Initial support of linux 32/64 bit for buildbot:
- Use the same config as we're using for release builds - Added stipping (maybe it should be generalized) - Not software gl packing, bot would be easy to add Note, that you should have special environment to create proper linux builts (which would work for everybody)
This commit is contained in:
parent
367cf47dd6
commit
485229b7db
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@ -0,0 +1,85 @@
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BF_BUILDDIR = '../blender-build/linux-glibc27-i686'
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BF_INSTALLDIR = '../blender-install/linux-glibc27-i686'
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# Python configuration
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BF_PYTHON_VERSION = '3.2'
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BF_PYTHON_ABI_FLAGS = 'mu'
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BF_PYTHON = '/opt/python3.2'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = True
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BF_OPENCOLLADA = '/opt/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver buffer ftoa libxml2-static libexpat-static libpcre-static'
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BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib /home/sources/staticlibs/lib32'
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BF_PCRE_LIB = ''
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BF_EXPAT_LIB = ''
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# FFMPEG configuration
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WITH_BF_FFMPEG = True
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WITH_BF_STATICFFMPEG = True
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# Used for linking against system ffmpeg, but it gives pixelization,, so fall back to ffmpeg from 2.52 temporary
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#BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libavutil.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libdc1394.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libraw1394.a ${BF_FFMPEG_LIBPATH}/libdirac_encoder.a ${BF_FFMPEG_LIBPATH}/libschroedinger-1.0.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libfaad.a ${BF_FFMPEG_LIBPATH}/libtheora.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libspeex.a ${BF_FFMPEG_LIBPATH}/libbz2.a ${BF_FFMPEG_LIBPATH}/liboil-0.3.a ${BF_FFMPEG_LIBPATH}/libogg.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libvorbisenc.a ${BF_FFMPEG_LIBPATH}/libvorbis.a ${BF_FFMPEG_LIBPATH}/libgsm.a'
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BF_FFMPEG = '/home/sources/staticlibs/ffmpeg'
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BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib32'
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BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libextern_libavformat.a ${BF_FFMPEG_LIBPATH}/libextern_libswscale.a ' + \
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'${BF_FFMPEG_LIBPATH}/libextern_libavcodec.a ${BF_FFMPEG_LIBPATH}/libextern_libavdevice.a ' + \
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'${BF_FFMPEG_LIBPATH}/libextern_libavutil.a ${BF_FFMPEG_LIBPATH}/libextern_xvidcore.a ' + \
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'${BF_FFMPEG_LIBPATH}/libextern_libmp3lame.a ${BF_FFMPEG_LIBPATH}/libextern_x264.a'
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.3.2/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL_LIB_STATIC = '/opt/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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BF_FREETYPE_LIB_STATIC = True
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = True
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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BF_JPEG_LIB = 'libjpeg'
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BF_JPEG_LIBPATH = '/home/sources/staticlibs/lib32'
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WITH_BF_PNG = True
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BF_PNG_LIB = 'libpng'
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BF_PNG_LIBPATH = '/home/sources/staticlibs/lib32'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_STATICZLIB = True
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BF_ZLIB_LIB_STATIC= '${BF_ZLIB}/lib/libz.a'
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WITH_BF_SDL = True
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WITH_BF_OGG = True
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WITH_BF_OPENMP = True
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Blender player (would be enabled in it's own config)
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WITH_BF_PLAYER = False
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# Compilation and optimization
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BF_DEBUG = False
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib32']
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BF_BUILDDIR = '../blender-build/linux-glibc27-i686'
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BF_INSTALLDIR = '../blender-install/linux-glibc27-i686'
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# Python configuration
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BF_PYTHON_VERSION = '3.2'
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BF_PYTHON_ABI_FLAGS = 'mu'
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BF_PYTHON = '/opt/python3.2'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = False
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# FFMPEG configuration
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WITH_BF_FFMPEG = False
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.3.2/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL_LIB_STATIC = '/opt/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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BF_FREETYPE_LIB_STATIC = True
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WITH_BF_OPENEXR = False
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = False
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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BF_JPEG_LIB = 'libjpeg'
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BF_JPEG_LIBPATH = '/home/sources/staticlibs/lib32'
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WITH_BF_PNG = True
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BF_PNG_LIB = 'libpng'
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BF_PNG_LIBPATH = '/home/sources/staticlibs/lib32'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_ZLIB = False
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BF_ZLIB_LIB_STATIC= '${BF_ZLIB}/lib/libz.a'
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WITH_BF_STATICZLIB = False
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WITH_BF_SDL = True
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WITH_BF_OGG = False
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WITH_BF_OPENMP = True
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Do not build blender when building blenderplayer
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WITH_BF_NOBLENDER = True
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WITH_BF_PLAYER = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib32']
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BF_BUILDDIR = '../blender-build/linux-glibc27-x86_64'
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BF_INSTALLDIR = '../blender-install/linux-glibc27-x86_64'
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# Python configuration
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BF_PYTHON_VERSION = '3.2'
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BF_PYTHON_ABI_FLAGS = 'mu'
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BF_PYTHON = '/opt/python3.2'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = False
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# FFMPEG configuration
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WITH_BF_FFMPEG = False
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/x86_64-linux-gnu/4.3.2/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL_LIB_STATIC = '/opt/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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BF_FREETYPE_LIB_STATIC = True
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WITH_BF_OPENEXR = False
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = False
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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BF_JPEG_LIB = 'libjpeg'
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BF_JPEG_LIBPATH = '/home/sources/staticlibs/lib64'
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WITH_BF_PNG = True
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BF_PNG_LIB = 'libpng'
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BF_PNG_LIBPATH = '/home/sources/staticlibs/lib64'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_ZLIB = False
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BF_ZLIB_LIB_STATIC= '${BF_ZLIB}/lib/libz.a'
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WITH_BF_STATICZLIB = False
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WITH_BF_SDL = True
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WITH_BF_OGG = False
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WITH_BF_OPENMP = True
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Do not build blender when building blenderplayer
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WITH_BF_NOBLENDER = True
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WITH_BF_PLAYER = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib64']
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BF_BUILDDIR = '../blender-build/linux-glibc27-x86_64'
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BF_INSTALLDIR = '../blender-install/linux-glibc27-x86_64'
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# Python configuration
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BF_PYTHON_VERSION = '3.2'
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BF_PYTHON_ABI_FLAGS = 'mu'
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BF_PYTHON = '/opt/python3.2'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = True
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BF_OPENCOLLADA = '/opt/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver buffer ftoa libxml2-static libexpat-static libpcre-static'
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BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib /home/sources/staticlibs/lib64'
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BF_PCRE_LIB = ''
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BF_EXPAT_LIB = ''
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# FFMPEG configuration
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WITH_BF_FFMPEG = True
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WITH_BF_STATICFFMPEG = True
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# Used for linking against system ffmpeg, but it gives pixelization,, so fall back to ffmpeg from 2.52 temporary
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#BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libavutil.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libdc1394.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libraw1394.a ${BF_FFMPEG_LIBPATH}/libdirac_encoder.a ${BF_FFMPEG_LIBPATH}/libschroedinger-1.0.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libfaad.a ${BF_FFMPEG_LIBPATH}/libtheora.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libspeex.a ${BF_FFMPEG_LIBPATH}/libbz2.a ${BF_FFMPEG_LIBPATH}/liboil-0.3.a ${BF_FFMPEG_LIBPATH}/libogg.a ' + \
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# '${BF_FFMPEG_LIBPATH}/libvorbisenc.a ${BF_FFMPEG_LIBPATH}/libvorbis.a ${BF_FFMPEG_LIBPATH}/libgsm.a'
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BF_FFMPEG = '/home/sources/staticlibs/ffmpeg'
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BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib64'
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BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libextern_libavformat.a ${BF_FFMPEG_LIBPATH}/libextern_libswscale.a ' + \
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'${BF_FFMPEG_LIBPATH}/libextern_libavcodec.a ${BF_FFMPEG_LIBPATH}/libextern_libavdevice.a ' + \
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'${BF_FFMPEG_LIBPATH}/libextern_libavutil.a ${BF_FFMPEG_LIBPATH}/libextern_xvidcore.a ' + \
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'${BF_FFMPEG_LIBPATH}/libextern_libmp3lame.a ${BF_FFMPEG_LIBPATH}/libextern_x264.a'
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/x86_64-linux-gnu/4.3.2/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL_LIB_STATIC = '/opt/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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BF_FREETYPE_LIB_STATIC = True
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = True
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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BF_JPEG_LIB = 'libjpeg'
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BF_JPEG_LIBPATH = '/home/sources/staticlibs/lib64'
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WITH_BF_PNG = True
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BF_PNG_LIB = 'libpng'
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BF_PNG_LIBPATH = '/home/sources/staticlibs/lib64'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_STATICZLIB = True
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BF_ZLIB_LIB_STATIC= '${BF_ZLIB}/lib/libz.a'
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WITH_BF_SDL = True
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WITH_BF_OGG = True
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WITH_BF_OPENMP = True
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Blender player (would be enabled in it's own config)
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WITH_BF_PLAYER = False
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# Compilation and optimization
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BF_DEBUG = False
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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PLATFORM_LINKFLAGS = ['-L/home/sources/staticlibs/lib64']
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os.chdir(blender_dir)
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scons_options = []
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retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
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sys.exit(retcode)
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if builder.startswith('linux'):
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import shutil
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cores = 1
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if hasattr(os, 'sysconf'):
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if 'SC_NPROCESSORS_ONLN' in os.sysconf_names:
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cores = os.sysconf('SC_NPROCESSORS_ONLN')
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if cores > 1:
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# there're two chroot environments in one machine,
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# so use only a half of power for better performance
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cores = cores / 2
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# We're using the same rules as release builder, so tweak
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# build and install dirs
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build_dir = os.path.join('..', 'build', builder)
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install_dir = os.path.join('..', 'install', builder)
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common_options = ['BF_NUMJOBS=' + str(cores),
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'BF_BUILDDIR=' + build_dir,
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'BF_INSTALLDIR=' + install_dir]
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# Clean all directories first
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retcode = subprocess.call(['python', 'scons/scons.py'] + common_options + ['clean'])
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if retcode != 0:
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print('Error cleaning build directory')
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sys.exit(retcode)
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if os.path.isdir(install_dir):
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shutil.rmtree(install_dir)
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buildbot_dir = os.path.dirname(os.path.realpath(__file__))
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config_dir = os.path.join(buildbot_dir, 'config')
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configs = []
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if builder == 'linux_x86_64_scons':
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configs = ['user-config-player-x86_64.py',
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'user-config-x86_64.py']
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elif builder == 'linux_i386_scons':
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configs = ['user-config-player-i686.py',
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'user-config-i686.py']
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for config in configs:
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config_fpath = os.path.join(config_dir, config)
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scons_options = []
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scons_options += common_options
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if config.find('player') == -1:
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scons_options.append('blender')
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else:
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scons_options.append('blenderplayer')
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scons_options.append('BF_CONFIG=' + config_fpath)
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retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
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if retcode != 0:
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print('Error building rules wuth config ' + config)
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sys.exit(retcode)
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sys.exit(0)
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else:
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retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
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sys.exit(retcode)
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@ -37,16 +37,48 @@ builder = sys.argv[1]
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# scons does own packaging
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if builder.find('scons') != -1:
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os.chdir('../blender')
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retcode = subprocess.call(['python', 'scons/scons.py', 'BF_QUICK=slnt', 'buildslave'])
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sys.exit(retcode)
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scons_options = ['BF_QUICK=slnt', 'buildslave']
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if builder.startswith('linux'):
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buildbot_dir = os.path.dirname(os.path.realpath(__file__))
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config_dir = os.path.join(buildbot_dir, 'config')
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build_dir = os.path.join('..', 'build', builder)
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install_dir = os.path.join('..', 'install', builder)
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scons_options += ['WITH_BF_NOBLENDER=True', 'WITH_BF_PLAYER=False',
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'BF_BUILDDIR=' + build_dir,
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'BF_INSTALLDIR=' + install_dir]
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config = None
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if builder == 'linux_x86_64_scons':
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config = 'user-config-x86_64.py'
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elif builder == 'linux_i386_scons':
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config = 'user-config-x86_64.py'
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if config is not None:
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config_fpath = os.path.join(config_dir, config)
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scons_options.append('BF_CONFIG=' + config_fpath)
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retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
|
||||
if retcode == 0:
|
||||
blender = os.path.join(install_dir, 'blender')
|
||||
blenderplayer = os.path.join(install_dir, 'blenderplayer')
|
||||
|
||||
subprocess.call(['strip', '--strip-all', blender, blenderplayer])
|
||||
|
||||
sys.exit(retcode)
|
||||
else:
|
||||
retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
|
||||
sys.exit(retcode)
|
||||
|
||||
# clean release directory if it already exists
|
||||
directory = 'release'
|
||||
dir = 'release'
|
||||
|
||||
if os.path.exists(directory):
|
||||
for f in os.listdir(directory):
|
||||
if os.path.isfile(os.path.join(directory, f)):
|
||||
os.remove(os.path.join(directory, f))
|
||||
if os.path.exists(dir):
|
||||
for f in os.listdir(dir):
|
||||
if os.path.isfile(os.path.join(dir, f)):
|
||||
os.remove(os.path.join(dir, f))
|
||||
|
||||
# create release package
|
||||
try:
|
||||
|
@ -56,7 +88,7 @@ except Exception, ex:
|
|||
sys.exit(1)
|
||||
|
||||
# find release directory, must exist this time
|
||||
if not os.path.exists(directory):
|
||||
if not os.path.exists(dir):
|
||||
sys.stderr.write("Failed to find release directory.\n")
|
||||
sys.exit(1)
|
||||
|
||||
|
@ -64,8 +96,8 @@ if not os.path.exists(directory):
|
|||
file = None
|
||||
filepath = None
|
||||
|
||||
for f in os.listdir(directory):
|
||||
rf = os.path.join(directory, f)
|
||||
for f in os.listdir(dir):
|
||||
rf = os.path.join(dir, f)
|
||||
if os.path.isfile(rf) and f.startswith('blender'):
|
||||
file = f
|
||||
filepath = rf
|
||||
|
|
|
@ -545,8 +545,18 @@ def buildslave(target=None, source=None, env=None):
|
|||
else:
|
||||
extension = '.tar.bz2'
|
||||
|
||||
platform = env['OURPLATFORM'].split('-')[0]
|
||||
if platform == 'linux2':
|
||||
import platform
|
||||
|
||||
bitness = platform.architecture()[0]
|
||||
if bitness == '64bit':
|
||||
platform = 'linux-glibc27-x86_64'
|
||||
elif bitness == '32bit':
|
||||
platform = 'linux-glibc27-i686'
|
||||
|
||||
outdir = os.path.abspath(env['BF_INSTALLDIR'])
|
||||
package_name = 'blender-' + VERSION+'-'+REVISION + '-' + env['OURPLATFORM'].split('-')[0]
|
||||
package_name = 'blender-' + VERSION+'-'+REVISION + '-' + platform
|
||||
package_dir = os.path.normpath(outdir + os.sep + '..' + os.sep + package_name)
|
||||
package_archive = os.path.normpath(outdir + os.sep + '..' + os.sep + package_name + extension)
|
||||
|
||||
|
|
Loading…
Reference in New Issue