fix some types and incorrect info

This commit is contained in:
Campbell Barton 2012-07-26 17:41:09 +00:00
parent 7f1a76887f
commit 4c2de5e0c7
16 changed files with 24 additions and 23 deletions

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@ -1479,7 +1479,7 @@ void GHOST_SystemX11::getClipboard_xcout(XEvent evt,
XFree(buffer);
/* if we have come this far, the propery contains
/* if we have come this far, the property contains
* text, we know the size. */
XGetWindowProperty(m_display, win, m_xclip_out, 0, (long) pty_size,
False, AnyPropertyType, &pty_type, &pty_format,

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@ -335,7 +335,7 @@ protected:
/** Modified state : are there unsaved changes */
bool m_isUnsavedChanges;
/** Stores wether this is a full screen window. */
/** Stores whether this is a full screen window. */
bool m_fullScreen;
/** Stereo visual created. Only necessary for 'real' stereo support,

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@ -106,7 +106,7 @@ int _EatSpace( std::istream& is,int* countp=NULL) {
// Eats whites, returns, tabs and the delim character
// Checks wether delim char. is encountered.
// Checks whether delim char. is encountered.
void Eat( std::istream& is, int delim )
{
int ch;
@ -119,7 +119,7 @@ void Eat( std::istream& is, int delim )
}
// Eats whites, returns, tabs and the delim character
// Checks wether delim char. is encountered.
// Checks whether delim char. is encountered.
// EatEnd does not eat all space-like char's at the end.
void EatEnd( std::istream& is, int delim )
{

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@ -130,7 +130,7 @@ protected :
/**
* Protected constructors
* This class is not for direct instanciation. Sub classes
* This class is not for direct instantiation. Sub classes
* should only be allocated on the heap.
*/

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@ -1066,7 +1066,7 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
int use_jitter = brush->jitter != 0;
/* jitter-ed brush gives weird and unpredictable result for this
* kinds of stroke, so manyally disable jitter usage (sergey) */
* kinds of stroke, so manually disable jitter usage (sergey) */
use_jitter &= (brush->flag & (BRUSH_RESTORE_MESH | BRUSH_ANCHORED)) == 0;
if (use_jitter) {

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@ -3309,7 +3309,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
if (ob->softflag & OB_SB_GOAL) {bp->goal = sb->defgoal;}
}
/* to proove the concept
/* to proof the concept
* this enables per vertex *mass painting*
*/
@ -3798,7 +3798,7 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo
/* vertexCos came from local world, go global */
mul_m4_v3(ob->obmat, bp->origE);
/* just to be save give bp->origT a defined value
* will be calulated in interpolate_exciter()*/
* will be calculated in interpolate_exciter() */
copy_v3_v3(bp->origT, bp->origE);
}
}

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@ -853,7 +853,7 @@ static void track_mask_gpencil_layer_rasterize(int frame_width, int frame_height
fp[1] = (stroke_points[i].y - marker->search_min[1]) * frame_height / mask_height;
}
/* TODO: add an option to control wether AA is enabled or not */
/* TODO: add an option to control whether AA is enabled or not */
PLX_raskterize((float (*)[2])mask_points, stroke->totpoints, mask, mask_width, mask_height, FALSE);
MEM_freeN(mask_points);

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@ -556,7 +556,7 @@ typedef struct FT_Outline_
* Type1 format.
*
* Each arc is described through a series of start, end and control points. Each point of the outline
* has a specific tag which indicates wether it is used to describe a line segment or an arc.
* has a specific tag which indicates whether it is used to describe a line segment or an arc.
*
*
* The following rules are applied to decompose the contour's points into segments and arcs :

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@ -914,12 +914,13 @@ static int image_open_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)
if (prop) {
PointerRNA oldptr;
Image *oldima;
oldptr = RNA_property_pointer_get(&ptr, prop);
ima = (Image *)oldptr.id.data;
/* unlikely but better avoid strange crash */
if (ima && GS(ima->id.name) != ID_IM) {
ima = NULL;
oldima = (Image *)oldptr.id.data;
/* unlikely to fail but better avoid strange crash */
if (oldima && GS(oldima->id.name) != ID_IM) {
ima = oldima;
}
}
}

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@ -438,7 +438,7 @@ static short apply_targetless_ik(Object *ob)
/* rotation */
/* [#22409] is partially caused by this, as slight numeric error introduced during
* the solving process leads to locked-axis values changing. However, we cannot modify
* the values here, or else there are huge discreptancies between IK-solver (interactive)
* the values here, or else there are huge discrepancies between IK-solver (interactive)
* and applied poses.
*/
if (parchan->rotmode > 0)

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@ -86,7 +86,7 @@ typedef struct IDProperty {
#define IDP_STRING_SUB_UTF8 0 /* default */
#define IDP_STRING_SUB_BYTE 1 /* arbitrary byte array, _not_ null terminated */
/*->flag*/
#define IDP_FLAG_GHOST (1<<7) /* this means the propery is set but RNA will return
#define IDP_FLAG_GHOST (1<<7) /* this means the property is set but RNA will return
* false when checking 'RNA_property_is_set',
* currently this is a runtime flag */

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@ -526,7 +526,7 @@ static int rna_Property_readonly_get(PointerRNA *ptr)
{
PropertyRNA *prop = (PropertyRNA *)ptr->data;
/* don't use this becaure it will call functions that check the internal
/* don't use this because it will call functions that check the internal
* data for introspection we only need to know if it can be edited so the
* flag is better for this */
/* return RNA_property_editable(ptr, prop); */

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@ -145,7 +145,7 @@ EnumPropertyItem snap_node_element_items[] = {
};
/* workaround for duplice enums,
/* workaround for duplicate enums,
* have each enum line as a defne then conditionally set it or not
*/
@ -771,7 +771,7 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, P
#ifdef WITH_FFMPEG
/* a WAY more crappy case than B&W flag: depending on codec, file format MIGHT support
* alpha channel. for example MPEG format with h264 codec can't do alpha channel, but
* the same MPEG format with QTRLE codec can easily handle alpga channel.
* the same MPEG format with QTRLE codec can easily handle alpha channel.
* not sure how to deal with such cases in a nicer way (sergey) */
if (is_render) {
Scene *scene = ptr->id.data;
@ -1105,7 +1105,7 @@ static void rna_RenderSettings_color_management_update(Main *bmain, Scene *UNUSE
if (ntree && scene->use_nodes) {
/* images are freed here, stop render and preview threads, until
* Image is threadsafe. when we are changing this propery from a
* Image is threadsafe. when we are changing this property from a
* python script in the render thread, don't stop own thread */
if (BLI_thread_is_main())
WM_jobs_stop_all(bmain->wm.first);

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@ -128,7 +128,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
return derivedData;
/* 2.64 used this... */
/* 2.63 used this... */
/* dm = bmd->object->derivedFinal; */
/* but we want to make sure we can get the object

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@ -27,7 +27,7 @@
/** \file gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
* \ingroup ketsji
* Adjust dynamics settins for this object
* Adjust dynamics settings for this object
*/
/* Previously existed as:

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@ -289,7 +289,7 @@ private :
/**
* Private constructor - this class is not meant
* for instanciation.
* for instantiation.
*/
RAS_FramingManager(