Compiling and linking blenderplayer statically now works too. This brings it in line with blender linking line.

Small patch by Sergey Sharybin
This commit is contained in:
Nathan Letwory 2010-12-27 09:01:57 +00:00
parent c4a56fda6d
commit 6278cda106
1 changed files with 1 additions and 1 deletions

View File

@ -412,7 +412,7 @@ if env['WITH_BF_PLAYER']:
playerlist += B.create_blender_liblist(env, 'player2')
playerlist += B.create_blender_liblist(env, 'intern')
playerlist += B.create_blender_liblist(env, 'extern')
env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist, thestatlibs + dobj + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
##### Now define some targets