Cleanup: Remove unused attribute in GLShaderInterface
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@ -31,8 +31,6 @@ class GLShaderInterface : public ShaderInterface {
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private:
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/** Reference to VaoCaches using this interface */
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Vector<GLVaoCache *> refs_;
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/** Bitmask of color attachments to bind as images for sub-pass input emulation. */
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uint8_t subpass_inputs_ = 0u;
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public:
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GLShaderInterface(GLuint program, const shader::ShaderCreateInfo &info);
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