Fix #29245: BuilderBot can't build anymore
Buildbot is using different settings for blender and player, enable fftw library in rules for player now.
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@ -109,6 +109,9 @@ BF_BOOST_INC = '${BF_BOOST}/include'
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BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_system.a ${BF_BOOST_LIBPATH}/libboost_thread.a'
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BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
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# Ocean Simulation
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WITH_BF_OCEANSIM = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
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@ -86,6 +86,11 @@ WITH_BF_JACK = True
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# Motion Tracking
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WITH_BF_LIBMV = False
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# Ocean Simulation
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WITH_BF_FFTW3 = True
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WITH_BF_STATICFFTW3 = True
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WITH_BF_OCEANSIM = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
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@ -86,6 +86,11 @@ WITH_BF_JACK = True
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# Motion Tracking
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WITH_BF_LIBMV = False
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# Ocean Simulation
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WITH_BF_FFTW3 = True
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WITH_BF_STATICFFTW3 = True
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WITH_BF_OCEANSIM = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
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@ -109,6 +109,9 @@ BF_BOOST_INC = '${BF_BOOST}/include'
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BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_system.a ${BF_BOOST_LIBPATH}/libboost_thread.a'
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BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
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# Ocean Simulation
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WITH_BF_OCEANSIM = True
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# Compilation and optimization
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BF_DEBUG = False
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REL_CCFLAGS = ['-O2', '-msse', '-msse2'] # C & C++
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