* Add new scons options to 'blenderlite' target

* Remove ancient yafray comment
This commit is contained in:
Thomas Dinges 2012-04-14 22:33:48 +00:00
parent 9e68c3cb3f
commit 3f605bff4b
2 changed files with 2 additions and 1 deletions

View File

@ -251,6 +251,7 @@ if 'blenderlite' in B.targets:
target_env_defs['WITH_BF_REDCODE'] = False
target_env_defs['WITH_BF_DDS'] = False
target_env_defs['WITH_BF_CINEON'] = False
target_env_defs['WITH_BF_FRAMESERVER'] = False
target_env_defs['WITH_BF_HDR'] = False
target_env_defs['WITH_BF_ZLIB'] = False
target_env_defs['WITH_BF_SDL'] = False
@ -261,6 +262,7 @@ if 'blenderlite' in B.targets:
target_env_defs['BF_BUILDINFO'] = False
target_env_defs['WITH_BF_FLUID'] = False
target_env_defs['WITH_BF_OCEANSIM'] = False
target_env_defs['WITH_BF_SMOKE'] = False
target_env_defs['WITH_BF_DECIMATE'] = False
target_env_defs['WITH_BF_BOOLEAN'] = False
target_env_defs['WITH_BF_REMESH'] = False

View File

@ -1288,7 +1288,6 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
if (la->mode & LA_SPHERE) {
drawcircball(GL_LINE_LOOP, vec, la->dist, imat);
}
/* yafray: for photonlight also draw lightcone as for spot */
}
glPopMatrix(); /* back in object space */