Patch [#33196] Warning Fixes 11-16-2012
* MEM_CacheLimitier - Size type to int conversion, should be safe for now (doing my best Bill Gates 640k impression) * OpenNL CMakeLists.txt - MSVC and GCC have slightly different ways to remove definitions (DEBUG) without the compiler complaining * BLI_math inlines - The include guard name and inline option macro name should be different. Suppressed warning about not exporting any symbols from inline math library * BLI string / utf8 - Fixed some inconsistencies between declarations and definitions * nodes - node_composite_util is apparently not used unless you enable the legacy compositor, so it should not be compiled in that case. Leaving out changes to BLI_fileops for now, need to do more testing.
This commit is contained in:
parent
c407c951a0
commit
69b88cf719
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@ -247,8 +247,10 @@ private:
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if (!elem->can_destroy())
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continue;
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/* by default 0 means higherst priority element */
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int priority = -(queue.size() - i - 1);
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/* by default 0 means highest priority element */
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/* casting a size type to int is questionable,
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but unlikely to cause problems */
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int priority = -((int)(queue.size()) - i - 1);
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priority = getItemPriority(elem->get()->get_data(), priority);
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if (priority < best_match_priority || best_match_elem == NULL) {
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@ -28,7 +28,11 @@ remove_strict_flags()
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# remove debug flag here since this is not a blender maintained library
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# and debug gives a lot of prints on UV unwrapping. developers can enable if they need to.
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add_definitions(-UDEBUG)
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if(MSVC)
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remove_definitions(-DDEBUG)
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else()
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add_definitions(-UDEBUG)
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endif()
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# quiet compiler warnings about undefined defines
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@ -170,7 +170,7 @@
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} (void)0
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#endif
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#ifdef __BLI_MATH_INLINE_H__
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#if BLI_MATH_DO_INLINE
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#include "intern/math_base_inline.c"
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#endif
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@ -203,7 +203,7 @@ MINLINE int is_power_of_2_i(int n);
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MINLINE int power_of_2_max_i(int n);
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MINLINE int power_of_2_min_i(int n);
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MINLINE float shell_angle_to_dist(float angle);
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MINLINE float shell_angle_to_dist(const float angle);
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#if (defined(WIN32) || defined(WIN64)) && !defined(FREE_WINDOWS)
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extern double copysign(double x, double y);
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@ -121,7 +121,7 @@ MINLINE int compare_rgb_uchar(const unsigned char a[3], const unsigned char b[3]
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void lift_gamma_gain_to_asc_cdl(float *lift, float *gamma, float *gain, float *offset, float *slope, float *power);
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#ifdef __BLI_MATH_INLINE_H__
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#if BLI_MATH_DO_INLINE
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#include "intern/math_color_inline.c"
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#endif
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@ -36,7 +36,7 @@ extern "C" {
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#include "BLI_math_inline.h"
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#ifdef __BLI_MATH_INLINE_H__
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#if BLI_MATH_DO_INLINE
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#include "intern/math_geom_inline.c"
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#endif
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@ -35,9 +35,10 @@ extern "C" {
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#endif
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/* add platform/compiler checks here if it is not supported */
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#define __BLI_MATH_INLINE_H__
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/* all platforms support forcing inline so this is always enabled */
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#define BLI_MATH_DO_INLINE 1
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#ifdef __BLI_MATH_INLINE_H__
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#if BLI_MATH_DO_INLINE
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# ifdef _MSC_VER
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# define MINLINE static __forceinline
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# define MALWAYS_INLINE MINLINE
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@ -36,7 +36,7 @@ extern "C" {
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#include "BLI_math_inline.h"
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#ifdef __BLI_MATH_INLINE_H__
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#if BLI_MATH_DO_INLINE
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#include "intern/math_vector_inline.c"
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#endif
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@ -174,3 +174,9 @@ if(WIN32)
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endif()
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blender_add_lib(bf_blenlib "${SRC}" "${INC}" "${INC_SYS}")
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if(MSVC)
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# Quiet warning about inline math library files that do not export symbols.
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# (normally you'd exclude from project, but we still want to see the files in MSVC)
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set_target_properties(bf_blenlib PROPERTIES STATIC_LIBRARY_FLAGS /ignore:4221)
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endif()
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@ -27,6 +27,8 @@
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* \ingroup bli
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*/
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#ifndef __MATH_BASE_INLINE_C__
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#define __MATH_BASE_INLINE_C__
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#include <float.h>
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#include <stdio.h>
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@ -35,9 +37,6 @@
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#include "BLI_math.h"
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#ifndef __MATH_BASE_INLINE_C__
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#define __MATH_BASE_INLINE_C__
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/* A few small defines. Keep'em local! */
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#define SMALL_NUMBER 1.e-8f
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@ -27,11 +27,12 @@
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* \ingroup bli
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*/
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#ifndef __MATH_GEOM_INLINE_C__
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#define __MATH_GEOM_INLINE_C__
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#include "BLI_math.h"
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#ifndef __MATH_GEOM_INLINE_C__
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#define __MATH_GEOM_INLINE_C__
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#include <string.h>
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/****************************** Spherical Harmonics **************************/
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@ -27,12 +27,11 @@
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* \ingroup bli
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*/
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#include "BLI_math.h"
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#ifndef __MATH_VECTOR_INLINE_C__
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#define __MATH_VECTOR_INLINE_C__
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#include "BLI_math.h"
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/********************************** Init *************************************/
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MINLINE void zero_v2(float r[2])
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@ -56,7 +56,7 @@ char *BLI_strdup(const char *str)
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return BLI_strdupn(str, strlen(str));
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}
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char *BLI_strdupcat(const char *str1, const char *str2)
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char *BLI_strdupcat(const char *__restrict str1, const char *__restrict str2)
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{
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size_t len;
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char *n;
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return n;
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}
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char *BLI_strncpy(char *dst, const char *src, const size_t maxncpy)
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char *BLI_strncpy(char *__restrict dst, const char *__restrict src, const size_t maxncpy)
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{
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size_t srclen = strlen(src);
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size_t cpylen = (srclen > (maxncpy - 1)) ? (maxncpy - 1) : srclen;
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@ -81,7 +81,7 @@ char *BLI_strncpy(char *dst, const char *src, const size_t maxncpy)
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return dst;
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}
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size_t BLI_vsnprintf(char *buffer, size_t count, const char *format, va_list arg)
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size_t BLI_vsnprintf(char *__restrict buffer, size_t count, const char *__restrict format, va_list arg)
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{
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size_t n;
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@ -97,7 +97,7 @@ size_t BLI_vsnprintf(char *buffer, size_t count, const char *format, va_list arg
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return n;
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}
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size_t BLI_snprintf(char *buffer, size_t count, const char *format, ...)
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size_t BLI_snprintf(char *__restrict buffer, size_t count, const char *__restrict format, ...)
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{
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size_t n;
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va_list arg;
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return n;
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}
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char *BLI_sprintfN(const char *format, ...)
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char *BLI_sprintfN(const char *__restrict format, ...)
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{
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DynStr *ds;
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va_list arg;
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@ -133,7 +133,7 @@ char *BLI_sprintfN(const char *format, ...)
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* TODO: support more fancy string escaping. current code is primitive
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* this basically is an ascii version of PyUnicode_EncodeUnicodeEscape()
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* which is a useful reference. */
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size_t BLI_strescape(char *dst, const char *src, const size_t maxncpy)
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size_t BLI_strescape(char *__restrict dst, const char *__restrict src, const size_t maxncpy)
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{
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size_t len = 0;
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*
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* TODO, return the offset and a length so as to avoid doing an allocation.
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*/
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char *BLI_str_quoted_substrN(const char *str, const char *prefix)
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char *BLI_str_quoted_substrN(const char *__restrict str, const char *__restrict prefix)
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{
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size_t prefixLen = strlen(prefix);
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char *startMatch, *endMatch;
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/* A rather wasteful string-replacement utility, though this shall do for now...
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* Feel free to replace this with an even safe + nicer alternative */
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char *BLI_replacestr(char *str, const char *oldText, const char *newText)
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char *BLI_replacestr(char *__restrict str, const char *__restrict oldText, const char *__restrict newText)
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{
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DynStr *ds = NULL;
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size_t lenOld = strlen(oldText);
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@ -184,7 +184,7 @@ static const size_t utf8_skip_data[256] = {
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*dst = '\0'; \
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} (void)0
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char *BLI_strncpy_utf8(char *dst, const char *src, size_t maxncpy)
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char *BLI_strncpy_utf8(char *__restrict dst, const char *__restrict src, size_t maxncpy)
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{
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char *dst_r = dst;
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return dst_r;
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}
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char *BLI_strncat_utf8(char *dst, const char *src, size_t maxncpy)
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char *BLI_strncat_utf8(char *__restrict dst, const char *__restrict src, size_t maxncpy)
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{
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while (*dst && maxncpy > 0) {
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dst++;
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/* --------------------------------------------------------------------------*/
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/* wchar_t / utf8 functions */
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size_t BLI_strncpy_wchar_as_utf8(char *dst, const wchar_t *src, const size_t maxncpy)
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size_t BLI_strncpy_wchar_as_utf8(char *__restrict dst, const wchar_t *__restrict src, const size_t maxncpy)
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{
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size_t len = 0;
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return len;
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}
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size_t BLI_strncpy_wchar_from_utf8(wchar_t *dst_w, const char *src_c, const size_t maxncpy)
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size_t BLI_strncpy_wchar_from_utf8(wchar_t *__restrict dst_w, const char *__restrict src_c, const size_t maxncpy)
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{
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int len = 0;
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}
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/* variant that increments the length */
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unsigned int BLI_str_utf8_as_unicode_and_size(const char *p, size_t *index)
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unsigned int BLI_str_utf8_as_unicode_and_size(const char *__restrict p, size_t *__restrict index)
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{
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int i, mask = 0, len;
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unsigned int result;
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/* another variant that steps over the index,
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* note, currently this also falls back to latin1 for text drawing. */
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unsigned int BLI_str_utf8_as_unicode_step(const char *p, size_t *index)
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unsigned int BLI_str_utf8_as_unicode_step(const char *__restrict p, size_t *__restrict index)
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{
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int i, mask = 0, len;
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unsigned int result;
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@ -123,7 +123,6 @@ set(SRC
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composite/nodes/node_composite_pixelate.c
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composite/node_composite_tree.c
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composite/node_composite_util.c
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shader/nodes/node_shader_camera.c
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shader/nodes/node_shader_common.c
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intern/node_common.c
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intern/node_socket.c
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composite/node_composite_util.h
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shader/node_shader_util.h
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texture/node_texture_util.h
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intern/node_common.h
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)
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if(WITH_COMPOSITOR_LEGACY)
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list(APPEND SRC
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composite/node_composite_util.h
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composite/node_composite_util.c
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)
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endif()
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if(WITH_PYTHON)
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list(APPEND INC
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../python
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