Buildbot: add glibc2.11 configuration files and build rules
Builder will go online as soon as new environment is copied to buildslave machine over the internet
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BF_BUILDDIR = '../blender-build/linux-glibc211-i686'
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BF_INSTALLDIR = '../blender-install/linux-glibc211-i686'
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BF_NUMJOBS = 2
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# Python configuration
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BF_PYTHON_VERSION = '3.3'
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BF_PYTHON_ABI_FLAGS = 'm'
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BF_PYTHON = '/opt/lib/python-3.3'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = True
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WITH_BF_STATICOPENCOLLADA=True
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BF_OPENCOLLADA = '/opt/lib/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB_STATIC = '${BF_OPENCOLLADA}/lib/libOpenCOLLADAStreamWriter.a ' + \
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'${BF_OPENCOLLADA}/lib/libOpenCOLLADASaxFrameworkLoader.a ' + \
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'${BF_OPENCOLLADA}/lib/libOpenCOLLADAFramework.a ' + \
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'${BF_OPENCOLLADA}/lib/libOpenCOLLADABaseUtils.a ' + \
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'${BF_OPENCOLLADA}/lib/libGeneratedSaxParser.a ' + \
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'${BF_OPENCOLLADA}/lib/libUTF.a ${BF_OPENCOLLADA}/lib/libMathMLSolver.a ' + \
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'${BF_OPENCOLLADA}/lib/libbuffer.a ${BF_OPENCOLLADA}/lib/libftoa.a ' + \
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'/usr/lib/libxml2.a /usr/lib/libexpat.a /usr/lib/libpcre.a'
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BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib /home/sources/staticlibs/lib64'
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BF_PCRE_LIB = ''
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BF_EXPAT_LIB = ''
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# FFMPEG configuration
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WITH_BF_FFMPEG = True
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WITH_BF_STATICFFMPEG = True
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BF_FFMPEG = '/opt/lib/ffmpeg'
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BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'
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BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ' + \
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'${BF_FFMPEG_LIBPATH}/libavfilter.a ${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \
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'${BF_FFMPEG_LIBPATH}/libswscale.a ${BF_FFMPEG_LIBPATH}/libswresample.a ' + \
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'/usr/lib/libxvidcore.a /usr/lib/libx264.a /usr/lib/libmp3lame.a /usr/lib/libvpx.a /usr/lib/libvorbis.a ' + \
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'/usr/lib/libogg.a /usr/lib/libvorbisenc.a /usr/lib/libtheora.a /usr/lib/libschroedinger-1.0.a ' + \
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'/usr/lib/liborc-0.4.a /usr/lib/libasound.a'
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.7.1/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL = '/opt/lib/openal'
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BF_OPENAL_LIB_STATIC = '/opt/lib/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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WITH_BF_FREETYPE_STATIC = False
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = True
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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WITH_BF_STATICJPEG = True
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BF_JPEG_LIB_STATIC= '${BF_JPEG}/lib/libjpeg.a'
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WITH_BF_PNG = True
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WITH_BF_STATICPNG = True
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BF_PNG_LIB_STATIC = '${BF_PNG}/lib/libpng.a'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_ZLIB = True
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WITH_BF_STATICZLIB = True
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BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
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WITH_BF_SDL = True
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WITH_BF_OGG = True
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WITH_BF_OPENMP = True
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WITH_BF_STATICOPENMP = True
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BF_OPENMP_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.7/libgomp.a'
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Blender player (would be enabled in it's own config)
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WITH_BF_PLAYER = False
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# Use jemalloc memory manager
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WITH_BF_JEMALLOC = True
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WITH_BF_STATICJEMALLOC = True
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BF_JEMALLOC = '/opt/lib/jemalloc'
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BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib'
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# Use 3d mouse library
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WITH_BF_3DMOUSE = True
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WITH_BF_STATIC3DMOUSE = True
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BF_3DMOUSE = '/opt/lib/libspnav'
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BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib'
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# FFT
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WITH_BF_FFTW3 = True
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WITH_BF_STATICFFTW3 = True
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# JACK
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WITH_BF_JACK = True
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WITH_BF_STATICJACK = True
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BF_JACK_LIB_STATIC = '${BF_ZLIB}/lib/libjack.a'
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# Cycles
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WITH_BF_CYCLES = True
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WITH_BF_CYCLES_CUDA_BINARIES = True
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BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30']
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WITH_BF_OIIO = True
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WITH_BF_STATICOIIO = True
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BF_OIIO = '/opt/lib/oiio'
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BF_OIIO_INC = '${BF_OIIO}/include'
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BF_OIIO_LIB_STATIC = '${BF_OIIO_LIBPATH}/libOpenImageIO.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_JPEG}/lib/libjpeg.a'
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BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
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# Color management
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WITH_BF_OCIO = True
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WITH_BF_STATICOCIO = True
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BF_OCIO = '/opt/lib/ocio'
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BF_OCIO_INC = '${BF_OCIO}/include'
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BF_OCIO_LIB_STATIC = '${BF_OCIO_LIBPATH}/libOpenColorIO.a ${BF_OCIO_LIBPATH}/libtinyxml.a ${BF_OCIO_LIBPATH}/libyaml-cpp.a'
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BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
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WITH_BF_BOOST = True
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WITH_BF_STATICBOOST = True
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BF_BOOST = '/opt/lib/boost'
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BF_BOOST_INC = '${BF_BOOST}/include'
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BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ' + \
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'${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_system.a ${BF_BOOST_LIBPATH}/libboost_thread.a'
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BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
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# Ocean Simulation
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WITH_BF_OCEANSIM = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
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PLATFORM_LINKFLAGS = ['-lrt']
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BF_BUILDDIR = '../blender-build/linux-glibc211-x86_64'
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BF_INSTALLDIR = '../blender-install/linux-glibc211-x86_64'
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BF_NUMJOBS = 2
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# Python configuration
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BF_PYTHON_VERSION = '3.3'
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BF_PYTHON_ABI_FLAGS = 'm'
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BF_PYTHON = '/opt/lib/python-3.3'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = True
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WITH_BF_STATICOPENCOLLADA=True
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BF_OPENCOLLADA = '/opt/lib/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB_STATIC = '${BF_OPENCOLLADA}/lib/libOpenCOLLADAStreamWriter.a ' + \
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'${BF_OPENCOLLADA}/lib/libOpenCOLLADASaxFrameworkLoader.a ' + \
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'${BF_OPENCOLLADA}/lib/libOpenCOLLADAFramework.a ' + \
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'${BF_OPENCOLLADA}/lib/libOpenCOLLADABaseUtils.a ' + \
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'${BF_OPENCOLLADA}/lib/libGeneratedSaxParser.a ' + \
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'${BF_OPENCOLLADA}/lib/libUTF.a ${BF_OPENCOLLADA}/lib/libMathMLSolver.a ' + \
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'${BF_OPENCOLLADA}/lib/libbuffer.a ${BF_OPENCOLLADA}/lib/libftoa.a ' + \
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'/usr/lib/libxml2.a /usr/lib/libexpat.a /usr/lib/libpcre.a'
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BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib /home/sources/staticlibs/lib64'
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BF_PCRE_LIB = ''
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BF_EXPAT_LIB = ''
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# FFMPEG configuration
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WITH_BF_FFMPEG = True
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WITH_BF_STATICFFMPEG = True
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BF_FFMPEG = '/opt/lib/ffmpeg'
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BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'
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BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ' + \
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'${BF_FFMPEG_LIBPATH}/libavfilter.a ${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \
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'${BF_FFMPEG_LIBPATH}/libswscale.a ${BF_FFMPEG_LIBPATH}/libswresample.a ' + \
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'/usr/lib/libxvidcore.a /usr/lib/libx264.a /usr/lib/libmp3lame.a /usr/lib/libvpx.a /usr/lib/libvorbis.a ' + \
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'/usr/lib/libogg.a /usr/lib/libvorbisenc.a /usr/lib/libtheora.a /usr/lib/libschroedinger-1.0.a ' + \
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'/usr/lib/liborc-0.4.a /usr/lib/libasound.a'
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/x86_64-linux-gnu/4.7.1/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL = '/opt/lib/openal'
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BF_OPENAL_LIB_STATIC = '/opt/lib/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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WITH_BF_FREETYPE_STATIC = False
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = True
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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WITH_BF_STATICJPEG = True
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BF_JPEG_LIB_STATIC= '${BF_JPEG}/lib/libjpeg.a'
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WITH_BF_PNG = True
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WITH_BF_STATICPNG = True
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BF_PNG_LIB_STATIC = '${BF_PNG}/lib/libpng.a'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_ZLIB = True
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WITH_BF_STATICZLIB = True
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BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
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WITH_BF_SDL = True
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WITH_BF_OGG = True
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WITH_BF_OPENMP = True
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WITH_BF_STATICOPENMP = True
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BF_OPENMP_LIB_STATIC = '/usr/lib/gcc/x86_64-linux-gnu/4.7/libgomp.a'
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Blender player (would be enabled in it's own config)
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WITH_BF_PLAYER = False
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# Use jemalloc memory manager
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WITH_BF_JEMALLOC = True
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WITH_BF_STATICJEMALLOC = True
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BF_JEMALLOC = '/opt/lib/jemalloc'
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BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib'
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# Use 3d mouse library
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WITH_BF_3DMOUSE = True
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WITH_BF_STATIC3DMOUSE = True
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BF_3DMOUSE = '/opt/lib/libspnav'
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BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib'
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# FFT
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WITH_BF_FFTW3 = True
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WITH_BF_STATICFFTW3 = True
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# JACK
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WITH_BF_JACK = True
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WITH_BF_STATICJACK = True
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BF_JACK_LIB_STATIC = '${BF_ZLIB}/lib/libjack.a'
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# Cycles
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WITH_BF_CYCLES = True
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WITH_BF_CYCLES_CUDA_BINARIES = True
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BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30']
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WITH_BF_OIIO = True
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WITH_BF_STATICOIIO = True
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BF_OIIO = '/opt/lib/oiio'
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BF_OIIO_INC = '${BF_OIIO}/include'
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BF_OIIO_LIB_STATIC = '${BF_OIIO_LIBPATH}/libOpenImageIO.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_JPEG}/lib/libjpeg.a'
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BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
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# Color management
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WITH_BF_OCIO = True
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WITH_BF_STATICOCIO = True
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BF_OCIO = '/opt/lib/ocio'
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BF_OCIO_INC = '${BF_OCIO}/include'
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BF_OCIO_LIB_STATIC = '${BF_OCIO_LIBPATH}/libOpenColorIO.a ${BF_OCIO_LIBPATH}/libtinyxml.a ${BF_OCIO_LIBPATH}/libyaml-cpp.a'
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BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
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WITH_BF_BOOST = True
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WITH_BF_STATICBOOST = True
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BF_BOOST = '/opt/lib/boost'
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BF_BOOST_INC = '${BF_BOOST}/include'
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BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ' + \
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'${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_system.a ${BF_BOOST_LIBPATH}/libboost_thread.a'
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BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
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# Ocean Simulation
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WITH_BF_OCEANSIM = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
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PLATFORM_LINKFLAGS = ['-lrt']
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BF_BUILDDIR = '../blender-build/linux-glibc211-i686'
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BF_INSTALLDIR = '../blender-install/linux-glibc211-i686'
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BF_NUMJOBS = 2
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# Python configuration
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BF_PYTHON_VERSION = '3.3'
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BF_PYTHON_ABI_FLAGS = 'm'
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BF_PYTHON = '/opt/lib/python-3.3'
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WITH_BF_STATICPYTHON = True
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# OpenCollada configuration
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WITH_BF_COLLADA = False
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# FFMPEG configuration
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WITH_BF_FFMPEG = True
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WITH_BF_STATICFFMPEG = True
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BF_FFMPEG = '/opt/lib/ffmpeg'
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BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'
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BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ' + \
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'${BF_FFMPEG_LIBPATH}/libavfilter.a ${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \
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'${BF_FFMPEG_LIBPATH}/libswscale.a ${BF_FFMPEG_LIBPATH}/libswresample.a ' + \
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'/usr/lib/libxvidcore.a /usr/lib/libx264.a /usr/lib/libmp3lame.a /usr/lib/libvpx.a /usr/lib/libvorbis.a ' + \
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'/usr/lib/libogg.a /usr/lib/libvorbisenc.a /usr/lib/libtheora.a /usr/lib/libschroedinger-1.0.a ' + \
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'/usr/lib/liborc-0.4.a /usr/lib/libasound.a'
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# Don't depend on system's libstdc++
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WITH_BF_STATICCXX = True
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BF_CXX_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.7.1/libstdc++.a'
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WITH_BF_OPENAL = True
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WITH_BF_STATICOPENAL = True
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BF_OPENAL = '/opt/lib/openal'
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BF_OPENAL_LIB_STATIC = '/opt/lib/openal/lib/libopenal.a'
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WITH_BF_GETTEXT_STATIC = True
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WITH_BF_FREETYPE_STATIC = False
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = True
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WITH_BF_TIFF = True
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WITH_BF_STATICTIFF = True
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BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
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WITH_BF_JPEG = True
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WITH_BF_STATICJPEG = True
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BF_JPEG_LIB_STATIC= '${BF_JPEG}/lib/libjpeg.a'
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WITH_BF_STATICLIBSAMPLERATE = True
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WITH_BF_PNG = True
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WITH_BF_STATICPNG = True
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BF_PNG_LIB_STATIC = '${BF_PNG}/lib/libpng.a'
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WITH_BF_ZLIB = True
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WITH_BF_STATICZLIB = True
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BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
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WITH_BF_SDL = True
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WITH_BF_OGG = False
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WITH_BF_OPENMP = True
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WITH_BF_STATICOPENMP = True
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BF_OPENMP_LIB_STATIC = '/usr/lib/gcc/i486-linux-gnu/4.7/libgomp.a'
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WITH_BF_GAMEENGINE = True
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WITH_BF_BULLET = True
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# Do not build blender when building blenderplayer
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WITH_BF_NOBLENDER = True
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WITH_BF_PLAYER = True
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# Use jemalloc memory manager
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WITH_BF_JEMALLOC = True
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WITH_BF_STATICJEMALLOC = True
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BF_JEMALLOC = '/opt/lib/jemalloc'
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BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib'
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# Use 3d mouse library
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WITH_BF_3DMOUSE = True
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WITH_BF_STATIC3DMOUSE = True
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BF_3DMOUSE = '/opt/lib/libspnav'
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BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib'
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# Color management
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WITH_BF_OCIO = True
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WITH_BF_STATICOCIO = True
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BF_OCIO = '/opt/lib/ocio'
|
||||
BF_OCIO_INC = '${BF_OCIO}/include'
|
||||
BF_OCIO_LIB_STATIC = '${BF_OCIO_LIBPATH}/libOpenColorIO.a ${BF_OCIO_LIBPATH}/libtinyxml.a ${BF_OCIO_LIBPATH}/libyaml-cpp.a'
|
||||
BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
|
||||
|
||||
# JACK
|
||||
WITH_BF_JACK = True
|
||||
WITH_BF_STATICJACK = True
|
||||
BF_JACK_LIB_STATIC = '${BF_ZLIB}/lib/libjack.a'
|
||||
|
||||
# Motion Tracking
|
||||
WITH_BF_LIBMV = False
|
||||
|
||||
# Ocean Simulation
|
||||
WITH_BF_FFTW3 = True
|
||||
WITH_BF_STATICFFTW3 = True
|
||||
WITH_BF_OCEANSIM = True
|
||||
|
||||
# Compilation and optimization
|
||||
BF_DEBUG = False
|
||||
REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
|
||||
PLATFORM_LINKFLAGS = ['-lrt']
|
|
@ -0,0 +1,112 @@
|
|||
BF_BUILDDIR = '../blender-build/linux-glibc211-x86_64'
|
||||
BF_INSTALLDIR = '../blender-install/linux-glibc211-x86_64'
|
||||
BF_NUMJOBS = 2
|
||||
|
||||
# Python configuration
|
||||
BF_PYTHON_VERSION = '3.3'
|
||||
BF_PYTHON_ABI_FLAGS = 'm'
|
||||
BF_PYTHON = '/opt/lib/python-3.3'
|
||||
|
||||
WITH_BF_STATICPYTHON = True
|
||||
|
||||
# OpenCollada configuration
|
||||
WITH_BF_COLLADA = False
|
||||
|
||||
# FFMPEG configuration
|
||||
WITH_BF_FFMPEG = True
|
||||
WITH_BF_STATICFFMPEG = True
|
||||
|
||||
BF_FFMPEG = '/opt/lib/ffmpeg'
|
||||
BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'
|
||||
BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ' + \
|
||||
'${BF_FFMPEG_LIBPATH}/libavfilter.a ${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \
|
||||
'${BF_FFMPEG_LIBPATH}/libswscale.a ${BF_FFMPEG_LIBPATH}/libswresample.a ' + \
|
||||
'/usr/lib/libxvidcore.a /usr/lib/libx264.a /usr/lib/libmp3lame.a /usr/lib/libvpx.a /usr/lib/libvorbis.a ' + \
|
||||
'/usr/lib/libogg.a /usr/lib/libvorbisenc.a /usr/lib/libtheora.a /usr/lib/libschroedinger-1.0.a ' + \
|
||||
'/usr/lib/liborc-0.4.a /usr/lib/libasound.a'
|
||||
|
||||
# Don't depend on system's libstdc++
|
||||
WITH_BF_STATICCXX = True
|
||||
BF_CXX_LIB_STATIC = '/usr/lib/gcc/x86_64-linux-gnu/4.7.1/libstdc++.a'
|
||||
|
||||
WITH_BF_OPENAL = True
|
||||
WITH_BF_STATICOPENAL = True
|
||||
BF_OPENAL = '/opt/lib/openal'
|
||||
BF_OPENAL_LIB_STATIC = '/opt/lib/openal/lib/libopenal.a'
|
||||
|
||||
WITH_BF_GETTEXT_STATIC = True
|
||||
|
||||
WITH_BF_FREETYPE_STATIC = False
|
||||
|
||||
WITH_BF_OPENEXR = True
|
||||
WITH_BF_STATICOPENEXR = True
|
||||
|
||||
WITH_BF_TIFF = True
|
||||
WITH_BF_STATICTIFF = True
|
||||
BF_TIFF_LIB_STATIC = '${BF_TIFF}/lib/libtiff.a'
|
||||
|
||||
WITH_BF_JPEG = True
|
||||
WITH_BF_STATICJPEG = True
|
||||
BF_JPEG_LIB_STATIC= '${BF_JPEG}/lib/libjpeg.a'
|
||||
|
||||
WITH_BF_STATICLIBSAMPLERATE = True
|
||||
|
||||
WITH_BF_PNG = True
|
||||
WITH_BF_STATICPNG = True
|
||||
BF_PNG_LIB_STATIC = '${BF_PNG}/lib/libpng.a'
|
||||
|
||||
WITH_BF_ZLIB = True
|
||||
WITH_BF_STATICZLIB = True
|
||||
BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
|
||||
|
||||
WITH_BF_SDL = True
|
||||
WITH_BF_OGG = False
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
WITH_BF_STATICOPENMP = True
|
||||
BF_OPENMP_LIB_STATIC = '/usr/lib/gcc/x86_64-linux-gnu/4.7/libgomp.a'
|
||||
|
||||
WITH_BF_GAMEENGINE = True
|
||||
WITH_BF_BULLET = True
|
||||
|
||||
# Do not build blender when building blenderplayer
|
||||
WITH_BF_NOBLENDER = True
|
||||
WITH_BF_PLAYER = True
|
||||
|
||||
# Use jemalloc memory manager
|
||||
WITH_BF_JEMALLOC = True
|
||||
WITH_BF_STATICJEMALLOC = True
|
||||
BF_JEMALLOC = '/opt/lib/jemalloc'
|
||||
BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib'
|
||||
|
||||
# Use 3d mouse library
|
||||
WITH_BF_3DMOUSE = True
|
||||
WITH_BF_STATIC3DMOUSE = True
|
||||
BF_3DMOUSE = '/opt/lib/libspnav'
|
||||
BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib'
|
||||
|
||||
# Color management
|
||||
WITH_BF_OCIO = True
|
||||
WITH_BF_STATICOCIO = True
|
||||
BF_OCIO = '/opt/lib/ocio'
|
||||
BF_OCIO_INC = '${BF_OCIO}/include'
|
||||
BF_OCIO_LIB_STATIC = '${BF_OCIO_LIBPATH}/libOpenColorIO.a ${BF_OCIO_LIBPATH}/libtinyxml.a ${BF_OCIO_LIBPATH}/libyaml-cpp.a'
|
||||
BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
|
||||
|
||||
# JACK
|
||||
WITH_BF_JACK = True
|
||||
WITH_BF_STATICJACK = True
|
||||
BF_JACK_LIB_STATIC = '${BF_ZLIB}/lib/libjack.a'
|
||||
|
||||
# Motion Tracking
|
||||
WITH_BF_LIBMV = False
|
||||
|
||||
# Ocean Simulation
|
||||
WITH_BF_FFTW3 = True
|
||||
WITH_BF_STATICFFTW3 = True
|
||||
WITH_BF_OCEANSIM = True
|
||||
|
||||
# Compilation and optimization
|
||||
BF_DEBUG = False
|
||||
REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
|
||||
PLATFORM_LINKFLAGS = ['-lrt']
|
|
@ -75,12 +75,12 @@ else:
|
|||
config_dir = os.path.join(buildbot_dir, 'config')
|
||||
|
||||
configs = []
|
||||
if builder.endswith('linux_x86_64_scons'):
|
||||
configs = ['user-config-player-x86_64.py',
|
||||
'user-config-x86_64.py']
|
||||
elif builder.endswith('linux_i386_scons'):
|
||||
configs = ['user-config-player-i686.py',
|
||||
'user-config-i686.py']
|
||||
if builder.endswith('linux_glibc27_x86_64_scons'):
|
||||
configs = ['user-config-player-glibc27-x86_64.py',
|
||||
'user-config-glibc27-x86_64.py']
|
||||
elif builder.endswith('linux_glibc27_i386_scons'):
|
||||
configs = ['user-config-player-glibc27-i686.py',
|
||||
'user-config-glibc27-i686.py']
|
||||
|
||||
for config in configs:
|
||||
config_fpath = os.path.join(config_dir, config)
|
||||
|
|
|
@ -57,11 +57,11 @@ if builder.find('scons') != -1:
|
|||
config = None
|
||||
bits = None
|
||||
|
||||
if builder.endswith('linux_x86_64_scons'):
|
||||
config = 'user-config-x86_64.py'
|
||||
if builder.endswith('linux_glibc27_x86_64_scons'):
|
||||
config = 'user-config-glibc27-x86_64.py'
|
||||
bits = 64
|
||||
elif builder.endswith('linux_i386_scons'):
|
||||
config = 'user-config-i686.py'
|
||||
elif builder.endswith('linux_glibc27_i386_scons'):
|
||||
config = 'user-config-glibc27-i686.py'
|
||||
bits = 32
|
||||
|
||||
if config is not None:
|
||||
|
|
Loading…
Reference in New Issue