Add option to choose between radians or degrees for rotation units in the UI.
Setting is in Scene->unit settings with the others, degrees by default.
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@ -74,6 +74,8 @@ class SCENE_PT_unit(SceneButtonsPanel):
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if wide_ui:
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col = split.column()
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col.prop(unit, "use_separate")
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layout.column().prop(unit, "rotation_units")
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class SCENE_PT_keying_sets(SceneButtonsPanel):
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@ -1232,7 +1232,10 @@ int ui_is_but_unit(uiBut *but)
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unit_type = RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
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if(scene->unit.system == USER_UNIT_NONE) {
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if (scene->unit.flag & USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
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return 0;
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if (scene->unit.system == USER_UNIT_NONE) {
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if (unit_type != PROP_UNIT_ROTATION)
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return 0;
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}
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@ -1221,6 +1221,7 @@ typedef enum SculptFlags {
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#define USER_UNIT_IMPERIAL 2
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/* UnitSettings->flag */
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#define USER_UNIT_OPT_SPLIT 1
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#define USER_UNIT_ROT_RADIANS 2
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#ifdef __cplusplus
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@ -888,6 +888,11 @@ static void rna_def_unit_settings(BlenderRNA *brna)
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{USER_UNIT_METRIC, "METRIC", 0, "Metric", ""},
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{USER_UNIT_IMPERIAL, "IMPERIAL", 0, "Imperial", ""},
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem rotation_units[] = {
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{0, "DEGREES", 0, "Degrees", ""},
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{USER_UNIT_ROT_RADIANS, "RADIANS", 0, "Radians", ""},
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{0, NULL, 0, NULL, NULL}};
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srna= RNA_def_struct(brna, "UnitSettings", NULL);
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RNA_def_struct_ui_text(srna, "Unit Settings", "");
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@ -908,6 +913,12 @@ static void rna_def_unit_settings(BlenderRNA *brna)
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RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT);
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RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs.");
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RNA_def_property_update(prop, NC_WINDOW, NULL);
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prop= RNA_def_property(srna, "rotation_units", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
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RNA_def_property_enum_items(prop, rotation_units);
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RNA_def_property_ui_text(prop, "Rotation Units", "Unit to use for displaying/editing rotation values");
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RNA_def_property_update(prop, NC_WINDOW, NULL);
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}
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void rna_def_render_layer_common(StructRNA *srna, int scene)
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