Cleanup: spelling in comments, use doxy sections

This commit is contained in:
Campbell Barton 2022-06-01 15:11:56 +10:00
parent 0f29f2c3e6
commit 4cab98f8be
15 changed files with 34 additions and 29 deletions

View File

@ -68,8 +68,8 @@ struct Object;
struct Scene;
/*
* NOTE: all mface interfaces now officially operate on tessellated data.
* Also, the mface origindex layer indexes mpolys, not mfaces.
* NOTE: all #MFace interfaces now officially operate on tessellated data.
* Also, the #MFace orig-index layer indexes #MPoly, not #MFace.
*/
/* keep in sync with MFace/MPoly types */

View File

@ -116,7 +116,7 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
CustomData_MeshMasks mask = CD_MASK_MESH;
if (mesh_src->id.tag & LIB_TAG_NO_MAIN) {
/* For copies in depsgraph, keep data like origindex and orco. */
/* For copies in depsgraph, keep data like #CD_ORIGINDEX and #CD_ORCO. */
CustomData_MeshMasks_update(&mask, &CD_MASK_DERIVEDMESH);
}

View File

@ -1216,8 +1216,8 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
MEM_freeN(element_sum);
MEM_freeN(element_map);
/* For hair, sort by origindex (allows optimization's in rendering), */
/* however with virtual parents the children need to be in random order. */
/* For hair, sort by #CD_ORIGINDEX (allows optimization's in rendering),
* however with virtual parents the children need to be in random order. */
if (part->type == PART_HAIR && !(part->childtype == PART_CHILD_FACES && part->parents != 0.0f)) {
const int *orig_index = NULL;

View File

@ -44,7 +44,7 @@ typedef struct SubdivMeshContext {
/* UV layers interpolation. */
int num_uv_layers;
MLoopUV *uv_layers[MAX_MTFACE];
/* Orco interpolation. */
/* Original coordinates (ORCO) interpolation. */
float (*orco)[3];
float (*cloth_orco)[3];
/* Per-subdivided vertex counter of averaged values. */

View File

@ -931,7 +931,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh
me->totloop = bm->totloop;
me->totpoly = bm->totface;
/* Will be overwritten with a valid value if 'dotess' is set, otherwise we
* end up with 'me->totface' and me->mface == nullptr which can crash T28625. */
* end up with 'me->totface' and `me->mface == nullptr` which can crash T28625. */
me->totface = 0;
me->act_face = -1;

View File

@ -54,9 +54,9 @@ bool deg_check_base_in_depsgraph(const Depsgraph *graph, Base *base)
return id_node->has_base;
}
/*******************************************************************************
* Base class for builders.
*/
/* -------------------------------------------------------------------- */
/** \name Base Class for Builders
* \{ */
DepsgraphBuilder::DepsgraphBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
: bmain_(bmain), graph_(graph), cache_(cache)
@ -120,9 +120,11 @@ bool DepsgraphBuilder::check_pchan_has_bbone_segments(Object *object, const char
return check_pchan_has_bbone_segments(object, pchan);
}
/*******************************************************************************
* Builder finalizer.
*/
/** \} */
/* -------------------------------------------------------------------- */
/** \name Builder Finalizer.
* \{ */
namespace {
@ -137,7 +139,7 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->affects_directly_visible |= id_node->is_directly_visible;
/* Enforce "visibility" of the syncronization component.
/* Enforce "visibility" of the synchronization component.
*
* This component is never connected to other ID nodes, and hence can not be handled in the
* same way as other components needed for evaluation. It is only needed for proper
@ -213,7 +215,7 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
void deg_graph_build_finalize(Main *bmain, Depsgraph *graph)
{
/* Make sure dependencies of visible ID datablocks are visible. */
/* Make sure dependencies of visible ID data-blocks are visible. */
deg_graph_build_flush_visibility(graph);
deg_graph_remove_unused_noops(graph);
@ -248,4 +250,6 @@ void deg_graph_build_finalize(Main *bmain, Depsgraph *graph)
}
}
/** \} */
} // namespace blender::deg

View File

@ -671,7 +671,7 @@ typedef struct EEVEE_HairMotionData {
/** Allocator will alloc enough slot for all particle systems. Or 1 if it's a curves object. */
int psys_len;
struct {
/* The vbos and textures are not owned. */
/* The VBO's and textures are not owned. */
EEVEE_HairMotionStepData step_data[2]; /* Data for time = t +/- step. */
} psys[0];
} EEVEE_HairMotionData;

View File

@ -781,7 +781,7 @@ struct DRWCacheBuildingContext {
DRWSubdivCache *cache;
/* Pointers into DRWSubdivCache buffers for easier access during traversal. */
/* Pointers into #DRWSubdivCache buffers for easier access during traversal. */
CompressedPatchCoord *patch_coords;
int *subdiv_loop_vert_index;
int *subdiv_loop_subdiv_vert_index;
@ -793,9 +793,9 @@ struct DRWCacheBuildingContext {
int *vert_origindex_map;
int *edge_origindex_map;
/* Origindex layers from the mesh to directly look up during traversal the origindex from the
* base mesh for edit data so that we do not have to handle yet another GPU buffer and do this in
* the shaders. */
/* #CD_ORIGINDEX layers from the mesh to directly look up during traversal the original-index
from the base mesh for edit data so that we do not have to handle yet another GPU buffer and
do this in the shaders. */
const int *v_origindex;
const int *e_origindex;
};

View File

@ -234,7 +234,7 @@ static void try_convert_single_object(Object &curves_ob,
/* The old hair system still uses #MFace, so make sure those are available on the mesh. */
BKE_mesh_tessface_calc(&surface_me);
/* Prepare utility data structure to map hair roots to mfaces. */
/* Prepare utility data structure to map hair roots to #MFace's. */
const Span<int> mface_to_poly_map{
static_cast<const int *>(CustomData_get_layer(&surface_me.fdata, CD_ORIGINDEX)),
surface_me.totface};

View File

@ -158,7 +158,7 @@ void paintface_reveal(bContext *C, Object *ob, const bool select)
paintface_flush_flags(C, ob, SELECT | ME_HIDE);
}
/* Set tface seams based on edge data, uses hash table to find seam edges. */
/* Set object-mode face selection seams based on edge data, uses hash table to find seam edges. */
static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bool select)
{

View File

@ -4492,7 +4492,8 @@ static void project_paint_begin(const bContext *C,
}
}
/* when using subsurf or multires, mface arrays are thrown away, we need to keep a copy */
/* when using sub-surface or multi-resolution,
* mesh-data arrays are thrown away, we need to keep a copy. */
if (ps->is_shared_user == false) {
proj_paint_state_cavity_init(ps);
}

View File

@ -652,7 +652,7 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
mloop = &subsurfedLoops[mpoly->loopstart];
/* We will not check for v4 here. Subsurfed mfaces always have 4 vertices. */
/* We will not check for v4 here. Sub-surface faces always have 4 vertices. */
BLI_assert(mpoly->totloop == 4);
key = (ParamKey)i;
vkeys[0] = (ParamKey)mloop[0].v;

View File

@ -1094,7 +1094,7 @@ static int rna_MeshPoly_vertices_get_length(const PointerRNA *ptr,
{
const MPoly *mp = (MPoly *)ptr->data;
/* NOTE: raw access uses dummy item, this _could_ crash,
* watch out for this, mface uses it but it can't work here. */
* watch out for this, #MFace uses it but it can't work here. */
return (length[0] = mp->totloop);
}

View File

@ -328,7 +328,7 @@ static void mesh_merge_transform(Mesh *result,
ml->e += cap_edges_index;
}
/* set origindex */
/* Set #CD_ORIGINDEX. */
index_orig = CustomData_get_layer(&result->vdata, CD_ORIGINDEX);
if (index_orig) {
copy_vn_i(index_orig + cap_verts_index, cap_nverts, ORIGINDEX_NONE);

View File

@ -83,17 +83,17 @@ static void requiredDataMask(Object *UNUSED(ob),
if (pmd->canvas) {
DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
for (; surface; surface = surface->next) {
/* tface */
/* UV's: #CD_MLOOPUV. */
if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ ||
surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) {
r_cddata_masks->lmask |= CD_MASK_MLOOPUV;
}
/* mcol */
/* Vertex Colors: #CD_PROP_BYTE_COLOR. */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT ||
surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR) {
r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR;
}
/* CD_MDEFORMVERT */
/* Vertex Weights: #CD_MDEFORMVERT. */
if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}