fix for [#36260] 2,300 Objects Makes Blender Unresponsive

- performance of outliner was low because of unoptimal data structures.
- now it uses BLI_mempool instead of custom mempool and GHash to make searches for duplicates faster.
- also fix undesired behaviour of BLI_mempool_as_arrayN

thanks to Campbell Barton and Lukas Tönne for helping me get a better fix put together.
This commit is contained in:
Sv. Lockal 2013-08-03 11:35:09 +00:00
parent 91d148b891
commit 66a4077927
13 changed files with 237 additions and 140 deletions

View File

@ -678,9 +678,10 @@ void BKE_object_unlink(Object *ob)
SpaceOops *so = (SpaceOops *)sl;
if (so->treestore) {
TreeStoreElem *tselem = so->treestore->data;
int i;
for (i = 0; i < so->treestore->usedelem; i++, tselem++) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
BLI_mempool_iternew(so->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id == (ID *)ob) tselem->id = NULL;
}
}

View File

@ -354,8 +354,18 @@ void BLI_mempool_as_array(BLI_mempool *pool, void **data)
*/
void *BLI_mempool_as_arrayN(BLI_mempool *pool, const char *allocstr)
{
void *data = MEM_mallocN((size_t)(BLI_mempool_count(pool) * pool->esize), allocstr);
BLI_mempool_as_array(pool, data);
char *data = MEM_mallocN((size_t)(pool->totused * pool->esize), allocstr);
BLI_assert(pool->flag & BLI_MEMPOOL_ALLOW_ITER);
if (data) {
BLI_mempool_iter iter;
char *elem, *p = data;
BLI_mempool_iternew(pool, &iter);
for (elem = BLI_mempool_iterstep(&iter); elem; elem = BLI_mempool_iterstep(&iter)) {
memcpy(p, elem, (size_t)pool->esize);
p += pool->esize;
}
BLI_assert((p - data) == pool->totused * pool->esize);
}
return data;
}

View File

@ -108,6 +108,7 @@
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_threads.h"
#include "BLI_mempool.h"
#include "BLF_translation.h"
@ -5684,16 +5685,24 @@ static void lib_link_screen(FileData *fd, Main *main)
}
else if (sl->spacetype == SPACE_OUTLINER) {
SpaceOops *so= (SpaceOops *)sl;
TreeStoreElem *tselem;
int a;
so->search_tse.id = newlibadr(fd, NULL, so->search_tse.id);
if (so->treestore) {
tselem = so->treestore->data;
for (a=0; a < so->treestore->usedelem; a++, tselem++) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
BLI_mempool_iternew(so->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
tselem->id = newlibadr(fd, NULL, tselem->id);
}
if (so->treehash) {
/* update hash table, because it depends on ids too */
BLI_ghash_clear(so->treehash, NULL, NULL);
BLI_mempool_iternew(so->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
BLI_ghash_insert(so->treehash, tselem, tselem);
}
}
}
}
else if (sl->spacetype == SPACE_NODE) {
@ -6016,16 +6025,25 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
}
else if (sl->spacetype == SPACE_OUTLINER) {
SpaceOops *so= (SpaceOops *)sl;
int a;
so->search_tse.id = restore_pointer_by_name(newmain, so->search_tse.id, 0);
if (so->treestore) {
TreeStore *ts = so->treestore;
TreeStoreElem *tselem = ts->data;
for (a = 0; a < ts->usedelem; a++, tselem++) {
TreeStoreElem *tselem;
BLI_mempool_iter iter;
BLI_mempool_iternew(so->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
tselem->id = restore_pointer_by_name(newmain, tselem->id, 0);
}
if (so->treehash) {
/* update hash table, because it depends on ids too */
BLI_ghash_clear(so->treehash, NULL, NULL);
BLI_mempool_iternew(so->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
BLI_ghash_insert(so->treehash, tselem, tselem);
}
}
}
}
else if (sl->spacetype == SPACE_NODE) {
@ -6283,13 +6301,27 @@ static bool direct_link_screen(FileData *fd, bScreen *sc)
else if (sl->spacetype == SPACE_OUTLINER) {
SpaceOops *soops = (SpaceOops *) sl;
soops->treestore = newdataadr(fd, soops->treestore);
if (soops->treestore) {
soops->treestore->data = newdataadr(fd, soops->treestore->data);
TreeStore *ts = newdataadr(fd, soops->treestore);
soops->treestore = NULL;
if (ts) {
TreeStoreElem *elems = newdataadr(fd, ts->data);
soops->treestore = BLI_mempool_create(sizeof(TreeStoreElem), ts->usedelem,
512, BLI_MEMPOOL_ALLOW_ITER);
if (ts->usedelem && elems) {
int i;
for (i = 0; i < ts->usedelem; i++) {
TreeStoreElem *new_elem = BLI_mempool_alloc(soops->treestore);
*new_elem = elems[i];
}
MEM_freeN(elems);
}
/* we only saved what was used */
soops->treestore->totelem = soops->treestore->usedelem;
soops->storeflag |= SO_TREESTORE_CLEANUP; // at first draw
MEM_freeN(ts);
}
soops->treehash = NULL;
soops->tree.first = soops->tree.last= NULL;
}
else if (sl->spacetype == SPACE_IMAGE) {

View File

@ -144,12 +144,13 @@
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BKE_bpath.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_mempool.h"
#include "BKE_action.h"
#include "BKE_blender.h"
#include "BKE_bpath.h"
#include "BKE_curve.h"
#include "BKE_constraint.h"
#include "BKE_global.h" // for G
@ -2393,6 +2394,31 @@ static void write_region(WriteData *wd, ARegion *ar, int spacetype)
}
}
static void write_soops(WriteData *wd, SpaceOops *so)
{
BLI_mempool *ts = so->treestore;
if (ts) {
int elems = BLI_mempool_count(ts);
/* linearize mempool to array */
TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
TreeStore ts_flat = {elems, elems, data};
/* temporarily replace mempool-treestore by flat-treestore */
so->treestore = (BLI_mempool *)&ts_flat;
writestruct(wd, DATA, "SpaceOops", 1, so);
/* restore old treestore */
so->treestore = ts;
writestruct(wd, DATA, "TreeStore", 1, &ts_flat);
if (data) {
writestruct(wd, DATA, "TreeStoreElem", elems, data);
MEM_freeN(data);
}
} else {
writestruct(wd, DATA, "SpaceOops", 1, so);
}
}
static void write_screens(WriteData *wd, ListBase *scrbase)
{
bScreen *sc;
@ -2475,15 +2501,7 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
}
else if (sl->spacetype==SPACE_OUTLINER) {
SpaceOops *so= (SpaceOops *)sl;
writestruct(wd, DATA, "SpaceOops", 1, so);
/* outliner */
if (so->treestore) {
writestruct(wd, DATA, "TreeStore", 1, so->treestore);
if (so->treestore->data)
writestruct(wd, DATA, "TreeStoreElem", so->treestore->usedelem, so->treestore->data);
}
write_soops(wd, so);
}
else if (sl->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sl;

View File

@ -40,6 +40,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_mempool.h"
#include "BLF_translation.h"
@ -407,7 +408,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
TreeStore *ts = soops->treestore;
BLI_mempool *ts = soops->treestore;
TreeStoreElem *tselem = tsep;
if (ts && tselem) {

View File

@ -984,7 +984,7 @@ static int ed_operator_outliner_datablocks_active(bContext *C)
* NOTE: the caller must zero-out all values of the pointers that it passes here first, as
* this function does not do that yet
*/
static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem,
static void tree_element_to_path(TreeElement *te, TreeStoreElem *tselem,
ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode))
{
ListBase hierarchy = {NULL, NULL};
@ -1152,7 +1152,7 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL
RNA_property_animateable(&te->rnaptr, te->directdata))
{
/* get id + path + index info from the selected element */
tree_element_to_path(soops, te, tselem,
tree_element_to_path(te, tselem,
&id, &path, &array_index, &flag, &groupmode);
}
@ -1333,7 +1333,7 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
RNA_property_animateable(&te->rnaptr, te->directdata))
{
/* get id + path + index info from the selected element */
tree_element_to_path(soops, te, tselem,
tree_element_to_path(te, tselem,
&id, &path, &array_index, &flag, &groupmode);
}

View File

@ -48,15 +48,15 @@ struct Object;
typedef struct TreeElement {
struct TreeElement *next, *prev, *parent;
ListBase subtree;
int xs, ys; // do selection
int store_index; // offset in tree store
short flag; // flag for non-saved stuff
short index; // index for data arrays
short idcode; // from TreeStore id
short xend; // width of item display, for select
int xs, ys; // do selection
TreeStoreElem *store_elem; // element in tree store
short flag; // flag for non-saved stuff
short index; // index for data arrays
short idcode; // from TreeStore id
short xend; // width of item display, for select
const char *name;
void *directdata; // Armature Bones, Base, Sequence, Strip...
PointerRNA rnaptr; // RNA Pointer
void *directdata; // Armature Bones, Base, Sequence, Strip...
PointerRNA rnaptr; // RNA Pointer
} TreeElement;
/* TreeElement->flag */
@ -111,7 +111,7 @@ typedef struct TreeElement {
/* get TreeStoreElem associated with a TreeElement
* < a: (TreeElement) tree element to find stored element for
*/
#define TREESTORE(a) (soops->treestore->data + (a)->store_index)
#define TREESTORE(a) ((a)->store_elem)
/* size constants */
#define OL_Y_OFFSET 2
@ -150,6 +150,7 @@ typedef struct TreeElement {
/* outliner_tree.c ----------------------------------------------- */
void outliner_rebuild_treehash(struct SpaceOops *soops);
void outliner_free_tree(ListBase *lb);
void outliner_cleanup_tree(struct SpaceOops *soops);

View File

@ -282,7 +282,7 @@ static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *so
return 0;
}
static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *UNUSED(soops), TreeElement *te, int set)
{
TreeElement *tep;
TreeStoreElem /* *tselem,*/ *tselemp;
@ -384,7 +384,7 @@ static int tree_element_active_camera(bContext *UNUSED(C), Scene *scene, SpaceOo
return scene->camera == ob;
}
static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *UNUSED(soops), TreeElement *te, int set)
{
TreeElement *tep;
TreeStoreElem *tselem = NULL;

View File

@ -45,6 +45,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BKE_animsys.h"
#include "BKE_context.h"
@ -298,13 +299,17 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te,
if (base == NULL)
base = BKE_scene_base_find(scene, (Object *)tselem->id);
if (base) {
SpaceOops *soops = CTX_wm_space_outliner(C);
// check also library later
if (scene->obedit == base->object)
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO);
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
te->directdata = NULL;
BLI_ghash_remove(soops->treehash, tselem, NULL, NULL);
tselem->id = NULL;
BLI_ghash_insert(soops->treehash, tselem, tselem);
}
}

View File

@ -63,6 +63,8 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_ghash.h"
#include "BLI_mempool.h"
#include "BLF_translation.h"
@ -93,105 +95,127 @@
static void outliner_storage_cleanup(SpaceOops *soops)
{
TreeStore *ts = soops->treestore;
BLI_mempool *ts = soops->treestore;
if (ts) {
TreeStoreElem *tselem;
int a, unused = 0;
int unused = 0;
/* each element used once, for ID blocks with more users to have each a treestore */
for (a = 0, tselem = ts->data; a < ts->usedelem; a++, tselem++) tselem->used = 0;
BLI_mempool_iter iter;
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
tselem->used = 0;
}
/* cleanup only after reading file or undo step, and always for
* RNA datablocks view in order to save memory */
if (soops->storeflag & SO_TREESTORE_CLEANUP) {
for (a = 0, tselem = ts->data; a < ts->usedelem; a++, tselem++) {
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id == NULL) unused++;
}
if (unused) {
if (ts->usedelem == unused) {
MEM_freeN(ts->data);
ts->data = NULL;
ts->usedelem = ts->totelem = 0;
if (BLI_mempool_count(ts) == unused) {
BLI_mempool_destroy(ts);
soops->treestore = NULL;
if (soops->treehash) {
BLI_ghash_free(soops->treehash, NULL, NULL);
soops->treehash = NULL;
}
}
else {
TreeStoreElem *tsnewar, *tsnew;
tsnew = tsnewar = MEM_mallocN((ts->usedelem - unused) * sizeof(TreeStoreElem), "new tselem");
for (a = 0, tselem = ts->data; a < ts->usedelem; a++, tselem++) {
TreeStoreElem *tsenew;
BLI_mempool *new_ts = BLI_mempool_create(sizeof(TreeStoreElem), BLI_mempool_count(ts) - unused,
512, BLI_MEMPOOL_ALLOW_ITER);
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id) {
*tsnew = *tselem;
tsnew++;
tsenew = BLI_mempool_alloc(new_ts);
*tsenew = *tselem;
}
}
BLI_mempool_destroy(ts);
soops->treestore = new_ts;
if (soops->treehash) {
/* update hash table to fix broken pointers */
BLI_ghash_clear(soops->treehash, NULL, NULL);
BLI_mempool_iternew(soops->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
BLI_ghash_insert(soops->treehash, tselem, tselem);
}
}
MEM_freeN(ts->data);
ts->data = tsnewar;
ts->usedelem -= unused;
ts->totelem = ts->usedelem;
}
}
}
}
}
/* XXX - THIS FUNCTION IS INCREDIBLY SLOW
* ... it can bring blenders tools and viewport to a grinding halt because of searching
* for duplicate items every times they are added.
*
* TODO (possible speedups)
* - use a hash for duplicate (could even store a hash per type)
* - use mempool for TreeElements
* */
static unsigned int tse_hash(const void *ptr)
{
const TreeStoreElem *tse = (const TreeStoreElem *)ptr;
unsigned int hash;
BLI_assert(tse->type || !tse->nr);
hash = BLI_ghashutil_inthash(SET_INT_IN_POINTER((tse->nr << 16) + tse->type));
hash ^= BLI_ghashutil_inthash(tse->id);
return hash;
}
static int tse_cmp(const void *a, const void *b)
{
const TreeStoreElem *tse_a = (const TreeStoreElem *)a;
const TreeStoreElem *tse_b = (const TreeStoreElem *)b;
return tse_a->type != tse_b->type || tse_a->nr != tse_b->nr || tse_a->id != tse_b->id;
}
static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
{
TreeStore *ts;
TreeStoreElem *tselem;
int a;
/* When treestore comes directly from readfile.c, treehash is empty;
* In this case we don't want to get TSE_CLOSED while adding elements one by one,
* that is why this function restores treehash */
bool restore_treehash = (soops->treestore && !soops->treehash);
TreeStoreElem *tselem, elem_template;
/* case 1; no TreeStore */
if (soops->treestore == NULL) {
soops->treestore = MEM_callocN(sizeof(TreeStore), "treestore");
/* if treestore was not created in readfile.c, create it here */
soops->treestore = BLI_mempool_create(sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
}
if (soops->treehash == NULL) {
soops->treehash = BLI_ghash_new(tse_hash, tse_cmp, "treehash");
}
ts = soops->treestore;
if (restore_treehash) {
BLI_mempool_iter iter;
BLI_mempool_iternew(soops->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
BLI_ghash_insert(soops->treehash, tselem, tselem);
}
}
/* check if 'te' is in treestore */
tselem = ts->data;
for (a = 0; a < ts->usedelem; a++, tselem++) {
if ((tselem->used == 0) && (tselem->type == type) && (tselem->id == id)) {
if ((type == 0) || (tselem->nr == nr)) {
te->store_index = a;
tselem->used = 1;
return;
}
}
elem_template.type = type;
elem_template.nr = type ? nr : 0; // we're picky! :)
elem_template.id = id;
tselem = BLI_ghash_lookup(soops->treehash, &elem_template);
if (tselem && !tselem->used) {
te->store_elem = tselem;
tselem->used = 1;
return;
}
/* add 1 element to treestore */
if (ts->usedelem == ts->totelem) {
TreeStoreElem *tsnew;
tsnew = MEM_mallocN((ts->totelem + TS_CHUNK) * sizeof(TreeStoreElem), "treestore data");
if (ts->data) {
memcpy(tsnew, ts->data, ts->totelem * sizeof(TreeStoreElem));
MEM_freeN(ts->data);
}
ts->data = tsnew;
ts->totelem += TS_CHUNK;
}
tselem = ts->data + ts->usedelem;
tselem = BLI_mempool_alloc(soops->treestore);
tselem->type = type;
if (type) tselem->nr = nr; // we're picky! :)
else tselem->nr = 0;
tselem->nr = type ? nr : 0;
tselem->id = id;
tselem->used = 0;
tselem->flag = TSE_CLOSED;
te->store_index = ts->usedelem;
ts->usedelem++;
te->store_elem = tselem;
BLI_ghash_insert(soops->treehash, tselem, tselem);
}
/* ********************************************************* */
@ -216,15 +240,14 @@ void outliner_cleanup_tree(SpaceOops *soops)
outliner_storage_cleanup(soops);
}
/* Find ith item from the treestore */
static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
/* Find specific item from the treestore */
static TreeElement *outliner_find_tree_element(ListBase *lb, TreeStoreElem *store_elem)
{
TreeElement *te = lb->first, *tes;
while (te) {
if (te->store_index == store_index) return te;
tes = outliner_find_tree_element(&te->subtree, store_index);
TreeElement *te, *tes;
for (te = lb->first; te; te = te->next) {
if (te->store_elem == store_elem) return te;
tes = outliner_find_tree_element(&te->subtree, store_elem);
if (tes) return tes;
te = te->next;
}
return NULL;
}
@ -232,23 +255,18 @@ static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
/* tse is not in the treestore, we use its contents to find a match */
TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
{
TreeStore *ts = soops->treestore;
TreeStoreElem *tselem;
int a;
GHash *th = soops->treehash;
TreeStoreElem *tselem, tselem_template;
if (tse->id == NULL) return NULL;
/* check if 'tse' is in treestore */
tselem = ts->data;
for (a = 0; a < ts->usedelem; a++, tselem++) {
if ((tse->type == 0 && tselem->type == 0) || (tselem->type == tse->type && tselem->nr == tse->nr)) {
if (tselem->id == tse->id) {
break;
}
}
}
tselem_template.id = tse->id;
tselem_template.type = tse->type;
tselem_template.nr = tse->type ? tse->nr : 0;
tselem = BLI_ghash_lookup(th, &tselem_template);
if (tselem)
return outliner_find_tree_element(&soops->tree, a);
return outliner_find_tree_element(&soops->tree, tselem);
return NULL;
}
@ -274,7 +292,7 @@ TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
}
ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode)
ID *outliner_search_back(SpaceOops *UNUSED(soops), TreeElement *te, short idcode)
{
TreeStoreElem *tselem;
te = te->parent;
@ -1187,7 +1205,7 @@ static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *t
/* Hierarchy --------------------------------------------- */
/* make sure elements are correctly nested */
static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb)
static void outliner_make_hierarchy(ListBase *lb)
{
TreeElement *te, *ten, *tep;
TreeStoreElem *tselem;
@ -1489,7 +1507,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
Object *ob;
TreeElement *te = NULL, *ten;
TreeStoreElem *tselem;
int show_opened = (soops->treestore == NULL); /* on first view, we open scenes */
int show_opened = !soops->treestore || !BLI_mempool_count(soops->treestore); /* on first view, we open scenes */
/* Are we looking for something - we want to tag parents to filter child matches
* - NOT in datablocks view - searching all datablocks takes way too long to be useful
@ -1561,7 +1579,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
ten = outliner_add_element(soops, &te->subtree, base->object, te, 0, 0);
ten->directdata = base;
}
outliner_make_hierarchy(soops, &te->subtree);
outliner_make_hierarchy(&te->subtree);
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
for (base = sce->base.first; base; base = base->next) base->object->id.newid = NULL;
}
@ -1574,14 +1592,14 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
ten->directdata = base;
}
outliner_make_hierarchy(soops, &soops->tree);
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_VISIBLE) {
for (base = scene->base.first; base; base = base->next) {
if (base->lay & scene->lay)
outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
}
outliner_make_hierarchy(soops, &soops->tree);
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_GROUPS) {
Group *group;
@ -1595,7 +1613,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
ten = outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
ten->directdata = NULL; /* eh, why? */
}
outliner_make_hierarchy(soops, &te->subtree);
outliner_make_hierarchy(&te->subtree);
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
for (go = group->gobject.first; go; go = go->next) go->ob->id.newid = NULL;
}
@ -1610,7 +1628,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
ten->directdata = base;
}
}
outliner_make_hierarchy(soops, &soops->tree);
outliner_make_hierarchy(&soops->tree);
}
}
else if (soops->outlinevis == SO_SELECTED) {
@ -1622,7 +1640,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
}
}
}
outliner_make_hierarchy(soops, &soops->tree);
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_SEQUENCE) {
Sequence *seq;

View File

@ -37,6 +37,8 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_mempool.h"
#include "BLI_ghash.h"
#include "BKE_context.h"
#include "BKE_screen.h"
@ -426,10 +428,11 @@ static void outliner_free(SpaceLink *sl)
outliner_free_tree(&soutliner->tree);
if (soutliner->treestore) {
if (soutliner->treestore->data) MEM_freeN(soutliner->treestore->data);
MEM_freeN(soutliner->treestore);
BLI_mempool_destroy(soutliner->treestore);
}
if (soutliner->treehash) {
BLI_ghash_free(soutliner->treehash, NULL, NULL);
}
}
/* spacetype; init callback */

View File

@ -32,6 +32,8 @@
#ifndef __DNA_OUTLINER_TYPES_H__
#define __DNA_OUTLINER_TYPES_H__
#include "DNA_defs.h"
struct ID;
typedef struct TreeStoreElem {
@ -39,9 +41,12 @@ typedef struct TreeStoreElem {
struct ID *id;
} TreeStoreElem;
/* used only to store data in in blend files */
typedef struct TreeStore {
int totelem, usedelem;
TreeStoreElem *data;
int totelem DNA_DEPRECATED; /* was previously used for memory preallocation */
int usedelem; /* number of elements in data array */
TreeStoreElem *data; /* elements to be packed from mempool in writefile.c
* or extracted to mempool in readfile.c */
} TreeStore;
/* TreeStoreElem->flag */

View File

@ -72,6 +72,8 @@ struct wmTimer;
struct MovieClip;
struct MovieClipScopes;
struct Mask;
struct GHash;
struct BLI_mempool;
/* SpaceLink (Base) ==================================== */
@ -244,13 +246,14 @@ typedef struct SpaceOops {
View2D v2d DNA_DEPRECATED; /* deprecated, copied to region */
ListBase tree;
struct TreeStore *treestore;
struct BLI_mempool *treestore;
/* search stuff */
char search_string[32];
struct TreeStoreElem search_tse;
short flag, outlinevis, storeflag, search_flags;
struct GHash *treehash;
} SpaceOops;