style cleanup - remove unneeded ';'s

This commit is contained in:
Campbell Barton 2012-03-08 03:05:57 +00:00
parent 1c91d62c7e
commit 640d766370
25 changed files with 57 additions and 56 deletions

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@ -45,7 +45,7 @@ class KX_BlenderSystem : public KX_ISystem
public:
KX_BlenderSystem();
virtual ~KX_BlenderSystem() {};
virtual ~KX_BlenderSystem() {}
virtual double GetTimeInSeconds();
#ifdef WITH_CXX_GUARDEDALLOC

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@ -63,16 +63,16 @@ public:
m_lastDeformUpdate(-1)
{};
virtual ~BL_MeshDeformer();
virtual void SetSimulatedTime(double time){};
virtual void SetSimulatedTime(double time){}
virtual bool Apply(class RAS_IPolyMaterial *mat);
virtual bool Update(void){ return false; };
virtual bool UpdateBuckets(void){ return false; };
virtual RAS_Deformer* GetReplica(){return NULL;};
virtual bool Update(void){ return false; }
virtual bool UpdateBuckets(void){ return false; }
virtual RAS_Deformer* GetReplica(){return NULL;}
virtual void ProcessReplica();
struct Mesh* GetMesh() { return m_bmesh; };
virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; };
struct Mesh* GetMesh() { return m_bmesh; }
virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; }
virtual float (* GetTransVerts(int *tot))[3] { *tot= m_tvtot; return m_transverts; }
// virtual void InitDeform(double time){};
// virtual void InitDeform(double time){}
protected:
class RAS_MeshObject* m_pMeshObject;

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@ -48,7 +48,7 @@ public:
virtual ~BL_ScalarInterpolator() {}
virtual float GetValue(float currentTime) const;
struct FCurve *GetFCurve() { return m_fcu;};
struct FCurve *GetFCurve() { return m_fcu; }
private:
struct FCurve *m_fcu;

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@ -143,7 +143,7 @@ public:
struct Scene* GetBlenderSceneForName(const STR_String& name);
// struct Main* GetMain() { return m_maggie; };
// struct Main* GetMain() { return m_maggie; }
struct Main* GetMainDynamicPath(const char *path);
vector<struct Main*> &GetMainDynamic();

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@ -31,7 +31,7 @@ public:
virtual bool MergeExpression(CExpression* otherexpr);
virtual void BroadcastOperators(VALUE_OPERATOR op);
virtual unsigned char GetExpressionID() { return COPERATOR1EXPRESSIONID;};
virtual unsigned char GetExpressionID() { return COPERATOR1EXPRESSIONID; }
CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
//virtual bool IsInside(float x,float y,float z,bool bBorderInclude = true);
virtual bool NeedsRecalculated();

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@ -29,7 +29,7 @@ class COperator2Expr : public CExpression
public:
virtual bool MergeExpression(CExpression* otherexpr);
virtual unsigned char GetExpressionID() { return COPERATOR2EXPRESSIONID;};
virtual unsigned char GetExpressionID() { return COPERATOR2EXPRESSIONID; }
virtual void BroadcastOperators(VALUE_OPERATOR op);
CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
//virtual bool IsInside(float x,float y,float z,bool bBorderInclude=true);

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@ -127,8 +127,8 @@ public:
// for the scripting... needs a FactoryManager later (if we would have time... ;)
void RegisterMeshName(const STR_String& meshname,void* mesh);
void UnregisterMeshName(const STR_String& meshname,void* mesh);
CTR_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; };
CTR_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; };
CTR_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; }
CTR_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; }
void RegisterActionName(const STR_String& actname,void* action);

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@ -55,14 +55,14 @@ public:
virtual void SetMousePosition(int x, int y);
virtual void SetMouseState(RAS_MouseState mousestate);
virtual void SwapBuffers();
virtual int GetMouseX(int x){return x;};
virtual int GetMouseY(int y){return y;};
virtual int GetMouseX(int x) { return x; }
virtual int GetMouseY(int y) { return y; }
virtual float GetMouseNormalizedX(int x);
virtual float GetMouseNormalizedY(int y);
virtual void ResizeWindow(int width, int height);
bool BeginDraw() { return true;};
bool BeginDraw() { return true; }
void EndDraw() {};
};

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@ -25,6 +25,7 @@
*/
#include <cstdlib>
#include <stdio.h>
#include "BL_Action.h"
#include "BL_ArmatureObject.h"

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@ -194,7 +194,7 @@ public:
bool Ok()const;
unsigned int GetProg();
void SetProg(bool enable);
int GetAttribute(){return mAttr;};
int GetAttribute() { return mAttr; }
// --
// Apply methods : sets colected uniforms

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@ -41,7 +41,7 @@ class KX_ConstraintWrapper : public PyObjectPlus
public:
KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_ConstraintWrapper ();
int getConstraintId() { return m_constraintId;};
int getConstraintId() { return m_constraintId; }
#ifdef WITH_PYTHON
KX_PYMETHOD_NOARGS(KX_ConstraintWrapper,GetConstraintId);

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@ -112,7 +112,7 @@ public:
int nfacestop, nfacesbottom, nfacesleft, nfacesright, nfacesfront, nfacesback;
int nfacesleftback, nfacesrightback;
int GetNumberRenders(){return m_numfaces;};
int GetNumberRenders() { return m_numfaces; }
void RenderDome(void);
void RenderDomeFrame(KX_Scene* scene, KX_Camera* cam, int i);

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@ -72,12 +72,12 @@ class KX_KetsjiEngine
{
private:
class RAS_ICanvas* m_canvas; // 2D Canvas (2D Rendering Device Context)
class RAS_ICanvas* m_canvas; // 2D Canvas (2D Rendering Device Context)
class RAS_IRasterizer* m_rasterizer; // 3D Rasterizer (3D Rendering)
class KX_ISystem* m_kxsystem;
class KX_ISystem* m_kxsystem;
class RAS_IRenderTools* m_rendertools;
class KX_ISceneConverter* m_sceneconverter;
class NG_NetworkDeviceInterface* m_networkdevice;
class NG_NetworkDeviceInterface* m_networkdevice;
#ifdef WITH_PYTHON
/* borrowed from sys.modules["__main__"], dont manage ref's */
PyObject* m_pythondictionary;
@ -222,16 +222,16 @@ public:
void SetRasterizer(RAS_IRasterizer* rasterizer);
#ifdef WITH_PYTHON
void SetPyNamespace(PyObject* pythondictionary);
PyObject* GetPyNamespace(){return m_pythondictionary;};
PyObject* GetPyNamespace() { return m_pythondictionary; }
#endif
void SetSceneConverter(KX_ISceneConverter* sceneconverter);
void SetAnimRecordMode(bool animation_record, int startFrame);
RAS_IRasterizer* GetRasterizer(){return m_rasterizer;};
RAS_ICanvas* GetCanvas(){return m_canvas;};
RAS_IRenderTools* GetRenderTools(){return m_rendertools;};
SCA_IInputDevice* GetKeyboardDevice(){return m_keyboarddevice;};
SCA_IInputDevice* GetMouseDevice(){return m_mousedevice;};
RAS_IRasterizer* GetRasterizer() { return m_rasterizer; }
RAS_ICanvas* GetCanvas() { return m_canvas; }
RAS_IRenderTools* GetRenderTools() { return m_rendertools; }
SCA_IInputDevice* GetKeyboardDevice() { return m_keyboarddevice; }
SCA_IInputDevice* GetMouseDevice() { return m_mousedevice; }
/// Dome functions
void InitDome(short res, short mode, short angle, float resbuf, short tilt, struct Text* text);
@ -265,7 +265,7 @@ public:
void GetSceneViewport(KX_Scene* scene, KX_Camera* cam, RAS_Rect& area, RAS_Rect& viewport);
void SetDrawType(int drawingtype);
int GetDrawType(){return m_drawingmode;};
int GetDrawType() { return m_drawingmode; }
void SetCameraZoom(float camzoom);

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@ -61,7 +61,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
KX_KetsjiEngine* kxengine,
SCA_IObject* gameobj);
virtual ~KX_MouseFocusSensor() { ; };
virtual ~KX_MouseFocusSensor() { }
virtual CValue* GetReplica() {
CValue* replica = new KX_MouseFocusSensor(*this);
// this will copy properties and so on...

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@ -620,7 +620,7 @@ void KX_NavMeshObject::DrawPath(const float *path, int pathLen, const MT_Vector3
}
#ifndef DISABLE_PYTHON
#ifdef WITH_PYTHON
//----------------------------------------------------------------------------
//Python
@ -718,4 +718,4 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_NavMeshObject, rebuild,
Py_RETURN_NONE;
}
#endif // DISABLE_PYTHON
#endif // WITH_PYTHON

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@ -65,7 +65,7 @@ public:
MT_Point3 TransformToLocalCoords(const MT_Point3& wpos);
MT_Point3 TransformToWorldCoords(const MT_Point3& lpos);
#ifndef DISABLE_PYTHON
#ifdef WITH_PYTHON
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
@ -74,7 +74,7 @@ public:
KX_PYMETHOD_DOC(KX_NavMeshObject, raycast);
KX_PYMETHOD_DOC(KX_NavMeshObject, draw);
KX_PYMETHOD_DOC_NOARGS(KX_NavMeshObject, rebuild);
#endif
#endif // WITH_PYTHON
};
#endif //__KX_NAVMESHOBJECT_H__

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@ -76,7 +76,7 @@ public:
virtual bool NewHandleCollision(void* obj1,void* obj2,
const PHY_CollData * coll_data);
virtual bool BroadPhaseFilterCollision(void*obj1,void*obj2);
virtual bool BroadPhaseSensorFilterCollision(void*obj1,void*obj2) { return false; };
virtual bool BroadPhaseSensorFilterCollision(void* obj1,void* obj2) { return false; }
virtual sensortype GetSensorType() { return ST_NEAR; }
#ifdef WITH_PYTHON

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@ -558,10 +558,10 @@ public:
bool IsClearingZBuffer();
void EnableZBufferClearing(bool isclearingZbuffer);
// use of DBVT tree for camera culling
void SetDbvtCulling(bool b) { m_dbvt_culling = b; };
bool GetDbvtCulling() { return m_dbvt_culling; };
void SetDbvtOcclusionRes(int i) { m_dbvt_occlusion_res = i; };
int GetDbvtOcclusionRes() { return m_dbvt_occlusion_res; };
void SetDbvtCulling(bool b) { m_dbvt_culling = b; }
bool GetDbvtCulling() { return m_dbvt_culling; }
void SetDbvtOcclusionRes(int i) { m_dbvt_occlusion_res = i; }
int GetDbvtOcclusionRes() { return m_dbvt_occlusion_res; }
void SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter);
@ -587,7 +587,7 @@ public:
void Update2DFilter(std::vector<STR_String>& propNames, void* gameObj, RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text);
void Render2DFilters(RAS_ICanvas* canvas);
KX_ObstacleSimulation* GetObstacleSimulation() {return m_obstacleSimulation;};
KX_ObstacleSimulation* GetObstacleSimulation() { return m_obstacleSimulation; }
#ifdef WITH_PYTHON
/* --------------------------------------------------------------------- */
@ -628,8 +628,8 @@ public:
*/
void RunDrawingCallbacks(PyObject* cb_list);
PyObject* GetPreDrawCB() { return m_draw_call_pre; };
PyObject* GetPostDrawCB() { return m_draw_call_post; };
PyObject* GetPreDrawCB() { return m_draw_call_pre; }
PyObject* GetPostDrawCB() { return m_draw_call_post; }
#endif
/**

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@ -502,7 +502,7 @@ void KX_SteeringActuator::HandleActorFace(MT_Vector3& velocity)
}
#ifndef DISABLE_PYTHON
#ifdef WITH_PYTHON
/* ------------------------------------------------------------------------- */
/* Python functions */
@ -620,7 +620,7 @@ PyObject* KX_SteeringActuator::pyattr_get_steeringVec(void *self, const struct K
return PyObjectFrom(steeringVec);
}
#endif // DISABLE_PYTHON
#endif // WITH_PYTHON
/* eof */

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@ -99,7 +99,7 @@ public:
virtual bool UnlinkObject(SCA_IObject* clientobj);
const MT_Vector3& GetSteeringVec();
#ifndef DISABLE_PYTHON
#ifdef WITH_PYTHON
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
@ -113,7 +113,7 @@ public:
static PyObject* pyattr_get_steeringVec(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
#endif // DISABLE_PYTHON
#endif // WITH_PYTHON
}; /* end of class KX_SteeringActuator : public SCA_PropertyActuator */

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@ -84,17 +84,17 @@ public:
/**
* get the (read-only) To part of this message
*/
const STR_String& GetDestinationName() { return m_to;};
const STR_String& GetDestinationName() { return m_to; }
/**
* get the (read-only) From part of this message
*/
const STR_String& GetSenderName() { return m_from;};
const STR_String& GetSenderName() { return m_from; }
/**
* get the (read-only) Subject part of this message
*/
const STR_String& GetSubject() { return m_subject;};
const STR_String& GetSubject() { return m_subject; }
/**
* get the (read-only) Body part of this message

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@ -132,7 +132,7 @@ protected:
}
//returns 0.f if no fixed timestep is used
virtual float getFixedTimeStep(){ return 0.f;};
virtual float getFixedTimeStep() { return 0.f; }
virtual void setDebugMode(int debugMode);

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@ -65,8 +65,8 @@ public:
/* for merging */
void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene);
BucketList & GetSolidBuckets() {return m_SolidBuckets;};
BucketList & GetAlphaBuckets() {return m_AlphaBuckets;};
BucketList & GetSolidBuckets() {return m_SolidBuckets;}
BucketList & GetAlphaBuckets() {return m_AlphaBuckets;}
/*void PrintStats(int verbose_level) {
printf("\nMappings...\n");

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@ -130,7 +130,7 @@ public:
bool image,
struct GameSettings* game);
virtual ~RAS_IPolyMaterial() {};
virtual ~RAS_IPolyMaterial() {}
/**
* Returns the caching information for this material,

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@ -298,8 +298,8 @@ public:
virtual void EnableMotionBlur(float motionblurvalue);
virtual void DisableMotionBlur();
virtual float GetMotionBlurValue(){return m_motionblurvalue;};
virtual int GetMotionBlurState(){return m_motionblur;};
virtual float GetMotionBlurValue() { return m_motionblurvalue; }
virtual int GetMotionBlurState() { return m_motionblur; }
virtual void SetMotionBlurState(int newstate)
{
if(newstate<0)