Fix: Duplicate "Tool" geometry nodes menu with asset catalog
Still need to maintain the hack of listing the existing menu items
in the code from cf98518055
unfortunately.
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@ -163,6 +163,7 @@ static void add_root_catalogs_draw(const bContext *C, Menu *menu)
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menus.add_new("Point");
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menus.add_new("Text");
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menus.add_new("Texture");
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menus.add_new("Tool");
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menus.add_new("Utilities");
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menus.add_new("UV");
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menus.add_new("Vector");
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