- cmake use execute_process, exec_program is deprecated.

- game engine builds without python again.
This commit is contained in:
Campbell Barton 2011-01-07 08:43:29 +00:00
parent f3a00259e2
commit 54ceccd0ee
2 changed files with 8 additions and 7 deletions

View File

@ -885,18 +885,18 @@ endif()
if(WITH_BUILDINFO)
# BUILD_PLATFORM and BUILD_PLATFORM are taken from CMake
if(UNIX)
EXEC_PROGRAM("date \"+%Y-%m-%d\"" OUTPUT_VARIABLE BUILD_DATE)
EXEC_PROGRAM("date \"+%H:%M:%S\"" OUTPUT_VARIABLE BUILD_TIME)
EXEC_PROGRAM("svnversion ${CMAKE_SOURCE_DIR}" OUTPUT_VARIABLE BUILD_REV RETURN_VALUE BUILD_REV_RETURN)
execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BUILD_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(COMMAND date "+%H:%M:%S" OUTPUT_VARIABLE BUILD_TIME OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(COMMAND svnversion ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE BUILD_REV RESULT_VARIABLE BUILD_REV_RETURN OUTPUT_STRIP_TRAILING_WHITESPACE)
if(BUILD_REV_RETURN)
set(BUILD_REV "unknown")
endif()
endif()
if(WIN32)
EXEC_PROGRAM("cmd /c date /t" OUTPUT_VARIABLE BUILD_DATE)
EXEC_PROGRAM("cmd /c time /t" OUTPUT_VARIABLE BUILD_TIME)
EXEC_PROGRAM("svnversion ${CMAKE_SOURCE_DIR}" OUTPUT_VARIABLE BUILD_REV RETURN_VALUE BUILD_REV_RETURN)
execute_process(COMMAND cmd /c date /t OUTPUT_VARIABLE BUILD_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(COMMAND cmd /c time /t OUTPUT_VARIABLE BUILD_TIME OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(COMMAND svnversion ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE BUILD_REV RESULT_VARIABLE BUILD_REV_RETURN OUTPUT_STRIP_TRAILING_WHITESPACE)
if(BUILD_REV_RETURN)
set(BUILD_REV "unknown")
endif()

View File

@ -103,11 +103,12 @@ public:
KX_ACT_IPO_MAX
};
#ifdef WITH_PYTHON
static PyObject* pyattr_get_frame_start(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_frame_start(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_frame_end(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_frame_end(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
#endif
static const char *S_KX_ACT_IPO_PLAY_STRING;
static const char *S_KX_ACT_IPO_PINGPONG_STRING;
static const char *S_KX_ACT_IPO_FLIPPER_STRING;