OSX/codesigning: add the signing rules used for releases

This commit is contained in:
Jens Verwiebe 2013-10-28 17:08:07 +00:00
parent ecf2f55667
commit 4ef6f82a10
3 changed files with 29 additions and 9 deletions

View File

@ -675,15 +675,6 @@ def AppIt(target=None, source=None, env=None):
cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/%s/python/'%(libdir,python_zip,installdir,binary,VERSION)
commands.getoutput(cmd)
if env['XCODE_CUR_VER'] >= 5:
# For OSX 10.9/Xcode5 subcomponents also must be codesigned. To make this work we need a plist in the versioned libdir
# We copy for now the plist from main bundle, note: Blender must be run once before codesigning to have the py caches generated and taken into account
# After this we can run: codesign -s IDENTITY blender.app --deep
cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/Resources/'%(installdir,binary, VERSION)
commands.getoutput(cmd)
cmd = 'cp %s/%s.app/Contents/Info.plist %s/%s.app/Contents/MacOS/%s/Resources'%(installdir,binary,installdir,binary, VERSION)
commands.getoutput(cmd)
cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(installdir,binary, binary)
commands.getoutput(cmd)
cmd = 'find %s/%s.app -name .svn -prune -exec rm -rf {} \;'%(installdir, binary)

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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>rules</key>
<dict>
<!-- Exclude datafiles, python and scripts -->
<key>^MacOS/2.69</key>
<false/>
<key>^Resources/</key>
<true/>
</dict>
</dict>
</plist>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>rules</key>
<dict>
<!-- Exclude datafiles, python and scripts -->
<key>^MacOS/2.69</key>
<false/>
<!-- Exclude Resources for placing game.blend and own icons -->
<key>^Resources/</key>
<false/>
</dict>
</dict>
</plist>