Python script auto-execution changes:
- script execution is off by default - if a blend file attempts to execute a script this shows a message in the header with the action that was suppressed (script/driver/game-autostart) and 2 buttons to either reload the file trusted, or to ignore the message. - the file selector will always default to use the trust setting in the user preferences, but reloading an open file will keep using the current setting (whatever was set before or set on the command-line). - added SCons setting WITH_BF_PYTHON_SECURITY, this sets the default state for the user prefereces not to trust blend files on load. ... this option was in CMake before, but always off, now its enabled by default for SCons and CMake, and forced on in CMake for now.
This commit is contained in:
parent
e7a487d1e9
commit
412c043474
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@ -118,9 +118,10 @@ mark_as_advanced(WITH_BLENDER)
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option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
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option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON)
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option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default (recommend to leave off)" OFF)
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option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default" ON)
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mark_as_advanced(WITH_PYTHON) # dont want people disabling this unless they really know what they are doing.
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mark_as_advanced(WITH_PYTHON_SECURITY) # some distributions see this as a security issue, rather than have them patch it, make a build option.
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set(WITH_PYTHON_SECURITY ON CACHE BOOL "ON" FORCE) # temp force on.
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option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF)
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option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development)" OFF)
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@ -96,7 +96,7 @@ def print_arguments(args, bc):
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def validate_arguments(args, bc):
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opts_list = [
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'WITH_BF_FREESTYLE', 'WITH_BF_PYTHON', 'WITH_BF_PYTHON_SAFETY', 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'BF_PYTHON_LIBPATH_ARCH', 'WITH_BF_STATICPYTHON', 'WITH_OSX_STATICPYTHON', 'BF_PYTHON_LIB_STATIC', 'BF_PYTHON_DLL', 'BF_PYTHON_ABI_FLAGS',
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'WITH_BF_FREESTYLE', 'WITH_BF_PYTHON', 'WITH_BF_PYTHON_SAFETY', 'WITH_BF_PYTHON_SECURITY', 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'BF_PYTHON_LIBPATH_ARCH', 'WITH_BF_STATICPYTHON', 'WITH_OSX_STATICPYTHON', 'BF_PYTHON_LIB_STATIC', 'BF_PYTHON_DLL', 'BF_PYTHON_ABI_FLAGS',
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'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH', 'WITH_BF_STATICOPENAL', 'BF_OPENAL_LIB_STATIC',
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'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH',
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'WITH_BF_JACK', 'BF_JACK', 'BF_JACK_INC', 'BF_JACK_LIB', 'BF_JACK_LIBPATH', 'WITH_BF_JACK_DYNLOAD',
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@ -254,6 +254,7 @@ def read_opts(env, cfg, args):
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('LIBDIR', 'Root dir of libs'),
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(BoolVariable('WITH_BF_PYTHON', 'Compile with python', True)),
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(BoolVariable('WITH_BF_PYTHON_SAFETY', 'Internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency)', False)),
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(BoolVariable('WITH_BF_PYTHON_SECURITY', 'Disables execution of scripts within blend files by default', True)),
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('BF_PYTHON', 'Base path for python', ''),
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('BF_PYTHON_VERSION', 'Python version to use', ''),
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('BF_PYTHON_INC', 'Include path for Python headers', ''),
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@ -64,6 +64,17 @@ class INFO_HT_header(Header):
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layout.template_reports_banner()
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row = layout.row(align=True)
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if bpy.app.autoexec_fail is True and bpy.app.autoexec_fail_quiet is False:
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layout.operator_context = 'EXEC_DEFAULT'
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row.label("Script failed to auto-run", icon='ERROR')
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props = row.operator("wm.open_mainfile", icon='SCREEN_BACK', text="Reload Trusted")
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props.filepath = bpy.data.filepath
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props.use_scripts = True
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row.operator("script.autoexec_warn_clear", icon='CANCEL')
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row.label("Skipping: (%s)" % bpy.app.autoexec_fail_message)
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return
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row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
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row.label(text=scene.statistics(), translate=False)
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@ -93,6 +93,9 @@ typedef struct Global {
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/* save the allowed windowstate of blender when using -W or -w (GHOST_TWindowState) */
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int windowstate;
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/* message to use when autoexec fails */
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char autoexec_fail[200];
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} Global;
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/* **************** GLOBAL ********************* */
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@ -109,6 +112,8 @@ typedef struct Global {
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#define G_SCRIPT_AUTOEXEC (1 << 13)
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#define G_SCRIPT_OVERRIDE_PREF (1 << 14) /* when this flag is set ignore the userprefs */
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#define G_SCRIPT_AUTOEXEC_FAIL (1 << 15)
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#define G_SCRIPT_AUTOEXEC_FAIL_QUIET (1 << 16)
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/* #define G_NOFROZEN (1 << 17) also removed */
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/* #define G_GREASEPENCIL (1 << 17) also removed */
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@ -36,6 +36,7 @@
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "WM_api.h"
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#include "WM_types.h"
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@ -110,3 +111,23 @@ void SCRIPT_OT_reload(wmOperatorType *ot)
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/* api callbacks */
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ot->exec = script_reload_exec;
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}
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static int script_autoexec_warn_clear_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
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{
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G.f |= G_SCRIPT_AUTOEXEC_FAIL_QUIET;
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return OPERATOR_FINISHED;
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}
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void SCRIPT_OT_autoexec_warn_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Continue Untrusted";
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ot->description = "Ignore autoexec warning";
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ot->idname = "SCRIPT_OT_autoexec_warn_clear";
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/* flags */
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ot->flag = OPTYPE_INTERNAL;
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/* api callbacks */
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ot->exec = script_autoexec_warn_clear_exec;
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}
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@ -40,6 +40,7 @@ void script_keymap(struct wmKeyConfig *keyconf);
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/* script_edit.c */
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void SCRIPT_OT_reload(struct wmOperatorType *ot);
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void SCRIPT_OT_python_file_run(struct wmOperatorType *ot);
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void SCRIPT_OT_autoexec_warn_clear(struct wmOperatorType *ot);
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#endif /* __SCRIPT_INTERN_H__ */
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@ -56,6 +56,7 @@ void script_operatortypes(void)
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{
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WM_operatortype_append(SCRIPT_OT_python_file_run);
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WM_operatortype_append(SCRIPT_OT_reload);
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WM_operatortype_append(SCRIPT_OT_autoexec_warn_clear);
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}
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void script_keymap(wmKeyConfig *keyconf)
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@ -219,6 +219,12 @@ static int bpy_app_debug_value_set(PyObject *UNUSED(self), PyObject *value, void
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return 0;
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}
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static PyObject *bpy_app_global_flag_get(PyObject *UNUSED(self), void *closure)
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{
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const int flag = GET_INT_FROM_POINTER(closure);
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return PyBool_FromLong(G.f & flag);
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}
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PyDoc_STRVAR(bpy_app_tempdir_doc,
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"String, the temp directory used by blender (read-only)"
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);
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@ -243,6 +249,11 @@ static PyObject *bpy_app_driver_dict_get(PyObject *UNUSED(self), void *UNUSED(cl
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return bpy_pydriver_Dict;
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}
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static PyObject *bpy_app_autoexec_fail_message_get(PyObject *UNUSED(self), void *UNUSED(closure))
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{
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return PyC_UnicodeFromByte(G.autoexec_fail);
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}
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static PyGetSetDef bpy_app_getsets[] = {
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{(char *)"debug", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG},
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@ -256,6 +267,11 @@ static PyGetSetDef bpy_app_getsets[] = {
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{(char *)"debug_value", bpy_app_debug_value_get, bpy_app_debug_value_set, (char *)bpy_app_debug_value_doc, NULL},
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{(char *)"tempdir", bpy_app_tempdir_get, NULL, (char *)bpy_app_tempdir_doc, NULL},
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{(char *)"driver_namespace", bpy_app_driver_dict_get, NULL, (char *)bpy_app_driver_dict_doc, NULL},
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/* security */
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{(char *)"autoexec_fail", bpy_app_global_flag_get, NULL, NULL, (void *)G_SCRIPT_AUTOEXEC_FAIL},
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{(char *)"autoexec_fail_quiet", bpy_app_global_flag_get, NULL, NULL, (void *)G_SCRIPT_AUTOEXEC_FAIL_QUIET},
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{(char *)"autoexec_fail_message", bpy_app_autoexec_fail_message_get, NULL, NULL, NULL},
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{NULL, NULL, NULL, NULL, NULL}
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};
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@ -37,6 +37,7 @@
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#include "BLI_listbase.h"
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#include "BLI_math_base.h"
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#include "BLI_string.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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@ -189,7 +190,12 @@ float BPY_driver_exec(ChannelDriver *driver, const float evaltime)
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return 0.0f;
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if (!(G.f & G_SCRIPT_AUTOEXEC)) {
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printf("skipping driver '%s', automatic scripts are disabled\n", driver->expression);
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if (!(G.f & G_SCRIPT_AUTOEXEC_FAIL_QUIET)) {
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G.f |= G_SCRIPT_AUTOEXEC_FAIL;
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BLI_snprintf(G.autoexec_fail, sizeof(G.autoexec_fail), "Driver '%s'", driver->expression);
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printf("skipping driver '%s', automatic scripts are disabled\n", driver->expression);
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}
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return 0.0f;
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}
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@ -398,6 +398,10 @@ void BPY_python_end(void)
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void BPY_python_reset(bContext *C)
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{
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/* unrelated security stuff */
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G.f &= ~(G_SCRIPT_AUTOEXEC_FAIL | G_SCRIPT_AUTOEXEC_FAIL_QUIET);
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G.autoexec_fail[0] = '\0';
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BPY_driver_reset();
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BPY_app_handlers_reset(false);
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BPY_modules_load_user(C);
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@ -725,7 +729,12 @@ void BPY_modules_load_user(bContext *C)
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for (text = bmain->text.first; text; text = text->id.next) {
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if (text->flags & TXT_ISSCRIPT && BLI_testextensie(text->id.name + 2, ".py")) {
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if (!(G.f & G_SCRIPT_AUTOEXEC)) {
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printf("scripts disabled for \"%s\", skipping '%s'\n", bmain->name, text->id.name + 2);
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if (!(G.f & G_SCRIPT_AUTOEXEC_FAIL_QUIET)) {
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G.f |= G_SCRIPT_AUTOEXEC_FAIL;
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BLI_snprintf(G.autoexec_fail, sizeof(G.autoexec_fail), "Register Text '%s'", text->id.name + 2);
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printf("scripts disabled for \"%s\", skipping '%s'\n", bmain->name, text->id.name + 2);
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}
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}
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else {
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PyObject *module = bpy_text_import(text);
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@ -78,4 +78,7 @@ if env['WITH_BF_INTERNATIONAL']:
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if env['WITH_BF_COMPOSITOR']:
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defs.append("WITH_COMPOSITOR")
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if env['WITH_BF_PYTHON_SECURITY']:
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defs.append("WITH_PYTHON_SECURITY")
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env.BlenderLib ( 'bf_windowmanager', sources, Split(incs), defines=defs, libtype=['core'], priority=[5] )
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@ -541,7 +541,7 @@ int wm_homefile_read(bContext *C, ReportList *UNUSED(reports), short from_memory
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success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL);
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if (wmbase.first == NULL) wm_clear_default_size(C);
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#ifdef WITH_PYTHON_SECURITY /* not default */
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#ifdef WITH_PYTHON_SECURITY
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/* use alternative setting for security nuts
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* otherwise we'd need to patch the binary blob - startup.blend.c */
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U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
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@ -1916,19 +1916,26 @@ static void WM_OT_read_factory_settings(wmOperatorType *ot)
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/* *************** open file **************** */
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static void open_set_load_ui(wmOperator *op)
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static void open_set_load_ui(wmOperator *op, bool use_prefs)
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{
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if (!RNA_struct_property_is_set(op->ptr, "load_ui"))
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RNA_boolean_set(op->ptr, "load_ui", !(U.flag & USER_FILENOUI));
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PropertyRNA *prop = RNA_struct_find_property(op->ptr, "load_ui");
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if (!RNA_property_is_set(op->ptr, prop)) {
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RNA_property_boolean_set(op->ptr, prop, use_prefs ?
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(U.flag & USER_FILENOUI) == 0 :
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(G.fileflags |= G_FILE_NO_UI) == 0);
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}
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}
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static void open_set_use_scripts(wmOperator *op)
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static void open_set_use_scripts(wmOperator *op, bool use_prefs)
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{
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if (!RNA_struct_property_is_set(op->ptr, "use_scripts")) {
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PropertyRNA *prop = RNA_struct_find_property(op->ptr, "use_scripts");
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if (!RNA_property_is_set(op->ptr, prop)) {
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/* use G_SCRIPT_AUTOEXEC rather than the userpref because this means if
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* the flag has been disabled from the command line, then opening
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* from the menu wont enable this setting. */
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RNA_boolean_set(op->ptr, "use_scripts", (G.f & G_SCRIPT_AUTOEXEC));
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RNA_property_boolean_set(op->ptr, prop, use_prefs ?
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(U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0 :
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(G.f & G_SCRIPT_AUTOEXEC) != 0);
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}
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}
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@ -1951,8 +1958,8 @@ static int wm_open_mainfile_invoke(bContext *C, wmOperator *op, const wmEvent *U
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}
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RNA_string_set(op->ptr, "filepath", openname);
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open_set_load_ui(op);
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open_set_use_scripts(op);
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open_set_load_ui(op, true);
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open_set_use_scripts(op, true);
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WM_event_add_fileselect(C, op);
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@ -1964,8 +1971,10 @@ static int wm_open_mainfile_exec(bContext *C, wmOperator *op)
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char path[FILE_MAX];
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RNA_string_get(op->ptr, "filepath", path);
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open_set_load_ui(op);
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open_set_use_scripts(op);
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/* re-use last loaded setting so we can reload a file without changing */
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open_set_load_ui(op, false);
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open_set_use_scripts(op, false);
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if (RNA_boolean_get(op->ptr, "load_ui"))
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G.fileflags &= ~G_FILE_NO_UI;
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@ -1639,11 +1639,21 @@ int main(int argc, const char **argv)
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WM_exit(C);
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}
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else {
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if ((G.fileflags & G_FILE_AUTOPLAY) && (G.f & G_SCRIPT_AUTOEXEC)) {
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if (WM_init_game(C))
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return 0;
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if (G.fileflags & G_FILE_AUTOPLAY) {
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if (G.f & G_SCRIPT_AUTOEXEC) {
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if (WM_init_game(C)) {
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return 0;
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}
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}
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else {
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if (!(G.f & G_SCRIPT_AUTOEXEC_FAIL_QUIET)) {
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G.f |= G_SCRIPT_AUTOEXEC_FAIL;
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BLI_snprintf(G.autoexec_fail, sizeof(G.autoexec_fail), "Game AutoStart");
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}
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}
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}
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else if (!G.file_loaded) {
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if (!G.file_loaded) {
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WM_init_splash(C);
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}
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}
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