Made image buffer threaded processor generic function,

so color management could use the same routines.

Should be no functional changes.
This commit is contained in:
Sergey Sharybin 2012-08-07 16:47:46 +00:00
parent 258b4a8dad
commit 6cf1a9834b
3 changed files with 106 additions and 48 deletions

View File

@ -1646,6 +1646,12 @@ static void color_balance_float_float(Sequence *seq, float *rect_float, int widt
}
}
typedef struct ColorBalanceInitData {
Sequence *seq;
ImBuf *ibuf;
float mul;
} ColorBalanceInitData;
typedef struct ColorBalanceThread {
Sequence *seq;
float mul;
@ -1656,6 +1662,28 @@ typedef struct ColorBalanceThread {
float *rect_float;
} ColorBalanceThread;
static void color_balance_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v)
{
ColorBalanceThread *handle = (ColorBalanceThread *) handle_v;
ColorBalanceInitData *init_data = (ColorBalanceInitData *) init_data_v;
ImBuf *ibuf = init_data->ibuf;
int offset = 4 * start_line * ibuf->x;
memset(handle, 0, sizeof(ColorBalanceThread));
handle->seq = init_data->seq;
handle->mul = init_data->mul;
handle->width = ibuf->x;
handle->height = tot_line;
if (ibuf->rect)
handle->rect = (unsigned char *) ibuf->rect + offset;
if (ibuf->rect_float)
handle->rect_float = ibuf->rect_float + offset;
}
static void *color_balance_do_thread(void *thread_data_v)
{
ColorBalanceThread *thread_data = (ColorBalanceThread *) thread_data_v;
@ -1680,62 +1708,36 @@ static void *color_balance_do_thread(void *thread_data_v)
static void color_balance(Sequence *seq, ImBuf *ibuf, float mul)
{
int i, tot_thread = BLI_system_thread_count();
int start_line, tot_line;
ListBase threads;
ColorBalanceThread handles[BLENDER_MAX_THREADS];
if (!BLI_thread_is_main()) {
/* color balance could have been called from prefetching job which
* is already multithreaded, so doing threading here makes no sense
*/
tot_thread = 1;
}
if (!ibuf->rect_float && seq->flag & SEQ_MAKE_FLOAT)
imb_addrectfloatImBuf(ibuf);
if (tot_thread > 1)
BLI_init_threads(&threads, color_balance_do_thread, tot_thread);
if (BLI_thread_is_main()) {
/* color balance could have been called from prefetching job which
* is already multithreaded, so doing threading here makes no sense
*/
ColorBalanceInitData init_data;
start_line = 0;
tot_line = ((float)(ibuf->y / tot_thread)) + 0.5f;
init_data.seq = seq;
init_data.ibuf = ibuf;
init_data.mul = mul;
for (i = 0; i < tot_thread; i++) {
int offset;
IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data,
color_balance_init_handle, color_balance_do_thread);
handles[i].seq = seq;
handles[i].mul = mul;
handles[i].width = ibuf->x;
if (i < tot_thread - 1)
handles[i].height = tot_line;
else
handles[i].height = ibuf->y - start_line;
offset = 4 * start_line * ibuf->x;
if (ibuf->rect)
handles[i].rect = (unsigned char *)ibuf->rect + offset;
else
handles[i].rect = NULL;
if (ibuf->rect_float)
handles[i].rect_float = ibuf->rect_float + offset;
else
handles[i].rect_float = NULL;
if (tot_thread > 1)
BLI_insert_thread(&threads, &handles[i]);
start_line += tot_line;
}
else {
ColorBalanceThread handle;
handle.seq = seq;
handle.mul = mul;
handle.width = ibuf->x;
handle.height = ibuf->y;
handle.rect = (unsigned char *)ibuf->rect;
handle.rect_float = ibuf->rect_float;
color_balance_do_thread(&handle);
} }
if (tot_thread > 1)
BLI_end_threads(&threads);
else
color_balance_do_thread(handles);
}
/*
* input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE

View File

@ -498,5 +498,11 @@ void imb_freemipmapImBuf(struct ImBuf *ibuf);
short imb_addtilesImBuf(struct ImBuf *ibuf);
void imb_freetilesImBuf(struct ImBuf *ibuf);
/* threaded processors */
void IMB_processor_apply_threaded(int buffer_lines, int handle_size, void *init_customdata,
void (init_handle) (void *handle, int start_line, int tot_line,
void *customdata),
void *(do_thread) (void *));
#endif

View File

@ -38,7 +38,11 @@
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_threads.h"
#include "BLI_listbase.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@ -446,3 +450,49 @@ void neareast_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, i
neareast_interpolation_color(in, outI, outF, x, y);
}
/*********************** Threaded image processing *************************/
void IMB_processor_apply_threaded(int buffer_lines, int handle_size, void *init_customdata,
void (init_handle) (void *handle, int start_line, int tot_line,
void *customdata),
void *(do_thread) (void *))
{
void *handles;
ListBase threads;
int i, tot_thread = BLI_system_thread_count();
int start_line, tot_line;
handles = MEM_callocN(handle_size * tot_thread, "processor apply threaded handles");
if (tot_thread > 1)
BLI_init_threads(&threads, do_thread, tot_thread);
start_line = 0;
tot_line = ((float)(buffer_lines / tot_thread)) + 0.5f;
for (i = 0; i < tot_thread; i++) {
int cur_tot_line;
void *handle = ((char *) handles) + handle_size * i;
if (i < tot_thread - 1)
cur_tot_line = tot_line;
else
cur_tot_line = buffer_lines - start_line;
init_handle(handle, start_line, cur_tot_line, init_customdata);
if (tot_thread > 1)
BLI_insert_thread(&threads, handle);
start_line += tot_line;
}
if (tot_thread > 1)
BLI_end_threads(&threads);
else
do_thread(handles);
MEM_freeN(handles);
}