Cycles / Cleanup:
* All references to old textures should now be finally removed.
This commit is contained in:
parent
8a4f16739a
commit
49a64a0ab7
|
@ -392,9 +392,9 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug
|
|||
snode = dist;
|
||||
}
|
||||
else if(string_iequals(node.name(), "wave_texture")) {
|
||||
WaveTextureNode *wood = new WaveTextureNode();
|
||||
xml_read_enum(&wood->type, WaveTextureNode::type_enum, node, "type");
|
||||
snode = wood;
|
||||
WaveTextureNode *wave = new WaveTextureNode();
|
||||
xml_read_enum(&wave->type, WaveTextureNode::type_enum, node, "type");
|
||||
snode = wave;
|
||||
}
|
||||
else if(string_iequals(node.name(), "normal")) {
|
||||
snode = new NormalNode();
|
||||
|
|
|
@ -695,7 +695,7 @@ static ShaderEnum wave_type_init()
|
|||
ShaderEnum WaveTextureNode::type_enum = wave_type_init();
|
||||
|
||||
WaveTextureNode::WaveTextureNode()
|
||||
: TextureNode("marble_texture")
|
||||
: TextureNode("wave_texture")
|
||||
{
|
||||
type = ustring("Bands");
|
||||
|
||||
|
|
Loading…
Reference in New Issue