Fix compilation error with legacy depsgraph disabled

This commit is contained in:
Sergey Sharybin 2018-02-22 13:05:38 +01:00
parent df04520602
commit 62b3522da2
2 changed files with 2 additions and 8 deletions

View File

@ -127,10 +127,7 @@ static void updateDepgraph(ModifierData *md, const ModifierUpdateDepsgraphContex
dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, clmd->coll_parms->group, ctx->object->lay|ctx->scene->lay, eModifierType_Collision, NULL, true, "Cloth Collision");
dag_add_forcefield_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, clmd->sim_parms->effector_weights, true, 0, "Cloth Field");
#else
(void)forest;
(void)scene;
(void)ob;
(void)obNode;
(void)ctx;
#endif
}
}

View File

@ -146,10 +146,7 @@ static void updateDepgraph(ModifierData *md, const ModifierUpdateDepsgraphContex
dag_add_collision_relations(ctx->forest, ctx->scene, ctx->object, ctx->obNode, surface->brush_group, -1, eModifierType_DynamicPaint, is_brush_cb, false, "Dynamic Paint Brush");
}
#else
(void)forest;
(void)scene;
(void)ob;
(void)obNode;
(void)ctx;
#endif
}
}