, int nr) {STUB_ASSERT(0);}
void WM_cursor_warp(struct wmWindow *win, int x, int y) {STUB_ASSERT(0);}
void WM_uilisttype_init(void) {STUB_ASSERT(0);}
struct uiListType *WM_uilisttype_find(const char *idname, int quiet) {STUB_ASSERT(0); return (struct uiListType *)NULL;}